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UFO: Alien Invasion
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#include <lighting.h>

Data Fields | |
| dBspSurface_t * | face |
| winding_t * | winding |
| vec3_t | origin |
| vec3_t | normal |
| float | area |
| vec3_t | light |
| struct patch_s * | next |
Definition at line 33 of file lighting.h.
| float patch_t::area |
Definition at line 40 of file lighting.h.
Referenced by BuildPatch(), and FinishSubdividePatch().
| dBspSurface_t* patch_t::face |
Definition at line 34 of file lighting.h.
Referenced by BuildPatch(), and EmissiveLight().
| vec3_t patch_t::light |
emissive surface light
Definition at line 41 of file lighting.h.
Referenced by EmissiveLight(), and FinishSubdividePatch().
| struct patch_s* patch_t::next |
next in face
Definition at line 43 of file lighting.h.
Referenced by FreePatches(), and SubdividePatch().
| vec3_t patch_t::normal |
Definition at line 38 of file lighting.h.
Referenced by BuildPatch(), and FinishSubdividePatch().
| vec3_t patch_t::origin |
Definition at line 37 of file lighting.h.
Referenced by BuildPatch(), and FinishSubdividePatch().
| winding_t* patch_t::winding |
Definition at line 35 of file lighting.h.
Referenced by BuildPatch(), FinishSubdividePatch(), and SubdividePatch().