UFO: Alien Invasion
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ui_node_material_editor.h
Go to the documentation of this file.
1
5
6/*
7Copyright (C) 1997-2001 Id Software, Inc.
8
9This program is free software; you can redistribute it and/or
10modify it under the terms of the GNU General Public License
11as published by the Free Software Foundation; either version 2
12of the License, or (at your option) any later version.
13
14This program is distributed in the hope that it will be useful,
15but WITHOUT ANY WARRANTY; without even the implied warranty of
16MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
17
18See the GNU General Public License for more details.
19
20You should have received a copy of the GNU General Public License
21along with this program; if not, write to the Free Software
22Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23
24*/
25
26#pragma once
27
29 void draw(uiNode_t* node) override;
30 void onWindowOpened(uiNode_t* node, linkedList_t* params) override;
31 void onMouseDown(uiNode_t* node, int x, int y, int button) override;
32 bool onScroll(uiNode_t* node, int deltaX, int deltaY) override;
33protected:
34 void updateView (uiNode_t* node, bool reset);
35};
36
37struct uiBehaviour_t;
void onWindowOpened(uiNode_t *node, linkedList_t *params) override
Called when we push a window with this node.
void updateView(uiNode_t *node, bool reset)
Update the scrollable view.
void draw(uiNode_t *node) override
bool onScroll(uiNode_t *node, int deltaX, int deltaY) override
Called when the user wheel the mouse over the node.
void onMouseDown(uiNode_t *node, int x, int y, int button) override
node behaviour, how a node work
Atomic structure used to define most of the UI.
Definition ui_nodes.h:80
void UI_RegisterMaterialEditorNode(uiBehaviour_t *behaviour)