UFO: Alien Invasion
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save_character.h
Go to the documentation of this file.
1
5
6/*
7Copyright (C) 2002-2025 UFO: Alien Invasion.
8
9This program is free software; you can redistribute it and/or
10modify it under the terms of the GNU General Public License
11as published by the Free Software Foundation; either version 2
12of the License, or (at your option) any later version.
13
14This program is distributed in the hope that it will be useful,
15but WITHOUT ANY WARRANTY; without even the implied warranty of
16MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
17
18See the GNU General Public License for more details.
19
20You should have received a copy of the GNU General Public License
21along with this program; if not, write to the Free Software
22Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23*/
24
25#pragma once
26
27#define SAVE_CHARACTER_NAME "name"
28#define SAVE_CHARACTER_BODY "body"
29#define SAVE_CHARACTER_PATH "path"
30#define SAVE_CHARACTER_HEAD "head"
31#define SAVE_CHARACTER_BDOY_SKIN "skin"
32#define SAVE_CHARACTER_HEAD_SKIN "headskin"
33#define SAVE_CHARACTER_TEAMDEF "teamdef"
34#define SAVE_CHARACTER_GENDER "gender"
35#define SAVE_CHARACTER_UCN "ucn"
36#define SAVE_CHARACTER_MAXHP "maxHp"
37#define SAVE_CHARACTER_HP "hp"
38#define SAVE_CHARACTER_STUN "stun"
39#define SAVE_CHARACTER_MORALE "morale"
40#define SAVE_CHARACTER_FIELDSIZE "fieldSize"
41#define SAVE_CHARACTER_STATE "state"
42
43#define SAVE_CHARACTER_INJURIES "injuries"
44#define SAVE_CHARACTER_WOUND "wound"
45#define SAVE_CHARACTER_WOUNDEDPART "bodypart"
46#define SAVE_CHARACTER_WOUNDSEVERITY "severity"
47/* @todo For compatibility with older saves */
48#define SAVE_CHARACTER_WOUNDTYPE "type"
49
50#define SAVE_CHARACTER_IMPLANTS "implants"
51#define SAVE_CHARACTER_IMPLANT "implant"
52#define SAVE_CHARACTER_IMPLANT_INSTALLEDTIME "installedtime"
53#define SAVE_CHARACTER_IMPLANT_REMOVETIME "removetime"
54#define SAVE_CHARACTER_IMPLANT_IMPLANT "implant"
55
56#define SAVE_CHARACTER_SCORES "scores"
57
58#define SAVE_CHARACTER_SKILLS "skill"
59#define SAVE_CHARACTER_SKILLTYPE "type"
60#define SAVE_CHARACTER_INITSKILL "initial"
61#define SAVE_CHARACTER_EXPERIENCE "experience"
62#define SAVE_CHARACTER_SKILLIMPROVE "improve"
63
64#define SAVE_CHARACTER_KILLS "kill"
65#define SAVE_CHARACTER_KILLTYPE "type"
66#define SAVE_CHARACTER_KILLED "killed"
67#define SAVE_CHARACTER_STUNNED "stunned"
68
69#define SAVE_CHARACTER_SCORE_ASSIGNEDMISSIONS "missions"
70#define SAVE_CHARACTER_SCORE_RANK "rank"
71
72#define SAVE_CHARACTER_SKILLTYPE_NAMESPACE "saveCharacterSkillType"
73#define SAVE_CHARACTER_KILLTYPE_NAMESPACE "saveCharacterKillType"
95
96/*
97DTD:
98
99<!ELEMENT character (scores, inventory)>
100<!ATTLIST character
101 name CDATA #IMPLIED
102 body CDATA #IMPLIED
103 path CDATA #IMPLIED
104 head CDATA #IMPLIED
105 skin CDATA '0'
106 teamdef CDATA #REQUIRED
107 gender CDATA '0'
108 ucn CDATA '0'
109 maxHp CDATA '0'
110 hp CDATA '0'
111 stun CDATA '0'
112 morale CDATA '0'
113 fieldSize CDATA '1'
114>
115
116<!ELEMENT scores (skill*, kill*)>
117<!ATTLIST scores
118 missions CDATA '0'
119 rank CDATA '-1'
120>
121
122<!ELEMENT skill EMPTY>
123<!ATTLIST skill
124 type CDATA #REQUIRED
125 initial CDATA '0'
126 experience CDATA '0'
127 improve CDATA '0'
128>
129
130<!ELEMENT kill EMPTY>
131<!ATTLIST kill
132 type CDATA #REQUIRED
133 killed CDATA '0'
134 stunned CDATA '0'
135>
136
137*/
@ SKILL_PILOTING
Definition chr_shared.h:48
@ SKILL_HEAVY
Definition chr_shared.h:43
@ ABILITY_POWER
Definition chr_shared.h:37
@ ABILITY_SPEED
Definition chr_shared.h:38
@ SKILL_NUM_TYPES
Definition chr_shared.h:51
@ SKILL_EVADING
Definition chr_shared.h:50
@ SKILL_SNIPER
Definition chr_shared.h:45
@ ABILITY_MIND
Definition chr_shared.h:40
@ SKILL_CLOSE
Definition chr_shared.h:42
@ SKILL_EXPLOSIVE
Definition chr_shared.h:46
@ SKILL_TARGETING
Definition chr_shared.h:49
@ ABILITY_ACCURACY
Definition chr_shared.h:39
@ SKILL_ASSAULT
Definition chr_shared.h:44
@ KILLED_TEAM
Definition chr_shared.h:30
@ KILLED_ENEMIES
Definition chr_shared.h:28
@ KILLED_CIVILIANS
Definition chr_shared.h:29
#define SAVE_CHARACTER_SKILLTYPE_NAMESPACE
#define SAVE_CHARACTER_KILLTYPE_NAMESPACE
static const constListEntry_t saveCharacterConstants[]
list of script aliases to register
Definition scripts.h:231