Here is a list of all functions with links to the files they belong to:
- r -
- R_AddBspRRef() : r_bsp.cpp, r_local.h
- R_AddClump() : r_grass.cpp
- R_AddCorona() : r_corona.cpp, r_corona.h
- R_AddEntity() : r_entity.cpp, r_entity.h
- R_AddLight() : r_light.cpp, r_light.h
- R_AddLightToEntity() : r_light.cpp
- R_AddStaticLight() : r_light.cpp, r_light.h
- R_AddSustainedLight() : r_light.cpp, r_light.h
- R_AliasModelGetSkin() : r_model.h, r_model_alias.cpp
- R_AliasModelState() : r_model.h, r_model_alias.cpp
- R_AllocLightmapBlock() : r_lightmap.cpp
- R_AllocModelSlot() : r_model.cpp, r_model.h
- R_AnimAdd() : r_mesh_anim.cpp
- R_AnimAppend() : r_mesh_anim.cpp, r_mesh_anim.h
- R_AnimChange() : r_mesh_anim.cpp, r_mesh_anim.h
- R_AnimGet() : r_mesh_anim.cpp
- R_AnimGetName() : r_mesh_anim.cpp, r_mesh_anim.h
- R_AnimRun() : r_mesh_anim.cpp, r_mesh_anim.h
- R_ArraysMask() : r_array.cpp
- R_AttributePointer() : r_program.cpp, r_program.h
- R_BeginBuildingLightmaps() : r_lightmap.cpp, r_lightmap.h
- R_BeginFrame() : r_main.cpp, r_main.h
- R_BindArray() : r_state.cpp, r_state.h
- R_BindBuffer() : r_state.cpp, r_state.h
- R_BindColorAttachments() : r_framebuffer.cpp, r_framebuffer.h
- R_BindDefaultArray() : r_state.cpp, r_state.h
- R_BindDeluxemapTexture() : r_state.cpp, r_state.h
- R_BindLightmapTexture() : r_state.cpp, r_state.h
- R_BindNormalmapTexture() : r_state.cpp, r_state.h
- R_BindTexture_() : r_state.cpp
- R_BindTextureDebug() : r_state.cpp, r_state.h
- R_BindTextureForTexUnit() : r_state.cpp, r_state.h
- R_BlendFunc() : r_state.cpp, r_state.h
- R_Blur() : r_geoscape.cpp
- R_BlurStack() : r_geoscape.cpp
- R_BuildDefaultLightmap() : r_lightmap.cpp
- R_BuildLightmap() : r_lightmap.cpp
- R_CalcTransform() : r_entity.cpp
- R_ChangeImageType() : r_image.cpp
- R_CheckErrorDebug() : r_error.h
- R_CheckExtension() : r_main.cpp
- R_CleanupDepthBuffer() : r_draw.cpp, r_draw.h
- R_Clear() : r_main.cpp
- R_ClearBspRRefs() : r_bsp.cpp, r_local.h
- R_ClearGrass() : r_grass.cpp, r_grass.h
- R_ClearScene() : r_main.cpp
- R_ClearStaticLights() : r_light.cpp, r_light.h
- R_Color() : cl_renderer.h, r_state.cpp
- R_ComputeBoundingBox() : r_draw.cpp
- R_ComputeGLMatrixFromTag() : r_mesh.cpp
- R_ConcatRotations() : mathlib.cpp
- R_ConstByName() : r_material.cpp
- R_CreateFramebuffer() : r_framebuffer.cpp, r_framebuffer.h
- R_CreateMaterialData() : r_material.cpp
- R_CreateMaterialData_() : r_material.cpp
- R_CreateSurfaceFlare() : r_flare.cpp, r_flare.h
- R_CreateSurfaceLightmap() : r_lightmap.cpp, r_lightmap.h
- R_CullBox() : r_bsp.cpp
- R_CullBspModel() : r_bsp.cpp, r_local.h
- R_CullEntity() : r_entity.cpp
- R_CullMeshModel() : r_local.h, r_mesh.cpp
- R_CullSphere() : r_bsp.cpp, r_local.h
- R_CvarCheckDynamicLights() : r_main.cpp
- R_CvarCheckMaxLightmap() : r_main.cpp
- R_CvarCheckMultisample() : r_main.cpp
- R_CvarCheckWeather() : r_main.cpp
- R_CvarGLSLVersionCheck() : r_main.cpp
- R_CvarPostProcess() : r_main.cpp
- R_CvarPrograms() : r_main.cpp
- R_DeleteFBObject() : r_framebuffer.cpp, r_framebuffer.h
