UFO: Alien Invasion
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game_locals_t Struct Reference

this structure is left intact through an entire game it should be initialized at game library load time More...

#include <g_local.h>

Collaboration diagram for game_locals_t:
Collaboration graph

Data Fields

Player * players
int sv_maxplayersperteam
int sv_maxentities
InventoryInterface invi

Detailed Description

this structure is left intact through an entire game it should be initialized at game library load time

Definition at line 69 of file g_local.h.

Field Documentation

◆ invi

InventoryInterface game_locals_t::invi

Definition at line 76 of file g_local.h.

◆ players

Player* game_locals_t::players

Definition at line 70 of file g_local.h.

◆ sv_maxentities

int game_locals_t::sv_maxentities

Definition at line 74 of file g_local.h.

◆ sv_maxplayersperteam

int game_locals_t::sv_maxplayersperteam

Definition at line 73 of file g_local.h.


The documentation for this struct was generated from the following file: