40#define UI_VIDEOEXTRADATA_TYPE videoExtraData_t
41#define UI_VIDEOEXTRADATA(node) UI_EXTRADATA(node, UI_VIDEOEXTRADATA_TYPE)
42#define UI_VIDEOEXTRADATACONST(node) UI_EXTRADATACONST(node, UI_VIDEOEXTRADATA_TYPE)
Header file for cinematics.
void onWindowOpened(uiNode_t *node, linkedList_t *params) override
void onWindowClosed(uiNode_t *node) override
void drawOverWindow(uiNode_t *node) override
void initNode(uiNode_t *node) override
void draw(uiNode_t *node) override
QGL_EXTERN GLuint GLsizei GLsizei GLint GLenum GLchar * name
int LUA_EVENT
holds a reference to a lua event handler
node behaviour, how a node work
Atomic structure used to define most of the UI.
void UI_Video_SetSource(uiNode_t *node, const char *name)
void UI_RegisterVideoNode(uiBehaviour_t *behaviour)