Here is a list of all variables with links to the files they belong to:
- c -
- c_active_brushes : bspbrush.cpp
- c_active_portals : portals.cpp
- c_badstartverts : faces.cpp
- c_boxbevels : map.cpp
- c_degenerate : faces.cpp
- c_edgebevels : map.cpp
- c_facecollapse : faces.cpp
- c_facenodes : writebsp.cpp
- c_faceoverflows : faces.cpp
- c_faces : faces.cpp
- c_merge : faces.cpp
- c_nodefaces : faces.cpp
- c_nodes : bspbrush.cpp, tree.cpp
- c_nofaces : writebsp.cpp
- c_nonvis : bspbrush.cpp, tree.cpp
- c_peak_portals : portals.cpp
- c_pruned : tree.cpp
- c_subdivide : faces.cpp
- c_tinyportals : portals.cpp
- c_tjunctions : faces.cpp
- c_totalverts : faces.cpp
- c_uniqueverts : faces.cpp
- cacheCheckToInventory : inv_shared.cpp
- cameraRoute : cl_camera.cpp
- cameraRouteEnd : cl_camera.cpp
- campaign_vals : cp_parse.cpp
- campaignDesc : cp_cgame_callbacks.cpp
- capturedDownButton : ui_node_spinner.cpp
- capturedElement : ui_node_vscrollbar.cpp
- capturedNode : ui_input.cpp
- capturedTimer : ui_node_spinner.cpp, ui_node_vscrollbar.cpp, ui_node_zone.cpp
- ccs : cp_campaign.cpp, cp_campaign.h
- centerOnEventIdx : cp_geoscape.cpp
- cgame_vals : cl_game.cpp
- cgameCallbacks : cp_cgame_callbacks.cpp
- cgameTypes : cl_game.cpp
- cgi : cp_campaign.h, cp_cgame_callbacks.cpp, cp_cgame_callbacks.h, cl_game_multiplayer.cpp, mp_callbacks.cpp, mp_serverlist.cpp, cl_game_skirmish.cpp
- chan : cl_irc.cpp
- characterActive : cl_game_team.cpp
- characters : cl_game.cpp
- checkcount : tracing.cpp
- chrDisplayList : cl_team.cpp, cl_team.h
- chunkCache : r_font.cpp
- city_vals : cp_nation.cpp
- cl : cl_battlescape.cpp, cl_battlescape.h
- cl_3dmap : ui_node_geoscape.cpp
- cl_3dmapAmbient : ui_node_geoscape.cpp
- cl_autostand : cl_actor.cpp
- cl_callback : cl_lua.cpp
- cl_cammoveaccel : cl_camera.cpp
- cl_cammovespeed : cl_camera.cpp
- cl_campitchmax : cl_camera.cpp
- cl_campitchmin : cl_camera.cpp
- cl_camrotspeed : cl_camera.cpp
- cl_camzoommax : cl_camera.cpp, cl_camera.h
- cl_camzoommin : cl_camera.cpp, cl_camera.h
- cl_camzoomquant : cl_camera.cpp, cl_camera.h
- cl_camzoomspeed : cl_camera.cpp
- cl_centerview : cl_camera.cpp, cl_camera.h
- cl_connecttimeout : cl_main.cpp
- cl_equip : cl_game_skirmish.cpp
- cl_fps : cl_main.cpp, client.h
- cl_genericPool : cl_main.cpp, cl_shared.h
- cl_http_downloads : cl_http.cpp
- cl_http_filelists : cl_http.cpp
- cl_http_max_connections : cl_http.cpp
- cl_hud : cl_hud.cpp
- cl_hud_message_timeout : cl_hud.cpp
- cl_ircSysPool : cl_irc.cpp
- cl_isometric : cl_view.h, cl_input.cpp
- cl_lastsave : cp_save_callbacks.cpp
- cl_le_debug : cl_localentity.cpp, cl_localentity.h
- cl_leshowinvis : cl_localentity.h, cl_main.cpp
- cl_log_battlescape_events : e_parse.cpp, e_parse.h
- cl_luastate : cl_lua.cpp
- cl_map_debug : cl_view.cpp, cl_view.h
- cl_map_displayavailablecells : cl_view.cpp
- cl_map_draw_rescue_zone : cl_localentity.cpp, cl_localentity.h
- cl_mapzoommax : ui_node_geoscape.cpp
- cl_mapzoommin : ui_node_geoscape.cpp
- cl_maxfps : common.cpp
- cl_maxsoldiersperplayer : mp_callbacks.cpp, mp_callbacks.h
- cl_maxsoldiersperteam : mp_callbacks.cpp, mp_callbacks.h
- cl_msg : cl_main.cpp
- cl_msgidPool : cl_language.cpp
- cl_name : cl_main.cpp
- cl_particleweather : cl_particle.cpp
- cl_precache : cl_view.cpp
- cl_ready : cl_main.cpp
- cl_roundtimelimit : mp_callbacks.cpp, mp_callbacks.h
