39#define SAMPLE_TYPES { "ogg", "wav", nullptr }
41typedef struct s_sample_s {
50typedef struct s_channel_s {
58#define MAX_CHANNELS 64
60typedef struct s_env_s {
Cvar (console variable) header file.
Memory handling with sentinel checking and pools with tags for grouped free'ing.
memPool_t * cl_soundSysPool
#define MAX_CHANNELS
the sound environment
cvar_t * snd_distance_scale
This is a cvar definition. Cvars can be user modified and used in our menus e.g.
s_channel_t channels[MAX_CHANNELS]
struct s_sample_s * hashNext