Here is a list of all variables with links to the files they belong to:
- t -
- TAG_INVENTORY : cl_game.cpp, g_main.cpp, test_campaign.cpp, test_inventory.cpp
- targetNode : ui_dragndrop.cpp
- teamCallbacks : cp_team_callbacks.cpp
- teamData : mp_callbacks.cpp, mp_callbacks.h
- teamDefValues : scripts.cpp
- techHash : cp_research.cpp
- techHashProvided : cp_research.cpp
- terrainHeight : cp_geoscape.cpp
- terrainPic : cp_geoscape.cpp
- terrainTypesHash : scripts.cpp
- terrainTypeValues : scripts.cpp
- terrainWidth : cp_geoscape.cpp
- test_property : test_shared.cpp
- test_property_hash : test_shared.cpp
- testEventTriggerCalled : test_campaign.cpp
- textStandard : cp_geoscape.cpp
- texture_reflectivity : patches.cpp
- textureref : textures.cpp, textures.h
- threadID : sv_rma.cpp
- threadstate : shared.h, threads.cpp
- TILE_HEIGHT : ui_node_tab.cpp, ui_node_vscrollbar.cpp
- tile_template_17_1_3 : ui_sprite.cpp
- tile_template_25_1_3 : ui_sprite.cpp
- tile_template_popup : ui_sprite.cpp
- TILE_WIDTH : ui_node_tab.cpp, ui_node_vscrollbar.cpp
- timedParticles : cl_particle.cpp
- timer : cl_radar.cpp
- tipCount : cl_tip.cpp
- tipList : cl_tip.cpp
- TOOLTIP_DELAY : ui_draw.cpp
- tooltipBG : ui_tooltip.cpp
- tooltipColor : ui_tooltip.cpp
- tooltipTimer : ui_draw.cpp
- tooltipVisible : ui_draw.cpp
- totalBspTriangles : r_model_brush.cpp
- tr : cp_transfer_callbacks.cpp
- transferCallbacks : cp_transfer_callbacks.cpp
- transferTypeIDs : cp_transfer_callbacks.cpp
- transpose : r_gl.h
- truePos : cl_actor.cpp, cl_actor.h
- truncmarker : r_font.cpp
- TTY_eof : unix_console.cpp
- TTY_erase : unix_console.cpp
- TTY_tc : unix_console.cpp
- ttyConsoleActivated : unix_console.cpp
- ttyConsoleHistory : unix_console.cpp
- ttyEditLines : unix_console.cpp
- TUsUsed : grid.cpp
- tutorials : cl_tutorials.cpp
- tutValues : cl_tutorials.cpp
- type : r_gl.h, parse.cpp