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UFO: Alien Invasion
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#include <ui_node_geoscape.h>

Data Fields | |
| bool | smoothRotation |
| vec3_t | smoothFinalGlobeAngle |
| vec2_t | smoothFinal2DGeoscapeCenter |
| float | smoothDeltaLength |
| float | smoothFinalZoom |
| float | smoothDeltaZoom |
| float | curZoomSpeed |
| float | curRotationSpeed |
| vec2_t | mapSize |
| vec2_t | mapPos |
| vec3_t | angles |
| vec2_t | center |
| float | zoom |
| bool | flatgeoscape |
| float | ambientLightFactor |
| float | mapzoommin |
| float | mapzoommax |
| float | paddingRight |
| int | radarOverlay |
| int | nationOverlay |
| int | xviOverlay |
| geoscapeData_t * | geoscapeData |
| byte * | r_dayandnightAlpha |
Definition at line 71 of file ui_node_geoscape.h.
| float mapExtraData_t::ambientLightFactor |
Definition at line 88 of file ui_node_geoscape.h.
| vec3_t mapExtraData_t::angles |
3d geoscape rotation
Definition at line 84 of file ui_node_geoscape.h.
| vec2_t mapExtraData_t::center |
latitude and longitude of the point we're looking at on earth
Definition at line 85 of file ui_node_geoscape.h.
| float mapExtraData_t::curRotationSpeed |
The current rotation speed. Used for smooth rotating.
Definition at line 80 of file ui_node_geoscape.h.
| float mapExtraData_t::curZoomSpeed |
The current zooming speed. Used for smooth zooming.
Definition at line 79 of file ui_node_geoscape.h.
| bool mapExtraData_t::flatgeoscape |
Definition at line 87 of file ui_node_geoscape.h.
| geoscapeData_t* mapExtraData_t::geoscapeData |
Definition at line 95 of file ui_node_geoscape.h.
| vec2_t mapExtraData_t::mapPos |
Definition at line 83 of file ui_node_geoscape.h.
| vec2_t mapExtraData_t::mapSize |
Definition at line 82 of file ui_node_geoscape.h.
| float mapExtraData_t::mapzoommax |
Definition at line 90 of file ui_node_geoscape.h.
| float mapExtraData_t::mapzoommin |
Definition at line 89 of file ui_node_geoscape.h.
| int mapExtraData_t::nationOverlay |
Definition at line 93 of file ui_node_geoscape.h.
| float mapExtraData_t::paddingRight |
Definition at line 91 of file ui_node_geoscape.h.
| byte* mapExtraData_t::r_dayandnightAlpha |
Definition at line 96 of file ui_node_geoscape.h.
| int mapExtraData_t::radarOverlay |
Definition at line 92 of file ui_node_geoscape.h.
| float mapExtraData_t::smoothDeltaLength |
angle/position difference that we need to change when smoothing
Definition at line 76 of file ui_node_geoscape.h.
| float mapExtraData_t::smoothDeltaZoom |
zoom difference that we need to change when smoothing
Definition at line 78 of file ui_node_geoscape.h.
| vec2_t mapExtraData_t::smoothFinal2DGeoscapeCenter |
value of center for a smooth change of position (see MAP_CenterOnPoint)
Definition at line 75 of file ui_node_geoscape.h.
| vec3_t mapExtraData_t::smoothFinalGlobeAngle |
value of final angles for a smooth change of angle (see MAP_CenterOnPoint)
Definition at line 74 of file ui_node_geoscape.h.
| float mapExtraData_t::smoothFinalZoom |
value of final zoom for a smooth change of angle (see MAP_CenterOnPoint)
Definition at line 77 of file ui_node_geoscape.h.
| bool mapExtraData_t::smoothRotation |
true if the rotation of 3D geoscape must me smooth
Definition at line 73 of file ui_node_geoscape.h.
| int mapExtraData_t::xviOverlay |
Definition at line 94 of file ui_node_geoscape.h.
| float mapExtraData_t::zoom |
zoom used when looking at earth
Definition at line 86 of file ui_node_geoscape.h.