Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- e -
- E : e_main.cpp
- E_ChangeName_f() : cp_employee_callbacks.cpp
- E_CountAllHired() : cp_employee.cpp, cp_employee.h
- E_CountByType() : cp_employee.cpp, cp_employee.h
- E_CountHired() : cp_employee.cpp, cp_employee.h
- E_CountHiredRobotByType() : cp_employee.cpp, cp_employee.h
- E_CountUnassigned() : cp_employee.cpp, cp_employee.h
- E_CountUnhired() : cp_employee.cpp, cp_employee.h
- E_CountUnhiredRobotsByType() : cp_employee.cpp, cp_employee.h
- E_CreateEmployee() : cp_employee.cpp, cp_employee.h
- E_DeleteAllEmployees() : cp_employee.cpp, cp_employee.h
- E_DeleteEmployee() : cp_employee.cpp, cp_employee.h
- E_EmployeeDelete_f() : cp_employee_callbacks.cpp
- E_EmployeeHire_f() : cp_employee_callbacks.cpp
- E_EmployeeList_f() : cp_employee_callbacks.cpp
- E_EmployeeSelect() : cp_employee_callbacks.cpp
- E_EmployeeSelect_f() : cp_employee_callbacks.cpp
- E_Foreach : cp_employee.h
- E_GetAssignedEmployee() : cp_employee.cpp, cp_employee.h
- E_GetCounts_f() : cp_employee_callbacks.cpp
- E_GetEmployeeByMenuIndex() : cp_employee_callbacks.cpp
- E_GetEmployeeByTypeFromChrUCN() : cp_employee.cpp, cp_employee.h
- E_GetEmployeeFromChrUCN() : cp_employee.cpp, cp_employee.h
- E_GetEmployeeString() : cp_employee.cpp, cp_employee.h
- E_GetEmployeeType() : cp_employee.cpp, cp_employee.h
- E_GetEmployeeTypeString() : cp_employee_callbacks.cpp
- E_GetHiredEmployees() : cp_employee.cpp, cp_employee.h
- E_GetHiredRobot() : cp_employee.cpp, cp_employee.h
- E_GetUnassignedEmployee() : cp_employee.cpp, cp_employee.h
- E_GetUnhired() : cp_employee.cpp, cp_employee.h
- E_GetUnhiredRobot() : cp_employee.cpp, cp_employee.h
- E_HireAllowed() : cp_base.h, cp_employee.cpp
- E_HireEmployee() : cp_employee.cpp, cp_employee.h
- E_HireEmployeeByType() : cp_employee.cpp, cp_employee.h
- E_HireForBuilding() : cp_employee.cpp, cp_employee.h
- E_HireRobot() : cp_employee.cpp, cp_employee.h
- E_InitCallbacks() : cp_employee_callbacks.cpp, cp_employee_callbacks.h
- E_InitialEmployees() : cp_employee.cpp, cp_employee.h
- E_InitStartup() : cp_employee.cpp, cp_employee.h
- E_LoadXML() : cp_employee.cpp, cp_save.h
- E_MoveIntoNewBase() : cp_employee.cpp, cp_employee.h
- E_RemoveInventoryFromStorage() : cp_employee.cpp, cp_employee.h
- E_SaveXML() : cp_employee.cpp, cp_save.h
- E_Shutdown() : cp_employee.cpp, cp_employee.h
- E_ShutdownCallbacks() : cp_employee_callbacks.cpp, cp_employee_callbacks.h
- E_UnhireAllEmployees() : cp_employee.cpp, cp_employee.h
- E_UnhireEmployee() : cp_employee.h
- E_UpdateGUICount_f() : cp_employee_callbacks.cpp
- EA_ACTION : ui_actions.h