- R_DeleteImage() : r_image.cpp
- R_DisableAttribute() : r_program.cpp, r_program.h
- R_DisableLights() : r_light.cpp, r_light.h
- R_DisableSpotLight() : r_state.cpp, r_state.h
- R_DisposeLightmaps() : r_lightmap.cpp
- R_Draw2DArray() : r_draw.cpp
- R_Draw2DMapMarkers() : r_geoscape.cpp, r_geoscape.h
- R_Draw3DGlobe() : r_geoscape.cpp, r_geoscape.h
- R_Draw3DMapMarkers() : r_geoscape.cpp, r_geoscape.h
- R_DrawAliasFrameLerp() : r_mesh.cpp
- R_DrawAliasModel() : r_mesh.cpp, r_model.h
- R_DrawAliasModelBuffer() : r_mesh.cpp
- R_DrawAliasStatic() : r_mesh.cpp
- R_DrawAliasStaticWithReset() : r_mesh.cpp
- R_DrawAliasTags() : r_mesh.cpp
- R_DrawArrays() : r_gl.h
- R_DrawArrow() : r_entity.cpp
- R_DrawBlendMeshEntities() : r_entity.cpp, r_entity.h
- R_DrawBloom() : r_geoscape.cpp, r_geoscape.h
- R_DrawBoundingBox() : r_draw.cpp, r_draw.h
- R_DrawBoundingBoxBatched() : r_draw.cpp, r_draw.h
- R_DrawBoundingBoxes() : r_draw.cpp, r_draw.h
- R_DrawBox() : r_entity.cpp
- R_DrawBspNormals() : r_bsp.cpp, r_local.h
- R_DrawBuffers() : r_framebuffer.cpp, r_framebuffer.h
- R_DrawChar() : r_draw.cpp, r_draw.h
- R_DrawChars() : r_draw.cpp, r_draw.h
- R_DrawCircle() : r_draw.cpp, r_draw.h
- R_DrawCoronas() : r_corona.cpp, r_corona.h
- R_DrawEntityEffects() : r_entity.cpp, r_entity.h
- R_DrawFill() : r_draw.cpp, r_draw.h
- R_DrawFills() : r_draw.cpp, r_draw.h
- R_DrawFlareSurfaces() : r_flare.cpp, r_flare.h
- R_DrawFlatGeoscape() : r_geoscape.cpp, r_geoscape.h
- R_DrawFloor() : r_entity.cpp
- R_DrawGrass() : r_grass.cpp, r_grass.h
- R_DrawImage() : r_draw.cpp, r_draw.h
- R_DrawImageArray() : r_draw.cpp, r_draw.h
- R_DrawImageCentered() : cl_game.cpp
- R_DrawInitLocal() : r_draw.cpp, r_local.h
- R_DrawLine() : r_draw.cpp, r_draw.h
- R_DrawLineLoop() : r_draw.cpp, r_draw.h
- R_DrawLineStrip() : r_draw.cpp, r_draw.h
- R_DrawMaterialSurfaces() : r_local.h, r_material.cpp
- R_DrawMeshEntities() : r_entity.cpp, r_entity.h
- R_DrawMeshModelShell() : r_mesh.cpp
- R_DrawMeshShadow() : r_mesh.cpp
- R_DrawModelDirect() : r_mesh.cpp, r_mesh.h
- R_DrawModelParticle() : r_local.h, r_mesh.cpp
- R_DrawNullEntities() : r_entity.cpp, r_entity.h
- R_DrawNullModel() : r_entity.cpp
- R_DrawOpaqueMeshEntities() : r_entity.cpp, r_entity.h
- R_DrawParticleModel() : r_particle.cpp
- R_DrawParticles() : r_local.h, r_particle.cpp
- R_DrawPolygon() : r_draw.cpp, r_draw.h
- R_DrawPtlCircle() : r_particle.cpp
- R_DrawPtlLine() : r_particle.cpp
- R_DrawQuad() : r_geoscape.cpp
- R_DrawRect() : r_draw.cpp, r_draw.h
- R_DrawSpecialEntities() : r_entity.cpp, r_entity.h
- R_DrawSprite() : r_particle.cpp
- R_DrawStarfield() : r_geoscape.cpp
- R_DrawStretchImage() : r_draw.cpp, r_draw.h
- R_DrawSurfaces() : r_local.h, r_surface.cpp
- R_DrawSurfaceStage() : r_material.cpp
- R_DrawTexture() : r_draw.cpp, r_draw.h
- R_DrawTexturedBox() : r_draw.cpp, r_draw.h
- R_DumpOpenGlState() : r_misc.cpp, r_misc.h
- R_EnableAlphaTest() : r_state.cpp, r_state.h
- R_EnableAnimation() : r_state.cpp, r_state.h
