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UFO: Alien Invasion
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#include <r_material.h>

Data Fields | |
| float | floor |
| float | ceil |
| float | height |
Definition at line 99 of file r_material.h.
| float terrain_t::ceil |
if the vertex z position is greater than this, the alpha value will be 1
Definition at line 101 of file r_material.h.
Referenced by R_ParseStage(), and R_StageColor().
| float terrain_t::floor |
if the vertex z position is lower than this, the alpha value for the blended texture will be 0
Definition at line 100 of file r_material.h.
Referenced by R_ParseStage(), and R_StageColor().
| float terrain_t::height |
the z distance between floor and ceiling
Definition at line 102 of file r_material.h.
Referenced by R_ParseStage(), and R_StageColor().