- EA_ASSIGN : ui_actions.h
- EA_BINARYOPERATOR : ui_actions.h
- EA_BREAK : ui_actions.h
- EA_CALL : ui_actions.h
- EA_CMD : ui_actions.h
- EA_DELETE : ui_actions.h
- EA_ELIF : ui_actions.h
- EA_ELSE : ui_actions.h
- EA_FORCHILDIN : ui_actions.h
- EA_HIGHT_MASK : ui_actions.h
- EA_IF : ui_actions.h
- EA_LISTENER : ui_actions.h
- EA_NULL : ui_actions.h
- EA_OPERATOR_ADD : ui_actions.h
- EA_OPERATOR_AND : ui_actions.h
- EA_OPERATOR_BOOLEAN2BOOLEAN : ui_actions.h
- EA_OPERATOR_DIV : ui_actions.h
- EA_OPERATOR_EQ : ui_actions.h
- EA_OPERATOR_EXISTS : ui_actions.h
- EA_OPERATOR_FLOAT2BOOLEAN : ui_actions.h
- EA_OPERATOR_FLOAT2FLOAT : ui_actions.h
- EA_OPERATOR_GE : ui_actions.h
- EA_OPERATOR_GT : ui_actions.h
- EA_OPERATOR_LE : ui_actions.h
- EA_OPERATOR_LT : ui_actions.h
- EA_OPERATOR_MOD : ui_actions.h
- EA_OPERATOR_MUL : ui_actions.h
- EA_OPERATOR_NE : ui_actions.h
- EA_OPERATOR_NOT : ui_actions.h
- EA_OPERATOR_OR : ui_actions.h
- EA_OPERATOR_PATHFROM : ui_actions.h
- EA_OPERATOR_PATHPROPERTYFROM : ui_actions.h
- EA_OPERATOR_STR_EQ : ui_actions.h
- EA_OPERATOR_STR_NE : ui_actions.h
- EA_OPERATOR_STRING2BOOLEAN : ui_actions.h
- EA_OPERATOR_SUB : ui_actions.h
- EA_OPERATOR_UNARY : ui_actions.h
- EA_OPERATOR_XOR : ui_actions.h
- EA_POPVARS : ui_actions.h
- EA_PUSHVARS : ui_actions.h
- EA_UNARYOPERATOR : ui_actions.h
- EA_VALUE : ui_actions.h
- EA_VALUE_CHILD : ui_actions.h
- EA_VALUE_CVAR : ui_actions.h
- EA_VALUE_CVARNAME : ui_actions.h
- EA_VALUE_CVARNAME_WITHINJECTION : ui_actions.h
- EA_VALUE_FLOAT : ui_actions.h
- EA_VALUE_NODE : ui_actions.h
- EA_VALUE_NODEPROPERTY : ui_actions.h
- EA_VALUE_PARAM : ui_actions.h
- EA_VALUE_PARAMCOUNT : ui_actions.h
- EA_VALUE_PARENT : ui_actions.h
- EA_VALUE_PATHNODE : ui_actions.h
- EA_VALUE_PATHNODE_WITHINJECTION : ui_actions.h
- EA_VALUE_PATHPROPERTY : ui_actions.h
- EA_VALUE_PATHPROPERTY_WITHINJECTION : ui_actions.h
- EA_VALUE_RAW : ui_actions.h
- EA_VALUE_STRING : ui_actions.h
- EA_VALUE_STRING_WITHINJECTION : ui_actions.h
- EA_VALUE_THIS : ui_actions.h
- EA_VALUE_VAR : ui_actions.h
- EA_VALUE_WINDOW : ui_actions.h
- EA_WHILE : ui_actions.h
- EARLY_UFO_RUSH_INTEREST : cp_campaign.h
- EARTH_RADIUS : r_geoscape.h, ui_node_geoscape.h
- ED_ABSTRACT : entitiesdef.h
- ED_AllocEntityDef() : entitiesdef.cpp
- ED_AllocRange() : entitiesdef.cpp
- ED_Block2Constant() : entitiesdef.cpp
- ED_CallSpawn() : g_spawn.cpp
- ED_Check() : entitiesdef.cpp, entitiesdef.h
- ED_CheckDefaultTypes() : entitiesdef.cpp
- ED_CheckKey() : entitiesdef.cpp, entitiesdef.h
- ED_CheckNumber() : entitiesdef.cpp
- ED_CheckNumericType() : entitiesdef.cpp
- ED_CheckRange() : entitiesdef.cpp
- ED_CONCRETE : entitiesdef.h
