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UFO: Alien Invasion
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#include <ui_node_baseinventory.h>

Data Fields | |
| containerExtraData_t | super |
| int | filterEquipType |
| int | columns |
| bool | displayWeapon |
| bool | displayAmmo |
| bool | displayImplant |
| bool | displayUnavailableItem |
| bool | displayAmmoOfWeapon |
| bool | displayUnavailableAmmoOfWeapon |
| bool | displayAvailableOnTop |
| uiScroll_t | scrollY |
| struct uiAction_s * | onViewChange |
| LUA_EVENT | lua_onViewChange |
Definition at line 51 of file ui_node_baseinventory.h.
| int baseInventoryExtraData_t::columns |
Definition at line 57 of file ui_node_baseinventory.h.
| bool baseInventoryExtraData_t::displayAmmo |
Definition at line 59 of file ui_node_baseinventory.h.
| bool baseInventoryExtraData_t::displayAmmoOfWeapon |
Definition at line 62 of file ui_node_baseinventory.h.
| bool baseInventoryExtraData_t::displayAvailableOnTop |
Definition at line 64 of file ui_node_baseinventory.h.
| bool baseInventoryExtraData_t::displayImplant |
Definition at line 60 of file ui_node_baseinventory.h.
| bool baseInventoryExtraData_t::displayUnavailableAmmoOfWeapon |
Definition at line 63 of file ui_node_baseinventory.h.
| bool baseInventoryExtraData_t::displayUnavailableItem |
Definition at line 61 of file ui_node_baseinventory.h.
| bool baseInventoryExtraData_t::displayWeapon |
Definition at line 58 of file ui_node_baseinventory.h.
| int baseInventoryExtraData_t::filterEquipType |
A filter - see itemFilterTypes_t
Definition at line 55 of file ui_node_baseinventory.h.
| LUA_EVENT baseInventoryExtraData_t::lua_onViewChange |
references the event in lua: on_viewchange (node)
Definition at line 70 of file ui_node_baseinventory.h.
| struct uiAction_s* baseInventoryExtraData_t::onViewChange |
Definition at line 69 of file ui_node_baseinventory.h.
| uiScroll_t baseInventoryExtraData_t::scrollY |
Definition at line 67 of file ui_node_baseinventory.h.
| containerExtraData_t baseInventoryExtraData_t::super |
Definition at line 52 of file ui_node_baseinventory.h.