UFO: Alien Invasion
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s_music.h File Reference

Specifies music API. More...

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Go to the source code of this file.

Data Structures

struct  musicStream_t

Macros

#define SAMPLE_SIZE   4
#define MAX_RAW_SAMPLES   4096 * SAMPLE_SIZE

Functions

void M_AddToSampleBuffer (musicStream_t *userdata, int rate, int samples, const byte *data)
 Add stereo samples with a 16 byte width to the stream buffer.
void M_StopMusicStream (musicStream_t *userdata)
void M_ParseMusic (const char *name, const char **text)
 Parses music definitions for different situations.
void M_Frame (void)
void M_Init (void)
void M_Shutdown (void)
void M_Stop (void)

Detailed Description

Specifies music API.

Definition in file s_music.h.

Macro Definition Documentation

◆ MAX_RAW_SAMPLES

#define MAX_RAW_SAMPLES   4096 * SAMPLE_SIZE

Definition at line 35 of file s_music.h.

Referenced by M_AddToSampleBuffer(), and M_MusicStreamCallback().

◆ SAMPLE_SIZE

#define SAMPLE_SIZE   4

Definition at line 34 of file s_music.h.

Function Documentation

◆ M_AddToSampleBuffer()

void M_AddToSampleBuffer ( musicStream_t * userdata,
int rate,
int samples,
const byte * data )

Add stereo samples with a 16 byte width to the stream buffer.

Parameters
[in]samplesThe amount of stereo samples that should be added to the stream buffer (this is usually 1/4 of the size of the data buffer, one sample should have 4 bytes, 2 for each channel)
[in]dataThe stereo sample buffer
[in,out]userdataThe music stream
[in]rateThe sample rate

Definition at line 428 of file s_music.cpp.

References data, i, LittleShort, M_PlayMusicStream(), MAX_RAW_SAMPLES, s_env, musicStream_t::sampleBuf, musicStream_t::samplePos, and scale.

Referenced by CIN_OGM_LoadAudioFrame(), CIN_ROQ_DecodeSoundMono(), and CIN_ROQ_DecodeSoundStereo().

◆ M_Frame()

◆ M_Init()

◆ M_ParseMusic()

void M_ParseMusic ( const char * name,
const char ** text )

Parses music definitions for different situations.

Note
We have lists for geoscape, battlescape, main and aircombat

Definition at line 73 of file s_music.cpp.

References cl_genericPool, Com_Error(), Com_ParseList(), Com_Printf(), ERR_DROP, i, LIST_Delete(), Mem_PoolStrDup, MUSIC_AIRCOMBAT, MUSIC_BATTLESCAPE, MUSIC_GEOSCAPE, MUSIC_MAIN, MUSIC_MAX_ENTRIES, musicArrayLength, musicArrays, name, linkedList_t::next, and Q_streq.

Referenced by CL_ParseClientData().

◆ M_Shutdown()

void M_Shutdown ( void )

Definition at line 369 of file s_music.cpp.

References Cmd_TableRemoveList(), M_Stop(), and musicCmds.

Referenced by S_Shutdown().

◆ M_Stop()

void M_Stop ( void )
See also
M_Start

Definition at line 114 of file s_music.cpp.

References FS_FreeFile(), and music.

Referenced by M_Frame(), M_PlayMusicStream(), M_Shutdown(), and M_Start().

◆ M_StopMusicStream()

void M_StopMusicStream ( musicStream_t * userdata)

Definition at line 462 of file s_music.cpp.

References music, and musicStream_t::playing.

Referenced by CIN_OGM_CloseCinematic(), CIN_ROQ_CloseCinematic(), and M_MusicStreamUpdate().