Here is a list of all functions with links to the files they belong to:
- b -
- B_AddAntimatter() : cp_base.cpp, cp_base.h
- B_AddBlockedTile() : cp_base.cpp
- B_AddBlockedTiles() : cp_base.cpp
- B_AddBuildingToBasePos() : cp_base.cpp
- B_AddMap() : cp_base.cpp
- B_AddToStorage() : cp_base.cpp, cp_base.h
- B_AircraftReturnedToHomeBase() : cp_base.cpp, cp_base.h
- B_AntimatterInBase() : cp_base.cpp, cp_base.h
- B_AssembleMap() : cp_base.cpp, cp_base.h
- B_AssembleMap_f() : cp_base_callbacks.cpp
- B_BaseHasItem() : cp_base.cpp, cp_base.h
- B_BaseInit_f() : cp_base_callbacks.cpp
- B_BaseResetStatus() : cp_base.cpp, cp_base.h
- B_Build() : cp_base.cpp, cp_base.h
- B_BuildBase_f() : cp_base_callbacks.cpp
- B_BuildBuilding() : cp_base.cpp, cp_base.h
- B_BuildBuilding_f() : cp_base_callbacks.cpp
- B_BuildFromTemplate() : cp_base.cpp
- B_BuildingDestroy() : cp_base.cpp, cp_base.h
- B_BuildingDestroy_f() : cp_base_callbacks.cpp
- B_BuildingOpenAfterClick_f() : cp_base_callbacks.cpp
- B_BuildingScriptSanityCheck() : cp_building.cpp, cp_building.h
- B_ChangeBaseName_f() : cp_base_callbacks.cpp
- B_CheckBuildingConstruction() : cp_base.cpp
- B_CheckBuildingDependencesStatus() : cp_building.cpp, cp_building.h
- B_CheckBuildingTypeStatus() : cp_base.cpp, cp_base.h
- B_CheckUpdateBuilding() : cp_base.cpp
- B_Delete() : cp_base.cpp, cp_base.h
- B_Destroy() : cp_base.cpp, cp_base.h
- B_Destroy_AntimaterStorage_f() : cp_base_callbacks.cpp
- B_DumpAircraftToHomeBase() : cp_base.cpp, cp_base.h
- B_FillBuildingInfo_f() : cp_base_callbacks.cpp
- B_FillMap_f() : cp_base_callbacks.cpp
- B_FireEvent() : cp_building.cpp, cp_building.h
- B_GetBaseByIDX() : cp_base.cpp, cp_base.h
- B_GetBaseTemplate() : cp_base.cpp, cp_base.h
- B_GetBuildingInBaseByType() : cp_base.cpp, cp_base.h
- B_GetBuildingStatus() : cp_base.cpp, cp_base.h
- B_GetBuildingTemplate() : cp_building.cpp, cp_building.h
- B_GetBuildingTemplateByType() : cp_building.cpp, cp_building.h
- B_GetBuildingTemplateSilent() : cp_building.cpp, cp_building.h
- B_GetBuildingTypeByBuildingID() : cp_building.cpp, cp_building.h
- B_GetBuildingTypeByCapacity() : cp_base.cpp, cp_base.h
- B_GetCapacityFromBuildingType() : cp_base.cpp, cp_base.h
- B_GetConstructionTimeRemain() : cp_building.cpp, cp_building.h
- B_GetCount() : cp_base.cpp, cp_base.h
- B_GetCurrentSelectedBase() : cp_base.cpp, cp_base.h
- B_GetFirstUnfoundedBase() : cp_base.cpp, cp_base.h
- B_GetFoundedBaseByIDX() : cp_base.cpp, cp_base.h
- B_GetFreeBuildingType() : cp_base.h
- B_GetInstallationLimit() : cp_base.cpp, cp_base.h
- B_GetMaxBuildingLevel() : cp_base.cpp, cp_base.h
- B_GetNeighbours() : cp_base.cpp
- B_GetNext() : cp_base.cpp, cp_base.h
- B_GetNextBuilding() : cp_base.cpp, cp_base.h
- B_GetNextBuildingByType() : cp_base.cpp, cp_base.h
- B_GetNumberOfBuildingsInBaseByBuildingType() : cp_base.cpp, cp_base.h
- B_GetNumberOfBuildingsInBaseByTemplate() : cp_base.cpp, cp_base.h
- B_InitCallbacks() : cp_base_callbacks.cpp, cp_base_callbacks.h
