UFO: Alien Invasion
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ui_node_textentry.h
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1
4
5/*
6Copyright (C) 2002-2025 UFO: Alien Invasion.
7
8This program is free software; you can redistribute it and/or
9modify it under the terms of the GNU General Public License
10as published by the Free Software Foundation; either version 2
11of the License, or (at your option) any later version.
12
13This program is distributed in the hope that it will be useful,
14but WITHOUT ANY WARRANTY; without even the implied warranty of
15MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
16
17See the GNU General Public License for more details.
18
19You should have received a copy of the GNU General Public License
20along with this program; if not, write to the Free Software
21Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22
23*/
24
25#pragma once
26
27#include "../ui_nodes.h"
28#include "../ui_actions.h"
29
31 void onLoading(uiNode_t* node) override;
32 void onLeftClick(uiNode_t* node, int x, int y) override;
33 void draw(uiNode_t* node) override;
34 void onFocusGained(uiNode_t* node) override;
35 void onFocusLost(uiNode_t* node) override;
36 bool onKeyPressed(uiNode_t* node, unsigned int key, unsigned short unicode) override;
37};
38
42typedef struct textEntryExtraData_s {
46 struct uiAction_s* onAbort;
50
51void UI_TextEntryNodeFocus(uiNode_t* node, const uiCallContext_t* context);
52void UI_TextEntryNodeUnFocus(uiNode_t* node, const uiCallContext_t* context);
53
55void UI_TextEntry_SetBackgroundByName (uiNode_t* node, const char* name);
unsigned int key
Definition cl_input.cpp:64
unsigned short unicode
Definition cl_input.cpp:65
void draw(uiNode_t *node) override
void onLeftClick(uiNode_t *node, int x, int y) override
Called when the user click with the right mouse button.
bool onKeyPressed(uiNode_t *node, unsigned int key, unsigned short unicode) override
Called when we press a key when the node got the focus.
void onFocusLost(uiNode_t *node) override
Called when the node lost the focus.
void onFocusGained(uiNode_t *node) override
Called when the node got the focus.
void onLoading(uiNode_t *node) override
Call before the script initialization of the node.
QGL_EXTERN GLuint GLsizei GLsizei GLint GLenum GLchar * name
Definition r_gl.h:110
int LUA_EVENT
holds a reference to a lua event handler
Definition scripts_lua.h:49
extradata for the textentry, to custom draw and behaviour
int cursorPosition
LUA_EVENT lua_onTextEntryAbort
uiSprite_t * background
bool isPassword
bool clickOutAbort
struct uiAction_s * onAbort
node behaviour, how a node work
Contain the context of the calling of a function.
Definition ui_actions.h:208
Atomic structure used to define most of the UI.
Definition ui_nodes.h:80
void UI_TextEntryNodeUnFocus(uiNode_t *node, const uiCallContext_t *context)
force exit the edit mode of a textentry node
void UI_TextEntryNodeFocus(uiNode_t *node, const uiCallContext_t *context)
force edition of a textentry node
void UI_RegisterTextEntryNode(uiBehaviour_t *behaviour)
void UI_TextEntry_SetBackgroundByName(uiNode_t *node, const char *name)
set background sprite