- ED_Constant2Block() : entitiesdef.cpp
- ED_Constant2Type() : entitiesdef.cpp
- ED_DEFAULT : entitiesdef.h
- ED_ERROR : entitiesdef.h
- ED_FindKeyDefInArray() : entitiesdef.cpp
- ED_Free() : entitiesdef.cpp, entitiesdef.h
- ED_GetEntityDef() : entitiesdef.cpp, entitiesdef.h
- ED_GetIntVector() : entitiesdef.cpp, entitiesdef.h
- ED_GetIntVectorFromString() : entitiesdef.cpp
- ED_GetKeyDef() : entitiesdef.cpp, entitiesdef.h
- ED_GetKeyDefEntity() : entitiesdef.cpp, entitiesdef.h
- ED_GetLastError() : entitiesdef.cpp, entitiesdef.h
- ED_INSIST_POSITIVE : entitiesdef.h
- ED_KEY_TYPE : entitiesdef.h
- ED_MANDATORY : entitiesdef.h
- ED_MAX_DEFS : entitiesdef.h
- ED_MAX_ERR_LEN : entitiesdef.cpp
- ED_MAX_KEYS_PER_ENT : entitiesdef.cpp
- ED_MAX_TOKEN_LEN : entitiesdef.cpp
- ED_MODE_TYPE : entitiesdef.h
- ED_NewString() : g_spawn.cpp
- ED_OK : entitiesdef.h
- ED_OPTIONAL : entitiesdef.h
- ED_PairParsed() : entitiesdef.cpp
- ED_Parse() : entitiesdef.cpp, entitiesdef.h
- ED_ParseEdict() : g_spawn.cpp
- ED_ParseEntities() : entitiesdef.cpp
- ED_ParseField() : g_spawn.cpp
- ED_ParseType() : entitiesdef.cpp
- ED_PASS_ERROR : entitiesdef.cpp
- ED_PASS_ERROR_EXTRAMSG : entitiesdef.cpp
- ED_ProcessRanges() : entitiesdef.cpp
- ED_RANGE : entitiesdef.h
- ED_RETURN_ERROR : entitiesdef.cpp
- ED_TEST_RETURN_ERROR : entitiesdef.cpp
- ED_Type2Constant() : entitiesdef.cpp
- ED_TYPE_BOOL : entitiesdef.h
- ED_TYPE_FLOAT : entitiesdef.h
- ED_TYPE_INT : entitiesdef.h
- ED_TYPE_STRING : entitiesdef.h
- edge_dir : faces.cpp
- EDGE_LENGTH : polylib.cpp
- edge_start : faces.cpp
- edge_verts : faces.cpp
- edgefaces : faces.cpp
- edict_t : game.h
- edictMaterial_t : g_local.h
- editedCvar : ui_node_textentry.cpp
- editLine : cl_keys.cpp, cl_keys.h
- EFFECT_ACTIVE : inv_shared.h
- EFFECT_INACTIVE : inv_shared.h
- EFFECT_MAX : inv_shared.h
- EFFECT_OVERDOSE : inv_shared.h
- EFFECT_STRENGTHEN : inv_shared.h
- effect_vals : scripts.cpp
- effectStages_t : inv_shared.h
- ELEMENT_HEIGHT : ui_node_vscrollbar.cpp
- ELEMENT_WIDTH : ui_node_vscrollbar.cpp
- EmissiveLight() : patches.cpp
- emit_point : lightmap.cpp
- emit_spotlight : lightmap.cpp
- emit_surface : lightmap.cpp
- EmitBrushes() : bsp.h, writebsp.cpp
- EmitDrawNode_r() : writebsp.cpp
- EmitFace() : writebsp.cpp
- EmitFaceVertexes() : faces.cpp
- EmitLeaf() : writebsp.cpp
- EmitPlanes() : bsp.h, writebsp.cpp
- emittype_t : lightmap.cpp
- EmitVertexes_r() : faces.cpp
- EMPL_PILOT : cp_employee.h
- EMPL_ROBOT : cp_employee.h
- EMPL_SCIENTIST : cp_employee.h
- EMPL_SOLDIER : cp_employee.h
- EMPL_WORKER : cp_employee.h
- employeeCategory : cp_employee_callbacks.cpp
