UFO: Alien Invasion
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s_mix.h
Go to the documentation of this file.
1
5
6/*
7All original material Copyright (C) 2002-2025 UFO: Alien Invasion.
8
9Original file from Quake 2 v3.21: quake2-2.31/client/sound.h
10Copyright (C) 1997-2001 Id Software, Inc.
11
12This program is free software; you can redistribute it and/or
13modify it under the terms of the GNU General Public License
14as published by the Free Software Foundation; either version 2
15of the License, or (at your option) any later version.
16
17This program is distributed in the hope that it will be useful,
18but WITHOUT ANY WARRANTY; without even the implied warranty of
19MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
20
21See the GNU General Public License for more details.
22
23You should have received a copy of the GNU General Public License
24along with this program; if not, write to the Free Software
25Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
26
27*/
28
29#pragma once
30
31#include "s_local.h"
32
33void S_FreeChannel(int c);
34void S_SpatializeChannel(const s_channel_t* ch);
35void S_LoopSample(const vec3_t org, s_sample_t* sample, float volume, float attenuation);
void S_FreeChannel(int c)
Callback that is called when a channel finished playing.
Definition s_mix.cpp:55
void S_LoopSample(const vec3_t org, s_sample_t *sample, float volume, float attenuation)
Adds a loop sample for e.g. ambient sounds.
Definition s_mix.cpp:134
void S_SpatializeChannel(const s_channel_t *ch)
Set distance and stereo panning for the specified channel.
Definition s_mix.cpp:64
vec_t vec3_t[3]
Definition ufotypes.h:39