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UFO: Alien Invasion
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Data Fields | |
| char | classname [MAX_VAR] |
| char | target [MAX_VAR] |
| char | targetname [MAX_VAR] |
| char | tagname [MAX_VAR] |
| char | anim [MAX_VAR] |
| char | model [MAX_QPATH] |
| char | particle [MAX_VAR] |
| char | noise [MAX_QPATH] |
| vec3_t | origin |
| vec3_t | angles |
| vec3_t | scale |
| vec3_t | color |
| vec3_t | ambientNightColor |
| vec_t | nightLight |
| vec2_t | nightSunAngles |
| vec3_t | nightSunColor |
| vec3_t | ambientDayColor |
| vec_t | dayLight |
| vec2_t | daySunAngles |
| vec3_t | daySunColor |
| vec2_t | wait |
| int | maxLevel |
| int | maxMultiplayerTeams |
| int | skin |
| int | frame |
| int | light |
| int | spawnflags |
| float | volume |
| float | attenuation |
| float | angle |
| int | maxteams |
| const char * | entStringPos |
| int | entnum |
Definition at line 35 of file cl_spawn.cpp.
| vec3_t localEntityParse_t::ambientDayColor |
Definition at line 52 of file cl_spawn.cpp.
Referenced by SP_worldspawn().
| vec3_t localEntityParse_t::ambientNightColor |
Definition at line 48 of file cl_spawn.cpp.
Referenced by SP_worldspawn().
| float localEntityParse_t::angle |
Definition at line 65 of file cl_spawn.cpp.
| vec3_t localEntityParse_t::angles |
Definition at line 45 of file cl_spawn.cpp.
Referenced by SP_misc_model().
| char localEntityParse_t::anim[MAX_VAR] |
Definition at line 40 of file cl_spawn.cpp.
Referenced by SP_misc_model().
| float localEntityParse_t::attenuation |
Definition at line 64 of file cl_spawn.cpp.
Referenced by CL_SpawnParseEntitystring(), and SP_misc_sound().
| char localEntityParse_t::classname[MAX_VAR] |
Definition at line 36 of file cl_spawn.cpp.
Referenced by CL_SpawnCall().
| vec3_t localEntityParse_t::color |
Definition at line 47 of file cl_spawn.cpp.
Referenced by SP_light().
| vec_t localEntityParse_t::dayLight |
Definition at line 53 of file cl_spawn.cpp.
Referenced by SP_worldspawn().
| vec2_t localEntityParse_t::daySunAngles |
Definition at line 54 of file cl_spawn.cpp.
Referenced by SP_worldspawn().
| vec3_t localEntityParse_t::daySunColor |
Definition at line 55 of file cl_spawn.cpp.
Referenced by SP_worldspawn().
| int localEntityParse_t::entnum |
Definition at line 70 of file cl_spawn.cpp.
Referenced by CL_SpawnParseEntitystring(), and SP_misc_model().
| const char* localEntityParse_t::entStringPos |
Definition at line 69 of file cl_spawn.cpp.
Referenced by CL_SpawnParseEntitystring(), and SP_misc_particle().
| int localEntityParse_t::frame |
Definition at line 60 of file cl_spawn.cpp.
Referenced by SP_misc_model().
| int localEntityParse_t::light |
Definition at line 61 of file cl_spawn.cpp.
Referenced by SP_light().
| int localEntityParse_t::maxLevel |
Definition at line 57 of file cl_spawn.cpp.
Referenced by CL_SpawnParseEntitystring(), and SP_worldspawn().
| int localEntityParse_t::maxMultiplayerTeams |
Definition at line 58 of file cl_spawn.cpp.
Referenced by CL_SpawnParseEntitystring(), and SP_worldspawn().
| int localEntityParse_t::maxteams |
Definition at line 66 of file cl_spawn.cpp.
| char localEntityParse_t::model[MAX_QPATH] |
Definition at line 41 of file cl_spawn.cpp.
Referenced by SP_misc_model().
| vec_t localEntityParse_t::nightLight |
Definition at line 49 of file cl_spawn.cpp.
Referenced by SP_worldspawn().
| vec2_t localEntityParse_t::nightSunAngles |
Definition at line 50 of file cl_spawn.cpp.
Referenced by SP_worldspawn().
| vec3_t localEntityParse_t::nightSunColor |
Definition at line 51 of file cl_spawn.cpp.
Referenced by SP_worldspawn().
| char localEntityParse_t::noise[MAX_QPATH] |
Definition at line 43 of file cl_spawn.cpp.
Referenced by SP_misc_sound().
| vec3_t localEntityParse_t::origin |
Definition at line 44 of file cl_spawn.cpp.
Referenced by SP_light(), SP_misc_model(), SP_misc_particle(), and SP_misc_sound().
| char localEntityParse_t::particle[MAX_VAR] |
Definition at line 42 of file cl_spawn.cpp.
Referenced by SP_misc_particle().
| vec3_t localEntityParse_t::scale |
Definition at line 46 of file cl_spawn.cpp.
Referenced by CL_SpawnParseEntitystring(), and SP_misc_model().
| int localEntityParse_t::skin |
Definition at line 59 of file cl_spawn.cpp.
Referenced by SP_misc_model().
| int localEntityParse_t::spawnflags |
Definition at line 62 of file cl_spawn.cpp.
Referenced by SP_light(), SP_misc_model(), SP_misc_particle(), and SP_misc_sound().
| char localEntityParse_t::tagname[MAX_VAR] |
Definition at line 39 of file cl_spawn.cpp.
Referenced by SP_misc_model().
| char localEntityParse_t::target[MAX_VAR] |
Definition at line 37 of file cl_spawn.cpp.
Referenced by SP_misc_model().
| char localEntityParse_t::targetname[MAX_VAR] |
Definition at line 38 of file cl_spawn.cpp.
Referenced by SP_misc_model().
| float localEntityParse_t::volume |
Definition at line 63 of file cl_spawn.cpp.
Referenced by CL_SpawnParseEntitystring(), and SP_misc_sound().
| vec2_t localEntityParse_t::wait |
Definition at line 56 of file cl_spawn.cpp.
Referenced by SP_misc_particle().