- R_EnableAttribute() : r_program.cpp, r_program.h
- R_EnableBlend() : r_state.cpp, r_state.h
- R_EnableBlur() : r_state.cpp, r_state.h
- R_EnableBumpmap() : r_state.cpp, r_state.h
- R_EnableColorArray() : r_state.cpp, r_state.h
- R_EnableDrawAsGlow() : r_state.cpp, r_state.h
- R_EnableFog() : r_state.cpp, r_state.h
- R_EnableGlowMap() : r_state.cpp, r_state.h
- R_EnableLighting() : r_state.cpp, r_state.h
- R_EnableModelLights() : r_light.cpp, r_light.h
- R_EnableMultisample() : r_state.cpp, r_state.h
- R_EnableRenderbuffer() : r_framebuffer.cpp, r_framebuffer.h
- R_EnableRoughnessMap() : r_state.cpp, r_state.h
- R_EnableShell() : r_state.cpp, r_state.h
- R_EnableSpecularMap() : r_state.cpp, r_state.h
- R_EnableStencilTest() : r_state.cpp, r_state.h
- R_EnableTexture() : r_state.cpp, r_state.h
- R_EnableWarp() : r_state.cpp, r_state.h
- R_EnableWorldLights() : r_light.cpp, r_light.h
- R_EndBuildingLightmaps() : r_lightmap.cpp, r_lightmap.h
- R_EndFrame() : r_main.cpp, r_main.h
- R_EnforceVersion() : r_main.cpp
- R_EntityAddToOrigin() : r_entity.cpp, r_entity.h
- R_EntitySetOrigin() : r_entity.cpp, r_entity.h
- R_FillArrayData() : r_model_alias.cpp, r_model_alias.h
- R_FindImage() : r_image.cpp, r_image.h, ufomodel.cpp
- R_FindModel() : r_model.cpp, r_model.h
- R_FindPics() : r_image.cpp, r_image.h
- R_FontAnalyze() : r_font.cpp
- R_FontChunkLength() : r_font.cpp
- R_FontCleanCache() : r_font.cpp, r_font.h
- R_FontDrawString() : cl_renderer.h, r_font.cpp
- R_FontDrawTexture() : r_font.cpp
- R_FontFindFit() : r_font.cpp
- R_FontFindTruncFit() : r_font.cpp
- R_FontGenerateTexture() : r_font.cpp
- R_FontHash() : r_font.cpp
- R_FontInit() : cl_renderer.h, r_font.cpp
- R_FontListCache_f() : r_font.cpp, r_font.h
- R_FontMakeChunks() : r_font.cpp
- R_FontRegister() : cl_renderer.h, r_font.cpp
- R_FontSetTruncationMarker() : cl_renderer.h, r_font.cpp
- R_FontShutdown() : cl_renderer.h, r_font.cpp
- R_FontTextSize() : cl_renderer.h, r_font.cpp
- R_FontWrapText() : r_font.cpp
- R_FreeFBOTexture() : r_framebuffer.cpp
- R_FreeImage() : r_image.cpp, r_image.h
- R_FreeWorldImages() : r_image.cpp, r_image.h
- R_GenerateGrass() : r_grass.cpp, r_grass.h
- R_GenerateTriangleSoup() : r_model_brush.cpp
- R_GenerateTriangleSoup_() : r_model_brush.cpp
- R_GetActorSkin() : r_model.cpp
- R_GetEntity() : r_entity.cpp, r_entity.h
- R_GetEntityLists() : r_entity.cpp, r_local.h
- R_GetFont() : r_font.cpp, r_font.h
- R_GetFreeEntity() : r_entity.cpp, r_entity.h
- R_GetFreeFBOTexture() : r_framebuffer.cpp
- R_GetImage() : r_image.cpp, r_image.h
- R_GetImageAtIndex() : r_image.cpp, r_image.h
- R_GetImageIndex() : r_image.cpp, r_image.h
- R_GetLevelOfDetailForModel() : r_mesh.cpp
- R_GetLevelSurfaceLists() : r_bsp.cpp, r_local.h
- R_GetModel() : r_model.cpp, r_model.h
- R_GetProcAddress() : r_main.cpp
- R_GetProcAddressExt() : r_main.cpp
- R_GetScaledTextureSize() : r_image.cpp, r_image.h
- R_GetSpriteVectors() : r_particle.cpp
- R_GetTagIndexByName() : r_mesh.cpp, r_mesh.h
- R_GetTagMatrix() : r_mesh.cpp, r_mesh.h
