#!/usr/bin/python3

#    Kye - classic puzzle game
#    Copyright (C) 2005, 2006, 2007, 2010 Colin Phipps <cph@moria.org.uk>
#
#    This program is free software; you can redistribute it and/or modify
#    it under the terms of the GNU General Public License as published by
#    the Free Software Foundation; either version 2 of the License, or
#    (at your option) any later version.
#
#    This program is distributed in the hope that it will be useful,
#    but WITHOUT ANY WARRANTY; without even the implied warranty of
#    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#    GNU General Public License for more details.
#
#    You should have received a copy of the GNU General Public License
#    along with this program; if not, write to the Free Software
#    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#

from pathlib import Path
from sys import argv

from kye.app import KyeApp
from kye.defaults import KyeDefaults
from kye.frame import KFrame


def main() -> None:
    # Load settings file.
    defaults = KyeDefaults()

    # Load file & level if specified on the command line.
    if len(argv) > 2:
        k = KyeApp(defaults=defaults,
                   playfile=Path(argv[1]),
                   playlevel=argv[2])
    elif len(argv) > 1:
        k = KyeApp(defaults=defaults,
                   playfile=Path(argv[1]))
    else:
        k = KyeApp(defaults=defaults)

    # Create GUI and run the app. This doesn't return until the user exits.
    f = KFrame(k, recentlevels=defaults.get_recent(),
               settings=defaults.settings)
    k.run(frame=f)

    # Save settings before exit
    defaults.save()


if __name__ == '__main__':
    main()
