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UFO: Alien Invasion
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#include <cl_renderer.h>

Definition at line 168 of file cl_renderer.h.
| int rendererData_t::aliasCount |
Definition at line 177 of file cl_renderer.h.
| vec4_t rendererData_t::ambientColor |
Definition at line 182 of file cl_renderer.h.
| int rendererData_t::batchCount |
Definition at line 177 of file cl_renderer.h.
| int rendererData_t::brushCount |
Definition at line 177 of file cl_renderer.h.
| corona_t rendererData_t::coronas[MAX_CORONAS] |
Definition at line 198 of file cl_renderer.h.
| light_t rendererData_t::dynamicLights[MAX_GL_LIGHTS] |
Definition at line 191 of file cl_renderer.h.
| int rendererData_t::FFPToShaderCount |
Definition at line 178 of file cl_renderer.h.
| float rendererData_t::fieldOfViewX |
Definition at line 171 of file cl_renderer.h.
| float rendererData_t::fieldOfViewY |
Definition at line 171 of file cl_renderer.h.
| vec4_t rendererData_t::fogColor |
Definition at line 181 of file cl_renderer.h.
| mapTiles_t* rendererData_t::mapTiles |
Definition at line 203 of file cl_renderer.h.
| vec4_t rendererData_t::modelAmbientColor |
clamped to avoid black models
Definition at line 183 of file cl_renderer.h.
| int rendererData_t::numCoronas |
Definition at line 197 of file cl_renderer.h.
| int rendererData_t::numDynamicLights |
Definition at line 190 of file cl_renderer.h.
| int rendererData_t::numEntities |
Definition at line 189 of file cl_renderer.h.
| int rendererData_t::numStaticLights |
Definition at line 195 of file cl_renderer.h.
| bool rendererData_t::ready |
false if on new level or vid restart - if this is true the map can be rendered
Definition at line 169 of file cl_renderer.h.
| int rendererData_t::rendererFlags |
RDF_NOWORLDMODEL, etc
Definition at line 175 of file cl_renderer.h.
| int rendererData_t::shaderToFFPCount |
Definition at line 178 of file cl_renderer.h.
| int rendererData_t::shaderToShaderCount |
Definition at line 178 of file cl_renderer.h.
| light_t rendererData_t::staticLights[MAX_STATIC_LIGHTS] |
Definition at line 194 of file cl_renderer.h.
| vec4_t rendererData_t::sunDiffuseColor |
Definition at line 184 of file cl_renderer.h.
| vec4_t rendererData_t::sunSpecularColor |
Definition at line 185 of file cl_renderer.h.
| vec4_t rendererData_t::sunVector |
pointing towards the sun, should be x y z 0 to match the OpengGL logic
Definition at line 186 of file cl_renderer.h.
| float rendererData_t::time |
time is used to auto animate
Definition at line 174 of file cl_renderer.h.
| trace_t rendererData_t::trace |
occlusion testing
Definition at line 200 of file cl_renderer.h.
| struct entity_s* rendererData_t::traceEntity |
Definition at line 201 of file cl_renderer.h.
| vec3_t rendererData_t::viewAngles |
Definition at line 173 of file cl_renderer.h.
| vec3_t rendererData_t::viewOrigin |
Definition at line 172 of file cl_renderer.h.
| int rendererData_t::weather |
weather effects
Definition at line 180 of file cl_renderer.h.
| int rendererData_t::worldlevel |
Definition at line 176 of file cl_renderer.h.