- R_GetTags() : r_mesh.cpp, r_mesh.h
- R_ImageClearMaterials() : r_image.cpp, r_image.h
- R_ImageExists() : r_image.cpp, r_image.h
- R_ImageList_f() : r_image.cpp, r_image.h
- R_Init() : r_main.cpp, r_main.h
- R_InitAtmosphereProgram() : r_program.cpp
- R_InitCombine2Program() : r_program.cpp
- R_InitConvolveProgram() : r_program.cpp
- R_InitExtensions() : r_main.cpp
- R_InitFBObjects() : r_framebuffer.cpp, r_framebuffer.h
- R_InitGeoscapeProgram() : r_program.cpp
- R_InitGraphics() : r_local.h, r_sdl.cpp
- R_InitializeShader() : r_program.cpp
- R_InitImages() : r_image.cpp, r_image.h
- R_InitMiscTexture() : r_misc.cpp, r_misc.h
- R_InitModelProgram() : r_program.cpp
- R_InitParticleProgram() : r_program.cpp, r_program.h
- R_InitPrograms() : r_program.cpp, r_program.h
- R_InitSimpleGlowProgram() : r_program.cpp
- R_InitThreads() : r_thread.cpp, r_thread.h
- R_InitWarpProgram() : r_program.cpp
- R_InitWorldProgram() : r_program.cpp
- R_InterpolateTransform() : r_mesh.cpp, r_mesh_anim.h
- R_IsClampedImageType() : r_image.cpp
- R_LoadActorSkinsFromModel() : r_model.cpp, r_model.h
- R_LoadAnimImages() : r_material.cpp
- R_LoadBspVertexArrays() : r_model_brush.cpp
- R_LoadImage() : cl_renderer.h, r_image.cpp
- R_LoadImageData() : r_image.cpp, r_image.h, ufomodel.cpp
- R_LoadMaterials() : r_material.cpp, r_material.h
- R_LoadModel() : r_model.cpp
- R_LoadModelAsync() : r_model.cpp
- R_LoadObjModel() : r_model_obj.cpp, r_model_obj.h
- R_LoadObjModel_() : r_model_obj.cpp
- R_LoadObjModelFace() : r_model_obj.cpp
- R_LoadObjModelLine() : r_model_obj.cpp
- R_LoadObjModelTris() : r_model_obj.cpp
- R_LoadObjModelVertexArrays() : r_model_obj.cpp
- R_LoadObjSkin() : r_model_obj.cpp
- R_LoadProgram() : r_program.cpp, r_program.h
- R_LoadShader() : r_program.cpp
- R_LoadSurfacesArrays() : r_model_brush.cpp
- R_LoadSurfacesArrays_() : r_model_brush.cpp
- R_MergeSortEntList() : r_entity.cpp
- R_MergeSortMerge() : r_entity.cpp
- R_ModAddMapTile() : r_model_brush.cpp
- R_ModAllocateActorSkin() : r_model.cpp, r_model.h
- R_ModBeginLoading() : cl_renderer.h, r_model_brush.cpp
- R_ModCalcNormalsAndTangents() : r_model_alias.cpp
- R_ModCalcUniqueNormalsAndTangents() : r_model_alias.cpp, r_model_alias.h
- R_ModelAutoScale() : r_mesh.cpp, r_mesh.h
- R_ModelExists() : r_model.cpp, r_model.h
- R_ModelInit() : r_model.cpp, r_model.h
- R_ModelShutdown() : r_model.cpp, r_model.h
- R_ModEndLoading() : r_model_brush.cpp
- R_ModLoadAliasMD2Mesh() : r_model_md2.cpp
- R_ModLoadAliasMD2MeshIndexed() : r_model_md2.cpp
- R_ModLoadAliasMD2MeshUnindexed() : r_model_md2.cpp
- R_ModLoadAliasMD2Model() : r_model_md2.cpp, r_model_md2.h
- R_ModLoadAliasMD3Model() : r_model_md3.cpp, r_model_md3.h
- R_ModLoadAnims() : r_model_alias.cpp, r_model_alias.h
- R_ModLoadArrayData() : r_model_alias.cpp, r_model_alias.h
- R_ModLoadEdges() : r_model_brush.cpp
- R_ModLoadLeafs() : r_model_brush.cpp
- R_ModLoadLevelOfDetailData() : r_model_md2.cpp
- R_ModLoadLighting() : r_model_brush.cpp
