OpenZWave Library 1.4.0
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CentralScene.h
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1//-----------------------------------------------------------------------------
2//
3// CentralScene.h
4//
5// Implementation of the Z-Wave COMMAND_CLASS_CENTRAL_SCENE
6//
7// Copyright (c) 2012 Greg Satz <satz@iranger.com>
8//
9// SOFTWARE NOTICE AND LICENSE
10//
11// This file is part of OpenZWave.
12//
13// OpenZWave is free software: you can redistribute it and/or modify
14// it under the terms of the GNU Lesser General Public License as published
15// by the Free Software Foundation, either version 3 of the License,
16// or (at your option) any later version.
17//
18// OpenZWave is distributed in the hope that it will be useful,
19// but WITHOUT ANY WARRANTY; without even the implied warranty of
20// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21// GNU Lesser General Public License for more details.
22//
23// You should have received a copy of the GNU Lesser General Public License
24// along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
25//
26//-----------------------------------------------------------------------------
27
28#ifndef _CentralScene_H
29#define _CentralScene_H
30
32
33namespace OpenZWave
34{
35 class ValueByte;
36
39 class CentralScene: public CommandClass
40 {
41 public:
42 static CommandClass* Create( uint32 const _homeId, uint8 const _nodeId ){ return new CentralScene( _homeId, _nodeId ); }
43 virtual ~CentralScene(){}
44
46 static uint8 const StaticGetCommandClassId(){ return 0x5B; }
48 static string const StaticGetCommandClassName(){ return "COMMAND_CLASS_CENTRAL_SCENE"; }
49
50 // From CommandClass
52 virtual uint8 const GetCommandClassId()const{ return StaticGetCommandClassId(); }
54 virtual string const GetCommandClassName()const{ return StaticGetCommandClassName(); }
56 virtual bool HandleMsg( uint8 const* _data, uint32 const _length, uint32 const _instance = 1 );
58 void CreateVars( uint8 const _instance );
59 void ReadXML( TiXmlElement const* _ccElement );
60 void WriteXML( TiXmlElement* _ccElement );
61 bool RequestState( uint32 const _requestFlags, uint8 const _instance, Driver::MsgQueue const _queue );
62 bool RequestValue( uint32 const _requestFlags, uint8 const _what, uint8 const _instance, Driver::MsgQueue const _queue );
63 private:
64 CentralScene( uint32 const _homeId, uint8 const _nodeId );
65 int32 m_scenecount;
66 };
67
68} // namespace OpenZWave
69
70#endif
71
unsigned int uint32
Definition Defs.h:80
signed int int32
Definition Defs.h:79
unsigned char uint8
Definition Defs.h:74
Implements COMMAND_CLASS_CENTRAL_SCENE (0x5B), a Z-Wave device command class.
Definition CentralScene.h:40
static CommandClass * Create(uint32 const _homeId, uint8 const _nodeId)
Definition CentralScene.h:42
bool RequestState(uint32 const _requestFlags, uint8 const _instance, Driver::MsgQueue const _queue)
Definition CentralScene.cpp:75
bool RequestValue(uint32 const _requestFlags, uint8 const _what, uint8 const _instance, Driver::MsgQueue const _queue)
Definition CentralScene.cpp:97
virtual uint8 const GetCommandClassId() const
Get command class ID (1 byte) identifying this command class. (Inherited from CommandClass).
Definition CentralScene.h:52
void ReadXML(TiXmlElement const *_ccElement)
Definition CentralScene.cpp:121
void WriteXML(TiXmlElement *_ccElement)
Definition CentralScene.cpp:139
static uint8 const StaticGetCommandClassId()
Get command class ID (1 byte) identifying this command class.
Definition CentralScene.h:46
virtual ~CentralScene()
Definition CentralScene.h:43
virtual string const GetCommandClassName() const
Get a string containing the name of this command class. (Inherited from CommandClass).
Definition CentralScene.h:54
void CreateVars(uint8 const _instance)
Create Default Vars for this CC.
Definition CentralScene.cpp:223
virtual bool HandleMsg(uint8 const *_data, uint32 const _length, uint32 const _instance=1)
Handle a response to a message associated with this command class. (Inherited from CommandClass).
Definition CentralScene.cpp:156
static string const StaticGetCommandClassName()
Get a string containing the name of this command class.
Definition CentralScene.h:48
CommandClass(uint32 const _homeId, uint8 const _nodeId)
Definition CommandClass.cpp:55
MsgQueue
Definition Driver.h:566
Byte value sent to/received from a node.
Definition ValueByte.h:45
Definition Bitfield.h:35