- cl_selected : cl_main.cpp, client.h, ui_node_baseinventory.cpp
- cl_serverlist : mp_serverlist.cpp
- cl_show_cursor_tooltips : cl_hud.cpp
- cl_showactors : cl_actor.cpp
- cl_showTipOfTheDay : cl_tip.cpp
- cl_soundSysPool : s_local.h, s_main.cpp
- cl_teamnum : cl_main.cpp, client.h
- cl_trace_debug : cl_localentity.cpp, cl_localentity.h
- cl_worldlevel : cl_hud.cpp, cl_hud.h
- clipRect : r_draw.cpp
- cls : cl_main.cpp, client.h
- clumpCount : r_grass.cpp
- clumps : r_grass.cpp
- clumpsForLevel : r_grass.cpp
- clumpTriangleCount : r_grass.cpp
- clumpTrianglesForLevel : r_grass.cpp
- cmd_alias : cmd.cpp
- cmd_alias_hash : cmd.cpp
- cmd_argc : cmd.cpp
- cmd_args : cmd.cpp
- cmd_argv : cmd.cpp
- cmd_functions : cmd.cpp
- cmd_functions_hash : cmd.cpp
- cmd_text : cmd.cpp
- cmd_text_buf : cmd.cpp
- cmd_userdata : cmd.cpp
- cmdClosed : cmd.cpp
- cmdListeners : cmd.cpp
- cmdStack : cl_particle.cpp
- cmdWait : cmd.cpp
- COLLAPSEBUTTON_WIDTH : ui_node_optiontree.cpp
- color_white : r_state.cpp, vector.h
- colorAttachments : r_framebuffer.cpp
- colorDefault : ui_node_baseinventory.cpp, ui_node_container.cpp
- colorDisabled : ui_node_container.cpp
- colorDisabledHiden : ui_node_baseinventory.cpp
- colorDisabledLoadable : ui_node_baseinventory.cpp, ui_node_container.cpp
- colorLoadable : ui_node_baseinventory.cpp, ui_node_container.cpp
- colorPreview : ui_node_container.cpp
- com_aliasSysPool : common.cpp, common.h
- com_argc : common.cpp
- com_argv : common.cpp
- com_cmdSysPool : common.cpp, common.h
- com_cmodelSysPool : common.cpp, common.h
- com_constNameInt : scripts.cpp
- com_constNameInt_hash : scripts.cpp
- com_cvarSysPool : common.cpp, common.h
- com_fileSysPool : common.cpp, common.h, shared.h, ufo2map.cpp, ufomodel.cpp
- com_genericPool : common.cpp, common.h, shared.h, ufo2map.cpp, ufomodel.cpp
- com_networkPool : common.cpp, common.h
- com_token : parse.cpp
- components_type_vals : cp_component.cpp
- compositeSides : check.cpp, check.h
- con : cl_console.cpp
- con_background : cl_console.cpp
- con_fontHeight : cl_console.cpp, cl_console.h
- con_fontShift : cl_console.cpp, cl_console.h
- con_fontWidth : cl_console.cpp, cl_console.h
- con_history : cl_console.cpp
- con_notifytime : cl_console.cpp
- config : test_all.cpp, shared.h, ufo2map.cpp, ufomodel.cpp
- confirm_actions : cl_actor.cpp
- consoleLogName : common.cpp
- CONTROLS_IMAGE_DIMENSIONS : ui_node_window.cpp
- CONTROLS_PADDING : ui_node_window.cpp
- count : r_gl.h
- cp_campaignPool : cp_campaign.cpp, cp_campaign.h
- cp_commands : cp_event_callbacks.cpp
- cp_messageBuffer : cp_messages.cpp, cp_messages.h
- cp_missiontest : cp_campaign.cpp, cp_campaign.h
- craftTypeIds : scripts.cpp
- crouchReserveButtonState : cl_hud.cpp
- CSI : inv_shared.cpp
- csi : common.cpp, q_shared.h
- cultureHeight : cp_geoscape.cpp
- culturePic : cp_geoscape.cpp
- cultureWidth : cp_geoscape.cpp
- currentChapter : cp_ufopedia.cpp
- currentClipRect : r_draw.cpp
- currentDisplayedObject : cl_inventory_callbacks.cpp
- currentTransferType : cp_transfer_callbacks.cpp
- CURSOR_OFF : ui_node_textentry.cpp
- CURSOR_ON : ui_node_textentry.cpp
- cursorChange : cl_input.cpp
- cursorImage : cl_screen.cpp
- curTile : bsp.cpp, bsp.h
- cvarListeners : cvar.cpp
- cvarValueBackup : ui_node_textentry.cpp
- cvarVars : cvar.cpp
- cvarVarsHash : cvar.cpp