- R_ModLoadMDX() : r_model_alias.cpp, r_model_alias.h
- R_ModLoadNodes() : r_model_brush.cpp
- R_ModLoadNormals() : r_model_brush.cpp
- R_ModLoadPlanes() : r_model_brush.cpp
- R_ModLoadSubmodels() : r_model_brush.cpp
- R_ModLoadSurfaces() : r_model_brush.cpp
- R_ModLoadSurfedges() : r_model_brush.cpp
- R_ModLoadTags() : r_model_md2.cpp
- R_ModLoadTexinfo() : r_model_brush.cpp
- R_ModLoadVertexes() : r_model_brush.cpp
- R_ModModellist_f() : r_model.cpp, r_model.h
- R_ModReloadSurfacesArrays() : r_model.h, r_model_brush.cpp
- R_ModShiftTile() : r_model_brush.cpp
- R_OrganizeClumps() : r_grass.cpp
- R_ParseStage() : r_material.cpp
- R_PascalTriangle() : r_program.cpp
- R_PlantGrass() : r_grass.cpp
- R_PopClipRect() : r_draw.cpp, r_draw.h
- R_PopMatrix() : r_misc.cpp, r_misc.h
- R_PreprocessShader() : r_program.cpp
- R_PreprocessShaderAddToShaderBuf() : r_program.cpp
- R_PreprocessShaderR() : r_program.cpp
- R_PrintInfo() : r_main.cpp
- R_ProgramParameter1f() : r_program.cpp, r_program.h
- R_ProgramParameter1fvs() : r_program.cpp, r_program.h
- R_ProgramParameter1i() : r_program.cpp, r_program.h
- R_ProgramParameter2fv() : r_program.cpp, r_program.h
- R_ProgramParameter2fvs() : r_program.cpp, r_program.h
- R_ProgramParameter3fv() : r_program.cpp, r_program.h
- R_ProgramParameter3fvs() : r_program.cpp, r_program.h
- R_ProgramParameter4fv() : r_program.cpp, r_program.h
- R_ProgramParameter4fvs() : r_program.cpp, r_program.h
- R_ProgramParameterMatrix4fv() : r_program.cpp, r_program.h
- R_ProgramVariable() : r_program.cpp
- R_PushClipRect() : r_draw.cpp, r_draw.h
- R_PushMatrix() : r_misc.cpp, r_misc.h
- R_RadiusFromBounds() : r_model_brush.cpp
- R_ReallocateStateArrays() : r_state.cpp, r_state.h, ufomodel.cpp
- R_ReallocateTexunitArray() : r_state.cpp, r_state.h, ufomodel.cpp
- R_RectIntersection() : r_draw.cpp
- R_RecurseWorld() : r_bsp.cpp
- R_RecursiveSetModel() : r_model_brush.cpp
- R_RecursiveVisibleWorldNode() : r_bsp.cpp
- R_RecursiveWorldNode() : r_bsp.cpp
- R_RegisterImageVars() : r_main.cpp
- R_RegisterSystemVars() : r_main.cpp
- R_ReinitOpenglContext() : r_misc.cpp, r_misc.h
- R_ReloadImageData() : r_image.cpp
- R_ReloadImages() : r_image.cpp, r_image.h
- R_RenderAlphaTestBspRRefs() : r_bsp.cpp, r_local.h
- R_RenderBlendBspRRefs() : r_bsp.cpp, r_local.h
- R_RenderBlendWarpBspRRefs() : r_bsp.cpp, r_local.h
- R_RenderBspRRefs() : r_bsp.cpp
- R_RenderbufferEnabled() : r_framebuffer.cpp, r_framebuffer.h
- R_RenderFlareBspRRefs() : r_bsp.cpp, r_local.h
- R_RenderFrame() : r_main.cpp, r_main.h
- R_RenderMaterialBspRRefs() : r_bsp.cpp, r_local.h
- R_RenderOpaqueBspRRefs() : r_bsp.cpp, r_local.h
- R_RenderOpaqueWarpBspRRefs() : r_bsp.cpp, r_local.h
- R_RenderToTexture() : r_image.cpp, r_image.h
- R_ResetArraysAfterStaticMeshRender() : r_mesh.cpp
- R_ResetArrayState() : r_array.cpp, r_array.h
- R_ResolveMSAA() : r_framebuffer.cpp, r_framebuffer.h
- R_RestartPrograms_f() : r_program.cpp, r_program.h
- R_RotateCelestialBody() : r_geoscape.cpp
- R_RotateForMeshShadow() : r_mesh.cpp