- B_InitialEquipment() : cp_base.cpp
- B_InitStartup() : cp_base.cpp, cp_base.h
- B_IsBuildingBuiltUp() : cp_building.cpp, cp_building.h
- B_IsBuildingDestroyable() : cp_base.cpp, cp_base.h
- B_ItemInBase() : cp_base.cpp, cp_base.h
- B_ItemIsStoredInBaseStorage() : cp_base.cpp, cp_base.h
- B_ListBuildings_f() : cp_base_callbacks.cpp
- B_LoadBaseSlotsXML() : cp_base.cpp, cp_base.h
- B_LoadStorageXML() : cp_base.cpp, cp_base.h
- B_LoadXML() : cp_base.cpp, cp_save.h
- B_MakeBaseMapShot_f() : cp_base_callbacks.cpp
- B_MapIsCellFree() : cp_base.cpp, cp_base.h
- B_MoveAircraftOnGeoscapeToOtherBases() : cp_base.cpp
- B_ParseBaseTemplate() : cp_base.cpp, cp_base.h
- B_ParseBuildings() : cp_building.cpp, cp_building.h
- B_PostLoadInit() : cp_base.cpp, cp_save.h
- B_PostLoadInitCapacity() : cp_base.cpp
- B_ResetAllStatusAndCapacities() : cp_base.cpp, cp_base.h
- B_SaveBaseSlotsXML() : cp_base.cpp, cp_base.h
- B_SaveStorageXML() : cp_base.cpp, cp_base.h
- B_SaveXML() : cp_base.cpp, cp_save.h
- B_SelectBase() : cp_base.cpp, cp_base.h
- B_SelectBase_f() : cp_base_callbacks.cpp
- B_SellOrAddItems() : cp_base.cpp
- B_SetBaseTitle_f() : cp_base_callbacks.cpp
- B_SetBuildingStatus() : cp_base.cpp, cp_base.h
- B_SetCurrentSelectedBase() : cp_base.cpp, cp_base.h
- B_SetName() : cp_base.cpp, cp_base.h
- B_SetUpFirstBase() : cp_base.cpp, cp_base.h
- B_ShutdownCallbacks() : cp_base_callbacks.cpp, cp_base_callbacks.h
- B_UpdateAllBaseBuildingStatus() : cp_base.cpp
- B_UpdateAntimatterCap() : cp_base.cpp
- B_UpdateBaseCapacities() : cp_base.cpp, cp_base.h
- B_UpdateBuildingConstructions() : cp_base.cpp, cp_base.h
- B_UpdateStatusBuilding() : cp_base.cpp
- BaseWindingForNode() : portals.cpp
- BaseWindingForPlane() : polylib.cpp, polylib.h
- BATTLE_SetVars() : cp_missions.cpp, cp_missions.h
- BATTLE_Start() : cp_missions.cpp, cp_missions.h
- BDEF_AddBattery() : cp_mapfightequip.cpp, cp_mapfightequip.h
- BDEF_AddBattery_f() : cp_basedefence_callbacks.cpp
- BDEF_AddItem_f() : cp_basedefence_callbacks.cpp
- BDEF_AddSlotToSlotList() : cp_basedefence_callbacks.cpp
- BDEF_AutoSelectTarget() : cp_mapfightequip.cpp, cp_mapfightequip.h
- BDEF_AutoTarget() : cp_mapfightequip.cpp
- BDEF_BaseDefenceMenuUpdate_f() : cp_basedefence_callbacks.cpp
- BDEF_ChangeAutoFire() : cp_basedefence_callbacks.cpp
- BDEF_FillSlotList() : cp_basedefence_callbacks.cpp
- BDEF_GetBaseSlotByIDX() : cp_mapfightequip.cpp, cp_mapfightequip.h
- BDEF_GetIDFromItemType() : cp_basedefence_callbacks.cpp
- BDEF_GetInstallationSlotByIDX() : cp_mapfightequip.cpp, cp_mapfightequip.h
- BDEF_GetItemTypeFromID() : cp_basedefence_callbacks.cpp
- BDEF_InitCallbacks() : cp_basedefence_callbacks.cpp, cp_basedefence_callbacks.h
- BDEF_InitialiseBaseSlots() : cp_mapfightequip.cpp, cp_mapfightequip.h
- BDEF_InitialiseInstallationSlots() : cp_mapfightequip.cpp, cp_mapfightequip.h
- BDEF_ReloadBattery() : cp_mapfightequip.h
- BDEF_RemoveBattery() : cp_mapfightequip.cpp, cp_mapfightequip.h
