|
UFO: Alien Invasion
|
#include <r_model_alias.h>

Data Fields | |
| char | name [MODEL_MAX_PATH] |
| mAliasTagOrientation_t * | orient |
A tag is a reference point that allows us to place other (child-)meshes to that particular location.
The tag has a rotation and a translation vector on a per-frame base. This allows us to place e.g. weapons onto the tag_rweapon tag of a character model and also move this weapon while the character models moves its arm.
Definition at line 82 of file r_model_alias.h.
| char mAliasTag_t::name[MODEL_MAX_PATH] |
the tagname
Definition at line 84 of file r_model_alias.h.
Referenced by R_GetTagIndexByName(), R_ModLoadAliasMD3Model(), and R_ModLoadTags().
| mAliasTagOrientation_t* mAliasTag_t::orient |
a list of rotation and translation vectors for each frame
Definition at line 86 of file r_model_alias.h.
Referenced by R_DrawAliasTags(), R_ModLoadAliasMD3Model(), and R_ModLoadTags().