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UFO: Alien Invasion
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buckets for sample accumulation - clipped by the surface More...

Data Fields | |
| int | numsamples |
| vec3_t * | samples |
| vec3_t * | directions |
buckets for sample accumulation - clipped by the surface
Definition at line 258 of file lightmap.cpp.
| vec3_t* facelight_t::directions |
for specular lighting/bumpmapping
Definition at line 261 of file lightmap.cpp.
Referenced by BuildFacelights(), and FinalLightFace().
| int facelight_t::numsamples |
Definition at line 259 of file lightmap.cpp.
Referenced by BuildFacelights(), and FinalLightFace().
| vec3_t* facelight_t::samples |
lightmap samples
Definition at line 260 of file lightmap.cpp.
Referenced by BuildFacelights(), and FinalLightFace().