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UFO: Alien Invasion
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Struct that is only valid for one map. It's deleted on every map load. More...
#include <server.h>

Data Fields | |
| server_state_t | state |
| char | name [MAX_QPATH] |
| char | assembly [MAX_QPATH] |
| struct cBspModel_s * | models [MAX_MODELS] |
| bool | endgame |
| bool | spawned |
| bool | started |
| char | configstrings [MAX_CONFIGSTRINGS][MAX_TOKEN_CHARS] |
| dbuffer * | messageBuffer |
| pending_event_t | pendingEvent |
| pending_event_t | eventQueue [64] |
| int | eventQueuePos |
| mapData_t | mapData |
| mapTiles_t | mapTiles |
| sv_model_t | svModels [MAX_MOD_KNOWN] |
| unsigned int | numSVModels |
| sv_edict_t | edicts [MAX_EDICTS] |
| worldSector_t | worldSectors [AREA_NODES] |
| unsigned int | numWorldSectors |
| memPool_t * | gameSysPool |
Struct that is only valid for one map. It's deleted on every map load.
| char serverInstanceGame_t::assembly[MAX_QPATH] |
| char serverInstanceGame_t::configstrings[MAX_CONFIGSTRINGS][MAX_TOKEN_CHARS] |
| sv_edict_t serverInstanceGame_t::edicts[MAX_EDICTS] |
| pending_event_t serverInstanceGame_t::eventQueue[64] |
| memPool_t* serverInstanceGame_t::gameSysPool |
| mapTiles_t serverInstanceGame_t::mapTiles |
| dbuffer* serverInstanceGame_t::messageBuffer |
| struct cBspModel_s* serverInstanceGame_t::models[MAX_MODELS] |
| pending_event_t serverInstanceGame_t::pendingEvent |
| bool serverInstanceGame_t::spawned |
| bool serverInstanceGame_t::started |
| server_state_t serverInstanceGame_t::state |
| sv_model_t serverInstanceGame_t::svModels[MAX_MOD_KNOWN] |
| worldSector_t serverInstanceGame_t::worldSectors[AREA_NODES] |