- employeeCmds : cp_employee_callbacks.cpp
- employeeList : cp_employee_callbacks.cpp
- employeesInCurrentList : cp_employee_callbacks.cpp
- employeeType_t : cp_employee.h
- EnableVertexAttribArray_t : r_gl.h
- EndBSPFile() : bsp.h, writebsp.cpp
- EndModel() : bsp.h, writebsp.cpp
- endof : shared.h
- entities : bspfile.cpp, bspfile.h
- ENTITY_TYPE_ENSURE_32BIT : q_shared.h
- entity_type_t : q_shared.h
- entityDefs : entitiesdef.cpp, entitiesdef.h
- EntityForModel() : patches.cpp
- entityNum : levels.cpp
- EpairCheckForDuplicate() : bspfile.cpp, bspfile.h
- EPSILON : ui_node_radiobutton.cpp
- EQUAL : vector.h
- EQUAL2 : mathlib.h
- EQUAL_EPSILON : mathlib.h
- equipDefStandard : cl_game.cpp
- equipment_definition_vals : scripts.cpp
- equipPrimaryWeaponType_t : inventory.cpp
- ERR_ALREADYREGISTRED : cl_irc.cpp
- ERR_BADCHANNELKEY : cl_irc.cpp
- ERR_BADNAME : cl_irc.cpp
- ERR_BADPING : cl_irc.cpp
- ERR_BANNEDFROMCHAN : cl_irc.cpp
- ERR_BANNICKCHANGE : cl_irc.cpp
- ERR_CANNOTSENDTOCHAN : cl_irc.cpp
- ERR_CANTKILLSERVER : cl_irc.cpp
- ERR_CHANNELISFULL : cl_irc.cpp
- ERR_CHANOPRIVSNEEDED : cl_irc.cpp
- ERR_DISCONNECT : defines.h
- ERR_DROP : common.h, defines.h
- ERR_ERRONEUSNICKNAME : cl_irc.cpp
- ERR_FATAL : common.h, defines.h
- ERR_FILEERROR : cl_irc.cpp
- ERR_GHOSTEDCLIENT : cl_irc.cpp
- ERR_INVITEONLYCHAN : cl_irc.cpp
- ERR_KEYSET : cl_irc.cpp
- ERR_LAST_ERR_MSG : cl_irc.cpp
- ERR_LISTSYNTAX : cl_irc.cpp
- ERR_NCHANGETOOFAST : cl_irc.cpp
- ERR_NEEDMOREPARAMS : cl_irc.cpp
- ERR_NICKCOLLISION : cl_irc.cpp
- ERR_NICKNAMEINUSE : cl_irc.cpp
- ERR_NOADMININFO : cl_irc.cpp
- ERR_NOLOGIN : cl_irc.cpp
- ERR_NOMOTD : cl_irc.cpp
- ERR_NONICKNAMEGIVEN : cl_irc.cpp
- ERR_NOOPERHOST : cl_irc.cpp
- ERR_NOORIGIN : cl_irc.cpp
- ERR_NOPERMFORHOST : cl_irc.cpp
- ERR_NOPRIVILEGES : cl_irc.cpp
- ERR_NORECIPIENT : cl_irc.cpp
- ERR_NOSUCHCHANNEL : cl_irc.cpp
- ERR_NOSUCHGLINE : cl_irc.cpp
- ERR_NOSUCHNICK : cl_irc.cpp
- ERR_NOSUCHSERVER : cl_irc.cpp
- ERR_NOTEXTTOSEND : cl_irc.cpp
- ERR_NOTONCHANNEL : cl_irc.cpp
- ERR_NOTOPLEVEL : cl_irc.cpp
- ERR_NOTREGISTERED : cl_irc.cpp
- ERR_PASSWDMISMATCH : cl_irc.cpp
- ERR_QUIT : common.h
- ERR_SILELISTFULL : cl_irc.cpp
- ERR_SUMMONDISABLED : cl_irc.cpp
- ERR_TOOMANYCHANNELS : cl_irc.cpp
- ERR_TOOMANYDCC : cl_irc.cpp
- ERR_TOOMANYTARGETS : cl_irc.cpp
- ERR_UMODEUNKNOWNFLAG : cl_irc.cpp
- ERR_UNKNOWNCOMMAND : cl_irc.cpp
- ERR_UNKNOWNMODE : cl_irc.cpp
- ERR_USERNOTINCHANNEL : cl_irc.cpp
- ERR_USERONCHANNEL : cl_irc.cpp
- ERR_USERSDISABLED : cl_irc.cpp
- ERR_USERSDONTMATCH : cl_irc.cpp
- ERR_WASNOSUCHNICK : cl_irc.cpp
- ERR_WHOLIMEXCEED : cl_irc.cpp
- ERR_WHOSYNTAX : cl_irc.cpp