- R_RunThread() : r_thread.cpp, r_thread.h
- R_ScaleTexture() : r_image.cpp, r_image.h
- R_ScreenShot() : r_misc.cpp, r_misc.h
- R_ScreenShot_f() : r_misc.cpp, r_misc.h
- R_SearchForVendor() : r_main.cpp
- R_SelectTexture() : r_state.cpp, r_state.h
- R_SetArrayState() : r_array.cpp, r_array.h
- R_SetBlendMode() : r_particle.cpp
- R_SetDefaultState() : r_state.cpp, r_state.h
- R_SetMode() : r_main.cpp, r_main.h
- R_SetModel() : r_model_brush.cpp
- R_SetSDLIcon() : r_sdl.cpp
- R_SetSurfaceBumpMappingParameters() : r_local.h, r_surface.cpp
- R_SetSurfaceExtents() : r_model_brush.cpp
- R_SetSurfaceStageState() : r_material.cpp
- R_SetSurfaceState() : r_surface.cpp
- R_Setup2D() : r_state.cpp, r_state.h
- R_Setup3D() : r_state.cpp, r_state.h
- R_SetupFrustum() : r_local.h, r_main.cpp
- R_SetupSpotLight() : r_state.cpp, r_state.h
- R_SetupSubmodels() : r_model_brush.cpp
- R_SetupViewport() : r_framebuffer.cpp, r_framebuffer.h
- R_SetupWorldModel() : r_model_brush.cpp
- R_SetVertexArrayState() : r_array.cpp
- R_SetVertexBufferState() : r_array.cpp
- R_Shutdown() : r_main.cpp, r_main.h
- R_ShutdownFBObjects() : r_framebuffer.cpp, r_framebuffer.h
- R_ShutdownImages() : r_image.cpp, r_image.h
- R_ShutdownModels() : r_model.cpp, r_model.h
- R_ShutdownProgram() : r_program.cpp
- R_ShutdownPrograms() : r_program.cpp, r_program.h
- R_ShutdownShader() : r_program.cpp
- R_ShutdownThreads() : r_thread.cpp, r_thread.h
- R_SoftenTexture() : r_image.cpp, r_image.h
- R_SortSurfacesArrays() : r_model_brush.cpp
- R_SortSurfacesArrays_() : r_model_brush.cpp
- R_SphereActivateTextureUnit() : r_sphere.cpp
- R_SphereCheckGLSL() : r_sphere.cpp
- R_SphereDeactivateTextureUnit() : r_sphere.cpp
- R_SphereGenerate() : r_sphere.cpp, r_sphere.h
- R_SphereInit() : r_sphere.cpp, r_sphere.h
- R_SphereRender() : r_sphere.cpp, r_sphere.h
- R_SphereRenderTris() : r_sphere.cpp
- R_SphereShade() : r_sphere.cpp
- R_SphereShadeGLSL() : r_sphere.cpp
- R_SpriteTexcoords() : r_particle.cpp
- R_StageColor() : r_material.cpp
- R_StageGlow() : r_material.cpp
- R_StageLighting() : r_material.cpp
- R_StageTexCoord() : r_material.cpp
- R_StageTextureMatrix() : r_material.cpp
- R_StageVertex() : r_material.cpp
- R_Strings_f() : r_main.cpp
- R_SwitchModelMemPoolTag() : cl_renderer.h, r_model.cpp
- R_TexEnv() : r_state.cpp, r_state.h
- R_TexOverride() : r_state.cpp, r_state.h
- R_TextureAlphaMode() : r_image.cpp, r_image.h
- R_TextureMode() : r_image.cpp, r_image.h
- R_TextureSolidMode() : r_image.cpp, r_image.h
- R_Trace() : r_lightmap.cpp, r_lightmap.h
- R_Transform() : r_misc.cpp, r_misc.h
- R_TransformForEntity() : r_entity.cpp, r_entity.h
- R_TransformModelDirect() : r_mesh.cpp
- R_TranslateError() : r_error.h
- R_UpdateDefaultMaterial() : r_material.cpp, r_material.h
- R_UpdateGlowBufferBinding() : r_state.cpp
- R_UpdateLightList() : r_light.cpp, r_light.h
- R_UpdateMaterial() : r_material.cpp
- R_UpdateShadowOrigin() : r_mesh.cpp
- R_UpdateSustainedLights() : r_light.cpp, r_light.h
- R_UpdateVidDef() : r_main.cpp
