UFO: Alien Invasion
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ui_expression.h
Go to the documentation of this file.
1
4
5/*
6Copyright (C) 2002-2025 UFO: Alien Invasion.
7
8This program is free software; you can redistribute it and/or
9modify it under the terms of the GNU General Public License
10as published by the Free Software Foundation; either version 2
11of the License, or (at your option) any later version.
12
13This program is distributed in the hope that it will be useful,
14but WITHOUT ANY WARRANTY; without even the implied warranty of
15MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
16
17See the GNU General Public License for more details.
18
19You should have received a copy of the GNU General Public License
20along with this program; if not, write to the Free Software
21Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22
23*/
24
25#pragma once
26
27#include "../../common/common.h"
28
29/* prototype */
30struct uiNode_t;
31struct uiAction_s;
32struct uiCallContext_s;
33
34struct uiAction_s* UI_AllocStaticStringCondition(const char* description) __attribute__ ((warn_unused_result));
35struct uiAction_s* UI_ParseExpression(const char** text) __attribute__ ((warn_unused_result));
36
37bool UI_GetBooleanFromExpression(struct uiAction_s* expression, const struct uiCallContext_s* context) __attribute__ ((warn_unused_result));
38float UI_GetFloatFromExpression(struct uiAction_s* expression, const struct uiCallContext_s* context) __attribute__ ((warn_unused_result));
39const char* UI_GetStringFromExpression(struct uiAction_s* expression, const struct uiCallContext_s* context) __attribute__ ((warn_unused_result));
40uiNode_t* UI_GetNodeFromExpression(struct uiAction_s* expression, const struct uiCallContext_s* context, const struct value_s** property);
definitions common between client and server, but not game lib
#define __attribute__(x)
Definition cxx.h:37
Atomic structure used to define most of the UI.
Definition ui_nodes.h:80
const char * UI_GetStringFromExpression(struct uiAction_s *expression, const struct uiCallContext_s *context) __attribute__((warn_unused_result))
struct uiAction_s * UI_ParseExpression(const char **text) __attribute__((warn_unused_result))
bool UI_GetBooleanFromExpression(struct uiAction_s *expression, const struct uiCallContext_s *context) __attribute__((warn_unused_result))
float UI_GetFloatFromExpression(struct uiAction_s *expression, const struct uiCallContext_s *context) __attribute__((warn_unused_result))
uiNode_t * UI_GetNodeFromExpression(struct uiAction_s *expression, const struct uiCallContext_s *context, const struct value_s **property)
struct uiAction_s * UI_AllocStaticStringCondition(const char *description) __attribute__((warn_unused_result))
Allocate and initialize an expression according to a string.