35typedef struct tbarExtraData_s {
void draw(uiNode_t *node) override
QGL_EXTERN GLuint GLsizei GLsizei GLint GLenum GLchar * name
node behaviour, how a node work
Atomic structure used to define most of the UI.
Define common thing for GUI controls which allow to edit a value (scroolbar, spinner,...
void UI_RegisterTBarNode(uiBehaviour_t *behaviour)
void UI_TBar_SetImage(uiNode_t *node, const char *name)