- R_UpdateWeather() : r_main.cpp
- R_UploadAlpha() : r_image.cpp, r_image.h
- R_UploadAlpha_() : cl_game.cpp
- R_UploadData() : r_draw.cpp, r_draw.h
- R_UploadLightmapPage() : r_lightmap.cpp
- R_UploadTexture() : r_image.cpp, r_image.h
- R_UseActorSkin() : r_model.cpp, r_model.h
- R_UseConvolveProgram() : r_program.cpp
- R_UseFramebuffer() : r_framebuffer.cpp, r_framebuffer.h
- R_UseMaterial() : r_state.cpp, r_state.h
- R_UseModelProgram() : r_program.cpp
- R_UseParticleProgram() : r_program.cpp, r_program.h
- R_UseProgram() : r_program.cpp, r_program.h
- R_UseViewport() : r_framebuffer.cpp, r_framebuffer.h
- R_UseWarpProgram() : r_program.cpp
- R_UseWorldProgram() : r_program.cpp
- R_VerifyDriver() : r_main.cpp
- R_WriteCompressedTGA() : images.cpp, images.h
- R_WriteJPG() : images.cpp, images.h
- R_WritePNG() : images.cpp, images.h
- RADAR_AddDetectedUFOToEveryRadar() : cp_radar.cpp, cp_radar.h
- RADAR_AddUFO() : cp_radar.cpp
- RADAR_CheckRadarSensored() : cp_radar.cpp, cp_radar.h
- RADAR_CheckUFOSensored() : cp_radar.cpp, cp_radar.h
- RADAR_DeactivateRadarOverlay() : cp_radar.cpp, cp_radar.h
- RADAR_DrawCoverage() : cp_radar.cpp
- RADAR_Initialise() : cp_radar.cpp, cp_radar.h
- RADAR_InitialiseUFOs() : cp_radar.cpp, cp_radar.h
- RADAR_IsUFOSensored() : cp_radar.cpp
- RADAR_NotifyUFORemoved() : cp_radar.cpp, cp_radar.h
- RADAR_NotifyUFORemovedFromOneRadar() : cp_radar.cpp
- RADAR_RemoveUFO() : cp_radar.cpp
- RADAR_SetRadarAfterLoading() : cp_radar.cpp, cp_radar.h
- RADAR_UpdateBaseRadarCoverage_f() : cp_radar.cpp, cp_radar.h
- RADAR_UpdateInstallationRadarCoverage() : cp_radar.cpp, cp_radar.h
- RADAR_UpdateStaticRadarCoverage() : cp_radar.cpp, cp_radar.h
- RADAR_UpdateWholeRadarOverlay() : cp_radar.cpp, cp_radar.h
- RandomList() : sv_rma.cpp
- RayIntersectAABB() : mathlib.cpp, mathlib.h
- Rcon_Validate() : sv_main.cpp
- readFile() : images.cpp
- readMem() : images.cpp
- RemoveColinearPoints() : polylib.cpp, polylib.h
- RemovePortalFromNode() : bsp.h, portals.cpp
- report() : addr2line.cpp
- Reset_DoorTrigger() : g_func.cpp
- Reset_RescueTrigger() : g_trigger.cpp
- Reset_TouchTrigger() : g_trigger.cpp
- ResetInventoryList() : test_campaign.cpp, test_inventory.cpp
- ReverseWinding() : polylib.cpp, polylib.h
- rhoSpiral() : r_sphere.cpp
- Rimp_Init() : r_local.h, r_sdl.cpp
- Rimp_Shutdown() : r_local.h, r_sdl.cpp
- RotatePointAroundVector() : mathlib.cpp, mathlib.h
- RS_AddObjectTechs() : cp_research.h
- RS_AssignScientist() : cp_research.cpp, cp_research.h
- RS_AssignTechLinks() : cp_research.cpp
- RS_Change_f() : cp_research_callbacks.cpp
- RS_CheckRequirements() : cp_research.cpp, cp_research.h
- RS_CountScientistsInBase() : cp_research.cpp, cp_research.h
- RS_FillTechnologyList_f() : cp_research_callbacks.cpp
- RS_GetDescription() : cp_research.cpp, cp_research.h
- RS_GetDetails_f() : cp_research_callbacks.cpp
- RS_GetTechByID() : cp_research.cpp, cp_research.h
- RS_GetTechByIDX() : cp_research.cpp, cp_research.h
- RS_GetTechByProvided() : cp_research.cpp, cp_research.h
