Jack2  1.9.13
JackChannel.h
1 /*
2 Copyright (C) 2004-2008 Grame
3 
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
13 
14 You should have received a copy of the GNU Lesser General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17 
18 */
19 
20 #ifndef __JackChannel__
21 #define __JackChannel__
22 
23 #include "types.h"
24 #include "JackSession.h"
25 #include "JackMetadata.h"
26 
27 namespace Jack
28 {
29 
30 class JackClientInterface;
31 class JackClient;
32 class JackServer;
33 struct JackEngineControl;
34 class JackGraphManager;
35 
36 namespace detail
37 {
38 
40 {
41 
42  public:
43 
45  {}
47  {}
48 
49  virtual int Read(void* data, int len) = 0;
50  virtual int Write(void* data, int len) = 0;
51 
52 };
53 
55 {
56 
57  public:
58 
60  {}
61  virtual ~JackRequestInterface()
62  {}
63 
64  virtual int Connect(const char* dir, const char* name, int which) = 0;
65  virtual int Close() = 0;
66 
67 };
68 
70 {
71 
72  public:
73 
75  {}
77  {}
78 
79  virtual int Read(void* data, int len) { return -1; }
80  virtual int Write(void* data, int len) { return -1; }
81 
82  virtual int Connect(const char* dir, const char* name, int which) { return -1; }
83  virtual int Close() { return -1; }
84 
85 };
86 
92 {
93 
94  public:
95 
97  {}
99  {}
100 
101  // Open the Server/Client connection
102  virtual int Open(const char* server_name, const char* name, jack_uuid_t uuid, char* name_res, JackClient* obj, jack_options_t options, jack_status_t* status)
103  {
104  return 0;
105  }
106 
107  // Close the Server/Client connection
108  virtual void Close()
109  {}
110 
111  // Start listening for messages from the server
112  virtual int Start()
113  {
114  return 0;
115  }
116 
117  // Stop listening for messages from the server
118  virtual void Stop()
119  {}
120 
121  virtual int ServerCheck(const char* server_name)
122  {
123  return -1;
124  }
125 
126  virtual void ClientCheck(const char* name, jack_uuid_t uuid, char* name_res, int protocol, int options, int* status, int* result, int open)
127  {}
128  virtual void ClientOpen(const char* name, int pid, jack_uuid_t uuid, int* shared_engine, int* shared_client, int* shared_graph, int* result)
129  {}
130  virtual void ClientOpen(const char* name, int* ref, JackEngineControl** shared_engine, JackGraphManager** shared_manager, JackClientInterface* client, int* result)
131  {}
132  virtual void ClientClose(int refnum, int* result)
133  {}
134 
135  virtual void ClientActivate(int refnum, int is_real_time, int* result)
136  {}
137  virtual void ClientDeactivate(int refnum, int* result)
138  {}
139 
140  virtual void PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result)
141  {}
142  virtual void PortUnRegister(int refnum, jack_port_id_t port_index, int* result)
143  {}
144 
145  virtual void PortConnect(int refnum, const char* src, const char* dst, int* result)
146  {}
147  virtual void PortDisconnect(int refnum, const char* src, const char* dst, int* result)
148  {}
149  virtual void PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
150  {}
151  virtual void PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
152  {}
153  virtual void PortRename(int refnum, jack_port_id_t port, const char* name, int* result)
154  {}
155 
156  virtual void SetBufferSize(jack_nframes_t buffer_size, int* result)
157  {}
158  virtual void SetFreewheel(int onoff, int* result)
159  {}
160  virtual void ComputeTotalLatencies(int* result)
161  {}
162 
163  virtual void ReleaseTimebase(int refnum, int* result)
164  {}
165  virtual void SetTimebaseCallback(int refnum, int conditional, int* result)
166  {}
167 
168  virtual void GetInternalClientName(int refnum, int int_ref, char* name_res, int* result)
169  {}
170  virtual void InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result)
171  {}
172  virtual void InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, jack_uuid_t uuid, int* result)
173  {}
174  virtual void InternalClientUnload(int refnum, int int_ref, int* status, int* result)
175  {}
176 
177  virtual void SessionNotify(int refnum, const char* target, jack_session_event_type_t type, const char* path, jack_session_command_t** result)
178  {}
179  virtual void SessionReply(int refnum, int* result)
180  {}
181  virtual void GetUUIDForClientName(int refnum, const char* client_name, char* uuid_res, int* result)
182  {}
183  virtual void GetClientNameForUUID(int refnum, const char* uuid, char* name_res, int* result)
184  {}
185  virtual void ReserveClientName(int refnum, const char* client_name, const char *uuid, int* result)
186  {}
187  virtual void ClientHasSessionCallback(const char* client_name, int* result)
188  {}
189 
190  virtual void PropertyChangeNotify(jack_uuid_t subject, const char* key, jack_property_change_t change, int* result)
191  {}
192 
193  virtual bool IsChannelThread()
194  {
195  return false;
196  }
197 };
198 
199 }
200 
201 } // end of namespace
202 
203 #endif
204 
Inter process channel for server/client bidirectionnal communication : request and (receiving) notifi...
Definition: JackChannel.h:91
Graph manager: contains the connection manager and the port array.
Engine control in shared memory.
The base class for clients: share part of the implementation for JackInternalClient and JackLibClient...
Definition: JackClient.h:48