# Virtual Console Button

A Button is the simplest and at the same time one of the most powerful widget in QLC+; with it, you can start, stop and flash your Functions.
When activated in toggle mode, the Button border will turn to green, but if a Function attached to a Button is started from another Virtual Console widget, the Button border will turn to orange, to indicate that the Function is active but not actually controlled by the Button. Pressing a Button in "monitoring" state will take control of the running Function and the Button border will turn to green. Another press and the attached Function will be stopped.

### Configuration

Buttons can be configured with the properties button found in the toolbar or by double clicking the button itself.

Button label | Set the friendly name of the button. The name appears on the button in Virtual Console. NOTE: If you set an icon to a button with the Edit -> Icon -> Choose menu, the icon will override this label.
Function | Shows you the name of the Function that is currently assigned to the button. Attach a Function to the button Detach the current Function from the button
External input | You can attach an external input channel from an input device (like a slider board) to buttons so that you don't always have to use the mouse, touch screen or keyboard to access the buttons. Input universe: The input universe that you wish to provide input data to the button. Input channel: The individual input channel within the selected input universe that you wish to use for controlling the button. Auto Detect: When toggled, you can just press a button on your external input hardware and it will be automatically assigned to the button. The latest combination is shown in the text boxes when QLC+ receives input data. If you don't see anything in the boxes, your input connection might have a problem that you need to fix first. Choose...: Shows the Select Input Channel dialog that you can use to select an input channel manually.
Key combination | You can attach a keyboard key (or key combination) to the button, which then acts as if you clicked the button directly with your mouse. Attach a keyboard key (or key combination) to the button Detach the current key combination from the button
On button press... | Toggle Function on/off: When you click the button, the attached Function is started. When you click the button a second time, the Function is stopped, unless it has already stopped by itself. Flash Function: You can "flash" the attached Scene when you keep the button pressed. If another type of Function is attached to the button, nothing happens when you click it. Toggle Blackout: When you click the button, QLC+ will toggle the blackout mode Stop All Functions: When you click the button, all the Functions that are running in QLC+ will be stopped immediately. It is possible to specify a fade out time to wait for all the intensity channels to reach a zero level
Adjust Function intensity | If checked, this feature will adjust the intensity of the assigned Function just before playing it when the button is pressed.