- RS_GetTechForItem() : cp_research.cpp, cp_research.h
- RS_GetTechForTeam() : cp_research.cpp, cp_research.h
- RS_GetTechIdxByName() : cp_research.cpp, cp_research.h
- RS_GetTechWithMostScientists() : cp_research.cpp, cp_research.h
- RS_InitCallbacks() : cp_research_callbacks.cpp, cp_research_callbacks.h
- RS_InitStartup() : cp_research.cpp, cp_research.h
- RS_InitTree() : cp_research.cpp, cp_research.h
- RS_IsResearched_idx() : cp_research.cpp, cp_research.h
- RS_IsResearched_ptr() : cp_research.cpp, cp_research.h
- RS_IsValidTechIndex() : cp_research.cpp
- RS_LoadXML() : cp_research.cpp, cp_save.h
- RS_MarkCollected() : cp_research.cpp, cp_research.h
- RS_MarkOneResearchable() : cp_research.cpp, cp_research.h
- RS_MarkResearchable() : cp_research.cpp, cp_research.h
- RS_MarkResearched() : cp_research.cpp
- RS_MarkStoryLineEventResearched() : cp_research.cpp, cp_research.h
- RS_Max_f() : cp_research_callbacks.cpp
- RS_ParseTechnologies() : cp_research.cpp, cp_research.h
- RS_RemoveFiredScientist() : cp_research.cpp, cp_research.h
- RS_RemoveScientist() : cp_research.cpp, cp_research.h
- RS_RemoveScientistsExceedingCapacity() : cp_research.cpp, cp_research.h
- RS_RequiredLinksAssign() : cp_research.cpp, cp_research.h
- RS_RequirementsMet() : cp_research.cpp, cp_research.h
- RS_ResearchAllowed() : cp_base.h, cp_research.cpp
- RS_ResearchFinish() : cp_research.cpp, cp_research.h
- RS_ResearchRun() : cp_research.cpp, cp_research.h
- RS_ResetTechs() : cp_research.cpp, cp_research.h
- RS_SaveXML() : cp_research.cpp, cp_save.h
- RS_ScriptSanityCheck() : cp_research.cpp, cp_research.h
- RS_ShowActiveResearch_f() : cp_research_callbacks.cpp
- RS_ShutdownCallbacks() : cp_research_callbacks.cpp, cp_research_callbacks.h
- RS_Stop_f() : cp_research_callbacks.cpp
- RS_StopResearch() : cp_research.cpp, cp_research.h
- RT_AllCellsBelowAreFilled() : routing.cpp, routing.h
- RT_CalcNewZ() : routing.cpp
- RT_CanActorStandHere() : routing.cpp, routing.h
- RT_CheckCell() : routing.cpp, routing.h
- RT_ConnSetNoGo() : routing.cpp
- RT_FillPassageData() : routing.cpp
- RT_FindOpening() : routing.cpp
- RT_FindOpeningCeiling() : routing.cpp
- RT_FindOpeningCeilingFrac() : routing.cpp
- RT_FindOpeningFloor() : routing.cpp
- RT_FindOpeningFloorFrac() : routing.cpp
- RT_GetMapSize() : routing.cpp, routing.h
- RT_MicroTrace() : routing.cpp
- RT_ObstructedTrace() : routing.cpp
- RT_PlaceDoesIntersectEnough() : routing.cpp
- RT_PlaceInit() : routing.cpp
- RT_PlaceIsShifted() : routing.cpp
- RT_StepupSet() : routing.cpp
- RT_TraceOnePassage() : routing.cpp
- RT_TraceOpening() : routing.cpp
- RT_TracePassage() : routing.cpp
- RT_UpdateConnection() : routing.cpp
- RT_UpdateConnectionColumn() : routing.cpp, routing.h
- RT_WriteCSVFiles() : routing.cpp, routing.h
- RunEffectForImplant() : test_character.cpp
- RunImplant() : test_character.cpp
- RunSingleThreadOn() : shared.h, threads.cpp
- RunStrengthenImplant() : test_character.cpp
- RunThreads() : threads.cpp
- RunThreadsOn() : shared.h, threads.cpp