- BDEF_RemoveBattery_f() : cp_basedefence_callbacks.cpp
- BDEF_RemoveItem_f() : cp_basedefence_callbacks.cpp
- BDEF_SelectBaseSlot() : cp_basedefence_callbacks.h
- BDEF_SelectInstallationSlot() : cp_basedefence_callbacks.h
- BDEF_SelectItem_f() : cp_basedefence_callbacks.cpp
- BDEF_SetAutoFire() : cp_basedefence_callbacks.cpp
- BDEF_ShutdownCallbacks() : cp_basedefence_callbacks.cpp, cp_basedefence_callbacks.h
- BDEF_UpdateActiveBattery_f() : cp_basedefence_callbacks.cpp
- BDEF_UpdateAircraftItemList() : cp_basedefence_callbacks.cpp
- BeginBSPFile() : bsp.h, writebsp.cpp
- BeginModel() : bsp.h, writebsp.cpp
- BEP_Evaluate() : binaryexpressionparser.cpp, binaryexpressionparser.h
- bfd_nonfatal() : addr2line.cpp
- BoundBrush() : bspbrush.cpp
- BrushContents() : map.cpp
- BrushesDisjoint() : csg.cpp
- BrushFromBounds() : bspbrush.cpp, bspbrush.h
- BrushGE() : csg.cpp
- BrushListCalcContents() : bspbrush.cpp, bspbrush.h
- BrushlistCalcStats() : bspbrush.cpp, bspbrush.h
- BrushMostlyOnSide() : bspbrush.cpp
- BrushVolume() : bspbrush.cpp
- BS_AddAircraftToMarket() : cp_market.cpp
- BS_AddItemToMarket() : cp_market.cpp, cp_market.h
- BS_AircraftIsOnMarket() : cp_market.cpp, cp_market.h
- BS_Buy_f() : cp_market_callbacks.cpp
- BS_BuyAircraft() : cp_market.cpp, cp_market.h
- BS_BuyItem() : cp_market.cpp, cp_market.h
- BS_BuySellAllowed() : cp_base.h, cp_market.cpp
- BS_BuyUGV() : cp_market.cpp, cp_market.h
- BS_FillMarket_f() : cp_market_callbacks.cpp
- BS_GetAircraftBuyingPrice() : cp_market.cpp, cp_market.h
- BS_GetAircraftOnMarket() : cp_market.cpp, cp_market.h
- BS_GetAircraftSellingPrice() : cp_market.cpp, cp_market.h
- BS_GetItemBuyingPrice() : cp_market.cpp, cp_market.h
- BS_GetItemOnMarket() : cp_market.cpp, cp_market.h
- BS_GetItemSellingPrice() : cp_market.cpp, cp_market.h
- BS_InitCallbacks() : cp_market_callbacks.cpp, cp_market_callbacks.h
- BS_InitMarket() : cp_market.cpp, cp_market.h
- BS_IsOnMarket() : cp_market.cpp, cp_market.h
- BS_LoadXML() : cp_market.cpp, cp_save.h
- BS_MarketAircraftDescription() : cp_market_callbacks.cpp
- BS_MarketInfoClick_f() : cp_market_callbacks.cpp
- BS_ProcessCraftItemSale() : cp_market.cpp
- BS_RemoveAircraftFromMarket() : cp_market.cpp
- BS_RemoveItemFromMarket() : cp_market.cpp
- BS_SaveXML() : cp_market.cpp, cp_save.h
- BS_SellAircraft() : cp_market.cpp, cp_market.h
- BS_SellItem() : cp_market.cpp, cp_market.h
- BS_SellUGV() : cp_market.cpp, cp_market.h
- BS_SetAutosell_f() : cp_market_callbacks.cpp
- BS_ShowInfo_f() : cp_market_callbacks.cpp
- BS_ShutdownCallbacks() : cp_market_callbacks.cpp, cp_market_callbacks.h
- BuildFaceExtents() : lightmap.cpp
- BuildFacelights() : lighting.h, lightmap.cpp
- BuildLights() : lighting.h, lightmap.cpp
- BuildNodeChildren() : levels.cpp
- BuildPatch() : patches.cpp
- BuildPatches() : lighting.h, patches.cpp
- BuildTree() : bsp.h, tree.cpp
- BuildTree_r() : tree.cpp
- BuildVertexNormals() : lighting.h, lightmap.cpp