Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- f -
- F : md4.cpp
- f : r_gl.h
- F0 : sha2.cpp
- F1 : md5.cpp, sha2.cpp
- F2 : md5.cpp
- F3 : md5.cpp
- F4 : md5.cpp
- face_extents : lightmap.cpp
- face_offset : lighting.h, lightmap.cpp
- face_patches : lighting.h, patches.cpp
- FaceFromPortal() : faces.cpp
- FaceFromSuperverts() : faces.cpp
- facelight : lightmap.cpp
- FacesWithVert() : lightmap.cpp
- FacingAndCoincidentTo() : check.cpp
- FADE_IN : scripts.h
- FADE_LAST : scripts.h
- fade_names : scripts.cpp, scripts.h
- FADE_NONE : scripts.h
- FADE_OUT : scripts.h
- FADE_SAW : scripts.h
- FADE_SIN : scripts.h
- fade_t : scripts.h
- fakeLightingData : r_light.cpp
- FALLING_DAMAGE_FACTOR : g_move.cpp
- fbo_bloom0 : r_state.h
- fbo_bloom1 : r_state.h
- fbo_render : r_state.h
- fbo_screen : r_state.h
- fclose_file_func() : ioapi.cpp
- fdir : unix_files.cpp
- fdps : scripts.cpp
- ferror_file_func() : ioapi.cpp
- FFL_NOSPAWN : g_spawn.cpp
- FFL_SPAWNTEMP : g_spawn.cpp
- field : r_gl.h
- FILE : test_webapi.cpp
- FILE_APPEND : filesys.h
- FILE_READ : filesys.h
- FILE_WRITE : filesys.h
- filemode_t : filesys.h
- FILENAME : test_webapi.cpp
- filename : ioapi.h
- FILEPATH : test_webapi.cpp
- fill_fopen_filefunc() : ioapi.cpp
- FILTER_AIRCRAFT : cl_inventory.h
- FILTER_CRAFTITEM : cl_inventory.h
- FILTER_DISASSEMBLY : cl_inventory.h
- FILTER_DUMMY : cl_inventory.h
- FILTER_ENSURE_32BIT : cl_inventory.h
- FILTER_S_ARMOUR : cl_inventory.h
- FILTER_S_HEAVY : cl_inventory.h
- FILTER_S_IMPLANT : cl_inventory.h
- FILTER_S_MISC : cl_inventory.h
- FILTER_S_PRIMARY : cl_inventory.h
- FILTER_S_SECONDARY : cl_inventory.h
- FILTER_SIZE : r_program.cpp
- FILTER_UGVITEM : cl_inventory.h
- filterTypeNames : cl_inventory.cpp
- FINAL_OVERALL_INTEREST : cp_campaign.h
- FinalLightFace() : lighting.h, lightmap.cpp
- find_address_in_section() : addr2line.cpp
- find_offset_in_section() : addr2line.cpp
- findbase : unix_files.cpp, win_shared.cpp
- FindEdgeVerts() : faces.cpp
- findhandle : win_shared.cpp
- FindMiptex() : textures.cpp, textures.h
- findname : win_shared.cpp
- FindOrCreateFloatPlane() : bsp.h, map.cpp
- findpath : unix_files.cpp, win_shared.cpp
- findpattern : unix_files.cpp
- FindPortalSide() : portals.cpp
- FindTargetEntity() : bspfile.h, map.cpp
- FinishSubdividePatch() : patches.cpp
- FIRE_LEFT : cl_hud.cpp
- FIRE_RIGHT : cl_hud.cpp
- fireDefIndex_t : inv_shared.h
- fireModeIndex : cl_inventory_callbacks.cpp
- FIRESH_GetFiredef() : inv_shared.cpp, inv_shared.h
- FIRESH_IsMedikit : inv_shared.h
- firstmodeledge : faces.cpp, writebsp.cpp
- FixEdges_r() : faces.cpp
- FixErrors() : check.h
- FixFaceEdges() : faces.cpp
- FixTjuncs() : bsp.h, faces.cpp
- FixWinding() : polylib.cpp, polylib.h
- FixWorkingDirectory() : win_main.cpp
- FL_CLIENTACTION : g_local.h
- FL_DESTROYABLE : g_local.h
- FL_GROUPSLAVE : g_local.h
- FL_TRIGGERED : g_local.h
- flare_surfaces : r_model_brush.h
- float32_t : byte.h
- FloatForKey() : bspfile.cpp, bspfile.h
- FloatSwap() : byte.h
- flood_msgs : g_local.h, g_main.cpp
- flood_persecond : g_local.h, g_main.cpp
- flood_waitdelay : g_local.h, g_main.cpp
- FLYING_DIRECTIONS : mathlib.h
- focusNode : ui_input.cpp
- FOG_END : r_state.cpp
- FOG_START : r_state.cpp
- fogRange : r_program.cpp, r_state.cpp
- font_texcoords : r_font.cpp
- fonts : r_font.cpp, ui_font.cpp
- fontStyle : r_font.cpp
- fontValues : ui_font.cpp
- footBox() : routing.cpp
- FOOTSTEPS_FULL : test_footsteps.cpp
- footstepsCnt : map.cpp
- fopen_file_func() : ioapi.cpp
- FOR_EACH_IMAGE : r_image.cpp
- forbiddenList : cl_actor.cpp, g_move.cpp
- FOREACH_XMLNODE : cp_save.h
- foreachhand : inv_shared.h
