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UFO: Alien Invasion
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#include <cp_campaign.h>

Data Fields | |
| struct mission_s * | mission |
| alienTeamGroup_t * | alienTeamGroup |
| char * | param |
| char | alienEquipment [MAX_VAR] |
| char | civTeam [MAX_VAR] |
| bool | day |
| const char * | zoneType |
| int | aliens |
| int | civilians |
| struct nation_s * | nation |
| bool | retriable |
battlescape parameters that were used
Definition at line 139 of file cp_campaign.h.
| char battleParam_t::alienEquipment[MAX_VAR] |
Equipment of alien team
Definition at line 144 of file cp_campaign.h.
Referenced by AM_FillTeamFromBattleParams(), BATTLE_SetVars(), and CP_SetAlienEquipmentByInterest().
| int battleParam_t::aliens |
Definition at line 148 of file cp_campaign.h.
Referenced by AM_FillTeamFromBattleParams(), BATTLE_SetVars(), and MIS_CreateAlienTeam().
| alienTeamGroup_t* battleParam_t::alienTeamGroup |
Races of aliens present in battle
Definition at line 141 of file cp_campaign.h.
Referenced by AM_FillTeamFromBattleParams(), BATTLE_SetVars(), CP_SetAlienTeamByInterest(), and MIS_CreateAlienTeam().
| int battleParam_t::civilians |
number of aliens and civilians in that particular mission
Definition at line 148 of file cp_campaign.h.
Referenced by AM_FillTeamFromBattleParams(), BATTLE_SetVars(), and CP_CreateCivilianTeam().
| char battleParam_t::civTeam[MAX_VAR] |
Type of civilian (European, ...)
Definition at line 145 of file cp_campaign.h.
Referenced by AM_FillTeamFromBattleParams(), BATTLE_SetVars(), and CP_CreateCivilianTeam().
| bool battleParam_t::day |
Mission is played during day
Definition at line 146 of file cp_campaign.h.
| struct mission_s* battleParam_t::mission |
Definition at line 140 of file cp_campaign.h.
Referenced by CP_CreateBattleParameters(), GAME_CP_InitMissionBriefing(), and GAME_CP_Results().
| struct nation_s* battleParam_t::nation |
nation where the mission takes place
Definition at line 149 of file cp_campaign.h.
Referenced by CP_CreateCivilianTeam(), and CP_MissionEnd().
| char* battleParam_t::param |
in case of a random map assembly we can't use the param from mapDef - because this is global for the mapDef - but we need a local mission param
Definition at line 142 of file cp_campaign.h.
Referenced by BATTLE_Start(), and CP_CreateBattleParameters().
| bool battleParam_t::retriable |
if the battle can be retried
Definition at line 150 of file cp_campaign.h.
Referenced by AM_Go_f(), CP_CreateBattleParameters(), GAME_CP_Results(), and GAME_CP_Results_f().
| const char* battleParam_t::zoneType |
Terrain type (used for texture replacement in some missions (base, ufocrash))
Definition at line 147 of file cp_campaign.h.
Referenced by BATTLE_Start(), and CP_CreateBattleParameters().