UFO: Alien Invasion
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ui_node_checkbox.h
Go to the documentation of this file.
1
4
5/*
6Copyright (C) 2002-2025 UFO: Alien Invasion.
7
8This program is free software; you can redistribute it and/or
9modify it under the terms of the GNU General Public License
10as published by the Free Software Foundation; either version 2
11of the License, or (at your option) any later version.
12
13This program is distributed in the hope that it will be useful,
14but WITHOUT ANY WARRANTY; without even the implied warranty of
15MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
16
17See the GNU General Public License for more details.
18
19You should have received a copy of the GNU General Public License
20along with this program; if not, write to the Free Software
21Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22
23*/
24
25#pragma once
26
28
30public:
31 void draw(uiNode_t* node) override;
32 void onLoading(uiNode_t* node) override;
33 void onLeftClick(uiNode_t* node, int x, int y) override;
34 void onActivate(uiNode_t* node) override;
35 void toggle(uiNode_t* node);
36};
37
50
52void UI_CheckBox_SetBackgroundByName (uiNode_t* node, const char* name);
53void UI_CheckBox_SetIconCheckedByName (uiNode_t* node, const char* name);
54void UI_CheckBox_SetIconUncheckedByName (uiNode_t* node, const char* name);
55void UI_CheckBox_SetIconUnknownByName (uiNode_t* node, const char* name);
56void UI_CheckBox_Toggle (uiNode_t* node);
57
void onActivate(uiNode_t *node) override
Activate the node. Can be used without the mouse (ie. a button will execute onClick).
void toggle(uiNode_t *node)
void onLeftClick(uiNode_t *node, int x, int y) override
Handles checkboxes clicks.
void draw(uiNode_t *node) override
void onLoading(uiNode_t *node) override
Handled before the begin of the load of the node from the script.
QGL_EXTERN GLuint GLsizei GLsizei GLint GLenum GLchar * name
Definition r_gl.h:110
extradata for common GUI widget which allow to edit a value (scrollbar, spinner, and more)
abstractValueExtraData_t super
uiSprite_t * iconUnchecked
node behaviour, how a node work
Atomic structure used to define most of the UI.
Definition ui_nodes.h:80
Define common thing for GUI controls which allow to edit a value (scroolbar, spinner,...
int UI_CheckBox_ValueAsInteger(uiNode_t *node)
void UI_CheckBox_Toggle(uiNode_t *node)
void UI_RegisterCheckBoxNode(uiBehaviour_t *behaviour)
void UI_CheckBox_SetIconUnknownByName(uiNode_t *node, const char *name)
void UI_CheckBox_SetIconCheckedByName(uiNode_t *node, const char *name)
bool UI_CheckBox_ValueAsBoolean(uiNode_t *node)
void UI_CheckBox_SetBackgroundByName(uiNode_t *node, const char *name)
void UI_CheckBox_SetIconUncheckedByName(uiNode_t *node, const char *name)