- ERR_WILDTOPLEVEL : cl_irc.cpp
- ERR_YOUREBANNEDCREEP : cl_irc.cpp
- ET_ACTOR : q_shared.h
- ET_ACTOR2x2 : q_shared.h
- ET_ACTOR2x2SPAWN : q_shared.h
- ET_ACTORHIDDEN : q_shared.h
- ET_ACTORSPAWN : q_shared.h
- ET_BREAKABLE : q_shared.h
- ET_CAMERA : q_shared.h
- ET_CIVILIANTARGET : q_shared.h
- ET_DOOR : q_shared.h
- ET_DOOR_SLIDING : q_shared.h
- ET_FIRE : q_shared.h
- ET_ITEM : q_shared.h
- ET_MAX : q_shared.h
- ET_MESSAGE : q_shared.h
- ET_MISSION : q_shared.h
- ET_NULL : q_shared.h
- ET_PARTICLE : q_shared.h
- ET_ROTATING : q_shared.h
- ET_SMOKE : q_shared.h
- ET_SMOKESTUN : q_shared.h
- ET_SOLID : q_shared.h
- ET_SOUND : q_shared.h
- ET_TRIGGER : q_shared.h
- ET_TRIGGER_HURT : q_shared.h
- ET_TRIGGER_NEXTMAP : q_shared.h
- ET_TRIGGER_RESCUE : q_shared.h
- ET_TRIGGER_TOUCH : q_shared.h
- EV_ACTOR_ADD : q_shared.h
- EV_ACTOR_APPEAR : q_shared.h
- EV_ACTOR_DIE : q_shared.h
- EV_ACTOR_END_SHOOT : q_shared.h
- EV_ACTOR_MOVE : q_shared.h
- EV_ACTOR_REACTIONFIREABORTSHOT : q_shared.h
- EV_ACTOR_REACTIONFIREADDTARGET : q_shared.h
- EV_ACTOR_REACTIONFIRECHANGE : q_shared.h
- EV_ACTOR_REACTIONFIREREMOVETARGET : q_shared.h
- EV_ACTOR_REACTIONFIRETARGETUPDATE : q_shared.h
- EV_ACTOR_RESERVATIONCHANGE : q_shared.h
- EV_ACTOR_REVITALISED : q_shared.h
- EV_ACTOR_SHOOT : q_shared.h
- EV_ACTOR_SHOOT_HIDDEN : q_shared.h
- EV_ACTOR_START_SHOOT : q_shared.h
- EV_ACTOR_STATECHANGE : q_shared.h
- EV_ACTOR_STATS : q_shared.h
- EV_ACTOR_THROW : q_shared.h
- EV_ACTOR_TURN : q_shared.h
- EV_ACTOR_WOUND : q_shared.h
- EV_ADD_BRUSH_MODEL : q_shared.h
- EV_ADD_EDICT : q_shared.h
- EV_CAMERA_APPEAR : q_shared.h
- EV_CENTERVIEW : q_shared.h
- EV_CLIENT_ACTION : q_shared.h
- EV_DOOR_CLOSE : q_shared.h
- EV_DOOR_OPEN : q_shared.h
- EV_ENDROUND : q_shared.h
- EV_ENDROUNDANNOUNCE : q_shared.h
- EV_ENT_APPEAR : q_shared.h
- EV_ENT_DESTROY : q_shared.h
- EV_ENT_PERISH : q_shared.h
- EV_INV_ADD : q_shared.h
- EV_INV_AMMO : q_shared.h
- EV_INV_DEL : q_shared.h
- EV_INV_RELOAD : q_shared.h
- EV_INV_TRANSFER : q_shared.h
- EV_MODEL_EXPLODE : q_shared.h
- EV_MODEL_EXPLODE_TRIGGERED : q_shared.h
- EV_MOVECAMERA : q_shared.h
- EV_NULL : q_shared.h
- EV_NUM_EVENTS : q_shared.h
- EV_PARTICLE_APPEAR : q_shared.h
- EV_PARTICLE_SPAWN : q_shared.h
- EV_RESET : q_shared.h
- EV_RESET_CLIENT_ACTION : q_shared.h
- EV_RESULTS : q_shared.h
- EV_SOUND : q_shared.h
- EV_START : q_shared.h
- event_check_func : common.h
- event_clean_func : common.h
- event_delay_func : common.h
- event_filter : common.h
- Event_FilterAll() : common.cpp
- event_func : common.h
- EVENT_INSTANTLY : q_shared.h
- event_notify_delay_func : common.h
- event_t : q_shared.h
- event_vals : cp_event.cpp
