29typedef struct uiFont_s {
QGL_EXTERN GLuint GLsizei GLsizei GLint GLenum GLchar * name
Atomic structure used to define most of the UI.
void UI_FontShutdown(void)
const char * UI_GetFontFromNode(uiNode_t const *node)
Return the font for a specific node or default font.
bool UI_ParseFont(const char *name, const char **text)
int UI_FontGetHeight(const char *font)
const uiFont_t * UI_GetFontByID(const char *fontID)
Return the font for a specific id.
void UI_InitFonts(void)
after a video restart we have to reinitialize the fonts