- format() : q_shared.h, system.h, shared.h
- FORWARD : cgame.h
- FOV : cl_camera.h
- FpCurve1D_s_out() : mathlib_extra.cpp, mathlib_extra.h
- FpCurve1D_u_in() : mathlib_extra.cpp, mathlib_extra.h
- FpCurve1D_u_out() : mathlib_extra.cpp, mathlib_extra.h
- FpCurveDn() : mathlib_extra.cpp, mathlib_extra.h
- FpCurveDnRs() : mathlib_extra.cpp, mathlib_extra.h
- FpCurveUp() : mathlib_extra.cpp, mathlib_extra.h
- FpCurveUpRs() : mathlib_extra.cpp, mathlib_extra.h
- FpUcurve_d() : mathlib_extra.cpp, mathlib_extra.h
- FpUcurve_f() : mathlib_extra.cpp, mathlib_extra.h
- FpUcurveSc_d() : mathlib_extra.cpp, mathlib_extra.h
- FpUcurveSc_f() : mathlib_extra.cpp, mathlib_extra.h
- frameBufferObjectCount : r_framebuffer.cpp
- frameBufferObjects : r_framebuffer.cpp
- FramebufferRenderbufferEXT_t : r_gl.h
- FramebufferTexture1DEXT_t : r_gl.h
- FramebufferTexture2DEXT_t : r_gl.h
- FramebufferTexture3DEXT_t : r_gl.h
- frameBufferTextures : r_framebuffer.cpp
- frand() : mathlib.cpp, mathlib.h
- fread_file_func() : ioapi.cpp
- FreeAllInventory() : test_campaign.cpp, test_inventory.cpp
- FreeBrush() : bspbrush.cpp, bspbrush.h
- FreeBrushList() : bspbrush.cpp, bspbrush.h
- FreeFace() : bsp.h, faces.cpp
- FreeInventory() : test_campaign.cpp, test_inventory.cpp
- FreePatches() : lighting.h, patches.cpp
- FreePortal() : bsp.h, portals.cpp
- FreeTree() : bsp.h, tree.cpp
- FreeTree_r() : tree.cpp
- FreeTreePortals_r() : tree.cpp
- FreeWinding() : polylib.cpp, polylib.h
- FrustumVis() : mathlib.cpp, mathlib.h
- FS_AddGameDirectory() : files.cpp, filesys.h
- FS_AddHomeAsGameDirectory() : files.cpp, filesys.h
- FS_APPEND : filesys.h
- FS_APPEND_SYNC : filesys.h
- fs_blocklist : files.cpp
- FS_BuildFileList() : files.cpp, filesys.h
- FS_CheckFile() : files.cpp, filesys.h
- FS_CloseFile() : cl_game_campaign.cpp, files.cpp, filesys.h
- FS_CopyFile() : files.cpp, filesys.h
- FS_CreateOpenPipeFile() : files.cpp, filesys.h
- FS_CreatePath() : files.cpp, filesys.h
- FS_ExecAutoexec() : filesys.h
- FS_FileExists() : files.cpp, filesys.h
- FS_FileLength() : files.cpp, filesys.h
- FS_FreeFile() : files.cpp, filesys.h
- FS_Gamedir() : files.cpp, filesys.h
- FS_GetCwd() : files.cpp, filesys.h
- FS_GetFileData() : files.cpp, filesys.h
- FS_GetHomeDirectory() : files.cpp
- FS_GetMaps() : files.cpp, filesys.h
- FS_GetModList() : files.cpp, filesys.h
- fs_i18ndir : cl_language.cpp
- FS_InitFilesystem() : files.cpp, filesys.h
- fs_links : files.cpp
- FS_ListFiles() : files.cpp, filesys.h
- FS_LoadFile() : files.cpp, filesys.h
- FS_LoadPackFile() : files.cpp
- FS_MapDefSort() : files.cpp
- fs_maps : files.cpp, filesys.h
- fs_mapsInstalledInit : files.cpp
- FS_NextFileFromFileList() : files.cpp, filesys.h
- FS_NextPath() : files.cpp, filesys.h
- FS_NextScriptHeader() : files.cpp, filesys.h
- FS_NormPath() : files.cpp, filesys.h
- fs_numInstalledMaps : files.cpp, filesys.h
- fs_openedFiles : files.cpp
- FS_OpenFile() : files.cpp, filesys.h
- FS_Printf() : files.cpp, filesys.h
- FS_READ : filesys.h
- FS_Read() : files.cpp, filesys.h
- FS_Read2() : files.cpp, filesys.h
- FS_RemoveFile() : files.cpp, filesys.h
- FS_RenameFile() : files.cpp, filesys.h
- FS_RestartFilesystem() : files.cpp, filesys.h
- fs_searchpaths : files.cpp
- FS_Seek() : files.cpp, filesys.h
- FS_SEEK_CUR : filesys.h
- FS_SEEK_END : filesys.h
- FS_SEEK_SET : filesys.h
- FS_Shutdown() : files.cpp, filesys.h
- FS_WRITE : filesys.h
- FS_Write() : files.cpp, filesys.h
- FS_WriteFile() : files.cpp, filesys.h
- fseek_file_func() : ioapi.cpp
- fsMode_t : filesys.h
- fsOrigin_t : filesys.h
- ftell_file_func() : ioapi.cpp
- fwrite_file_func() : ioapi.cpp