- eventConstants : cp_event.cpp
- EVENTCONSTANTS_NAMESPACE : cp_event.cpp
- eventMail_vals : cp_event.cpp
- eventMails : cp_event.cpp
- eventNames : sv_game.cpp
- EventPriorityQueue : common.cpp
- eventQueue : common.cpp
- events : e_main.cpp
- exceptionCallback_t : common.h
- Exit() : ufomodel.cpp
- EXPORT : shared.h
- ExportLightmap() : lightmap.cpp
- ExportLightmaps() : lighting.h, lightmap.cpp
- EXTRADATA : ui_node_abstractoption.cpp, ui_node_abstractscrollable.cpp, ui_node_abstractscrollbar.cpp, ui_node_abstractvalue.cpp, ui_node_bar.cpp, ui_node_base.cpp, ui_node_baseinventory.cpp, ui_node_button.cpp, ui_node_checkbox.cpp, ui_node_container.cpp, ui_node_data.cpp, ui_node_geoscape.cpp, ui_node_image.cpp, ui_node_item.cpp, ui_node_linechart.cpp, ui_node_material_editor.cpp, ui_node_messagelist.cpp, ui_node_model.cpp, ui_node_option.cpp, ui_node_optionlist.cpp, ui_node_optiontree.cpp, ui_node_panel.cpp, ui_node_radiobutton.cpp, ui_node_rows.cpp, ui_node_selectbox.cpp, ui_node_sequence.cpp, ui_node_spinner.cpp, ui_node_string.cpp, ui_node_tab.cpp, ui_node_tbar.cpp, ui_node_text.cpp, ui_node_text2.cpp, ui_node_textentry.cpp, ui_node_textlist.cpp, ui_node_timer.cpp, ui_node_video.cpp, ui_node_vscrollbar.cpp, ui_node_window.cpp, ui_node_zone.cpp
- EXTRADATA_TYPE : ui_node_abstractoption.cpp, ui_node_abstractscrollable.cpp, ui_node_abstractscrollbar.cpp, ui_node_abstractvalue.cpp, ui_node_bar.cpp, ui_node_base.cpp, ui_node_baseinventory.cpp, ui_node_button.cpp, ui_node_checkbox.cpp, ui_node_container.cpp, ui_node_data.cpp, ui_node_geoscape.cpp, ui_node_image.cpp, ui_node_linechart.cpp, ui_node_model.cpp, ui_node_option.cpp, ui_node_optionlist.cpp, ui_node_optiontree.cpp, ui_node_panel.cpp, ui_node_radiobutton.cpp, ui_node_rows.cpp, ui_node_sequence.cpp, ui_node_spinner.cpp, ui_node_string.cpp, ui_node_tab.cpp, ui_node_tbar.cpp, ui_node_text.cpp, ui_node_text2.cpp, ui_node_textentry.cpp, ui_node_texture.cpp, ui_node_timer.cpp, ui_node_video.cpp, ui_node_window.cpp, ui_node_zone.cpp
- EXTRADATACONST : ui_node_abstractvalue.cpp, ui_node_base.cpp, ui_node_baseinventory.cpp, ui_node_button.cpp, ui_node_container.cpp, ui_node_data.cpp, ui_node_geoscape.cpp, ui_node_image.cpp, ui_node_messagelist.cpp, ui_node_option.cpp, ui_node_panel.cpp, ui_node_radiobutton.cpp, ui_node_rows.cpp, ui_node_sequence.cpp, ui_node_spinner.cpp, ui_node_string.cpp, ui_node_tab.cpp, ui_node_tbar.cpp, ui_node_text.cpp, ui_node_text2.cpp, ui_node_textlist.cpp, ui_node_timer.cpp, ui_node_video.cpp, ui_node_window.cpp
- EYE_CROUCH : q_sizes.h
- EYE_HT_CROUCH : cl_actor.h
- EYE_HT_STAND : cl_actor.h
- EYE_STAND : q_sizes.h