UFO: Alien Invasion
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save_airfight.h File Reference

XML tag constants for savegame. More...

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Go to the source code of this file.

Macros

#define SAVE_AIRFIGHT_PROJECTILE   "projectile"
#define SAVE_AIRFIGHT_ITEMID   "itemid"
#define SAVE_AIRFIGHT_POS   "pos"
#define SAVE_AIRFIGHT_IDLETARGET   "idleTarget"
#define SAVE_AIRFIGHT_TIME   "time"
#define SAVE_AIRFIGHT_ANGLE   "angle"
#define SAVE_AIRFIGHT_BULLET   "bullet"
#define SAVE_AIRFIGHT_BEAM   "beam"
#define SAVE_AIRFIGHT_ATTACKERPOS   "attackerPos"
#define SAVE_AIRFIGHT_ATTACKINGAIRCRAFT   "attackingAircraft"
#define SAVE_AIRFIGHT_AIMEDAIRCRAFT   "aimedAircraft"
#define SAVE_AIRFIGHT_AIRCRAFTIDX   "idx"
#define SAVE_AIRFIGHT_ISUFO   "isUFO"

Detailed Description

XML tag constants for savegame.

Definition in file save_airfight.h.

Macro Definition Documentation

◆ SAVE_AIRFIGHT_AIMEDAIRCRAFT

#define SAVE_AIRFIGHT_AIMEDAIRCRAFT   "aimedAircraft"

Definition at line 40 of file save_airfight.h.

Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().

◆ SAVE_AIRFIGHT_AIRCRAFTIDX

#define SAVE_AIRFIGHT_AIRCRAFTIDX   "idx"

Definition at line 42 of file save_airfight.h.

Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().

◆ SAVE_AIRFIGHT_ANGLE

#define SAVE_AIRFIGHT_ANGLE   "angle"

Definition at line 33 of file save_airfight.h.

Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().

◆ SAVE_AIRFIGHT_ATTACKERPOS

#define SAVE_AIRFIGHT_ATTACKERPOS   "attackerPos"

Definition at line 37 of file save_airfight.h.

Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().

◆ SAVE_AIRFIGHT_ATTACKINGAIRCRAFT

#define SAVE_AIRFIGHT_ATTACKINGAIRCRAFT   "attackingAircraft"

Definition at line 39 of file save_airfight.h.

Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().

◆ SAVE_AIRFIGHT_BEAM

#define SAVE_AIRFIGHT_BEAM   "beam"

Definition at line 35 of file save_airfight.h.

Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().

◆ SAVE_AIRFIGHT_BULLET

#define SAVE_AIRFIGHT_BULLET   "bullet"

Definition at line 34 of file save_airfight.h.

Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().

◆ SAVE_AIRFIGHT_IDLETARGET

#define SAVE_AIRFIGHT_IDLETARGET   "idleTarget"

Definition at line 31 of file save_airfight.h.

Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().

◆ SAVE_AIRFIGHT_ISUFO

#define SAVE_AIRFIGHT_ISUFO   "isUFO"

Definition at line 43 of file save_airfight.h.

Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().

◆ SAVE_AIRFIGHT_ITEMID

#define SAVE_AIRFIGHT_ITEMID   "itemid"

Definition at line 29 of file save_airfight.h.

Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().

◆ SAVE_AIRFIGHT_POS

#define SAVE_AIRFIGHT_POS   "pos"

Definition at line 30 of file save_airfight.h.

Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().

◆ SAVE_AIRFIGHT_PROJECTILE

#define SAVE_AIRFIGHT_PROJECTILE   "projectile"

Definition at line 27 of file save_airfight.h.

Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().

◆ SAVE_AIRFIGHT_TIME

#define SAVE_AIRFIGHT_TIME   "time"

Definition at line 32 of file save_airfight.h.

Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().