Source: vkdt
Section: graphics
Priority: optional
Maintainer: johannes hanika <hanatos@gmail.com>
Build-Depends: debhelper-compat (= 10),
        cmake,
        pkg-config,
        libomp-dev,
        clang,
        libasound2-dev,
        libglfw3-dev,
        libvulkan-dev (>= 1.2.162),
        libjpeg-dev,
        libpugixml-dev,
        libfreetype-dev,
        zlib1g-dev,
        libexiv2-dev,
        libxml2-utils,
        rsync,
        glslang-tools
Standards-Version: 4.5.0
Homepage: https://jo.dreggn.org/vkdt/

Package: vkdt
Architecture: any-amd64
Multi-Arch: foreign
Depends: ${misc:Depends}, ${shlibs:Depends}
Description: gpu-based raw photography workflow tool
  similar in spirit to the original darktable, this complete rewrite is
  entirely based on vulkan (core and gui), and minimises code complexity and
  dependencies. fast gpu processing enables more complex operations with
  immediate feedback, and the internal computation is derived from a directed
  node graph which can even have cycles (for animations). vkdt supports graphs
  with multi-file input (alignment and merging), as well as video (the magic
  lantern raw video .mlv format) and keyframes on all module parameters.
