UFO: Alien Invasion
Loading...
Searching...
No Matches
ui_node_text2.h
Go to the documentation of this file.
1
4
5/*
6Copyright (C) 2002-2025 UFO: Alien Invasion.
7
8This program is free software; you can redistribute it and/or
9modify it under the terms of the GNU General Public License
10as published by the Free Software Foundation; either version 2
11of the License, or (at your option) any later version.
12
13This program is distributed in the hope that it will be useful,
14but WITHOUT ANY WARRANTY; without even the implied warranty of
15MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
16
17See the GNU General Public License for more details.
18
19You should have received a copy of the GNU General Public License
20along with this program; if not, write to the Free Software
21Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22
23*/
24
25#pragma once
26
28#include "ui_node_text.h"
29
30class uiText2Node : public uiTextNode {
31 void draw(uiNode_t* node) override;
32 void onLeftClick(uiNode_t* node, int x, int y) override;
33 void onRightClick(uiNode_t* node, int x, int y) override;
34 void onMouseMove(uiNode_t* node, int x, int y) override;
35 void onLoading(uiNode_t* node) override;
36 void onLoaded(uiNode_t* node) override;
37 void updateCache (uiNode_t* node) override;
38protected:
39 void drawText (uiNode_t* node, const linkedList_t* list, bool noDraw);
40};
41
42struct uiBehaviour_t;
43struct uiAction_s;
44
45void UI_RegisterText2Node(uiBehaviour_t* behaviour);
46
53
57CASSERT(offsetof(text2ExtraData_t, super) == 0);
void draw(uiNode_t *node) override
Draw a text node.
void onLoading(uiNode_t *node) override
void updateCache(uiNode_t *node) override
void onMouseMove(uiNode_t *node, int x, int y) override
void onLoaded(uiNode_t *node) override
void onLeftClick(uiNode_t *node, int x, int y) override
Calls the script command for a text node that is clickable.
void onRightClick(uiNode_t *node, int x, int y) override
Calls the script command for a text node that is clickable via right mouse button.
void drawText(uiNode_t *node, const linkedList_t *list, bool noDraw)
Handles linked list of text. Each element of the list must be a line of text without line break....
#define CASSERT(x)
Definition shared.h:107
textExtraData_t super
linkedList_t * lineSplit
node behaviour, how a node work
Atomic structure used to define most of the UI.
Definition ui_nodes.h:80
base code for scrollable node
void UI_RegisterText2Node(uiBehaviour_t *behaviour)