Here is a list of all variables with links to the files they belong to:
- o -
- objectType : ui_dragndrop.cpp
- od_vals : scripts.cpp
- ogmCin_yuvTable : cl_cinematic_ogm.cpp
- oldaxes : cl_joystick.cpp
- oldedges : levels.cpp
- oldfaces : levels.cpp
- oldhats : cl_joystick.cpp
- oldHoveredNode : ui_input.cpp
- oldleafbrushes : levels.cpp
- oldleafs : levels.cpp
- oldmodels : levels.cpp
- oldMousePosX : cl_input.cpp, ui_node_geoscape.cpp, ui_node_model.cpp, ui_dragndrop.cpp, ui_input.cpp
- oldMousePosY : cl_input.cpp, ui_node_geoscape.cpp, ui_node_model.cpp, ui_dragndrop.cpp, ui_input.cpp
- oldMouseX : ui_node_baseinventory.cpp, ui_node_container.cpp
- oldMouseY : ui_node_baseinventory.cpp, ui_node_container.cpp, ui_node_vscrollbar.cpp
- oldnodes : levels.cpp
- oldnormals : levels.cpp
- oldplanes : levels.cpp
- oldPos : ui_node_vscrollbar.cpp
- oldsurfedges : levels.cpp
- oldtexinfo : levels.cpp
- oldvertexes : levels.cpp
- outboundLeakyBucket : sv_main.cpp