Here is a list of all variables with links to the structures/unions they belong to:
- e -
- earthRadius : cgame_import_t
- eBox : entity_t
- ed : cgame_import_t
- edges : dMapTile_t, mBspModel_t
- edict_size : game_export_t
- edicts : game_export_t, serverInstanceGame_t
- eds : csi_t
- electronics : aircraft_t
- elements : priorityQueue_t
- eMarket : ccs_t
- eMission : ccs_t
- employeeRate : campaign_t
- employees : ccs_t, transfer_t
- EMPTY : AABB, GridBox
- emptyleaf : dMapTile_t, MapTile
- enabled : gltexunit_t
- encrypted : unz_s
- end : boxtrace_t, bufState_t, ptlTraceCache_t
- end_p : script_t
- endClickLoop : sequenceContext_t
- endCmd : sequenceContext_t
- endFrame : ptl_t
- endgame : serverInstanceGame_t
- endpos : trace_t
- endTime : le_t
- enemyCount : shot_mock_t
- enlarge : seq2D_t
- ent : sv_edict_t
- entBox : Edict, SrvEdict
- entdata : dMapTile_t
- entdatasize : dMapTile_t
- entities : worldSector_t
- entity_scale : mapConfig_t
- entitynum : mapbrush_t
- entlist : game_import_t
- entNum : trace_t
- entnum : game_import_t, le_t, localEntityParse_t, localModel_t, pending_event_t, ReactionFireTargetList
- entries : stringHunk_t
- entry : cgame_import_t
- ents : sequenceContext_t
- entstring : game_export_t
- entStringPos : localEntityParse_t
- ep : seqEnt_t
- epairs : entity_t
- equipment : alienTeamCategory_t, campaign_t
- equipmentList : cgameType_t
- eType : evTimes_t, game_import_t
- event : transfer_t
- eventCallback : eventRegister_t
- eventCheck : eventRegister_t
- eventMail : uiMessageListNodeMessage_t
- eventMails : ccs_t
- eventQueue : serverInstanceGame_t
- eventQueuePos : serverInstanceGame_t
- events : campaign_t
- eventsBlocked : clientBattleScape_t
- exec : cvarChangeListener_t
- experience : chrScoreGlobal_t
- exportLightmaps : mapConfig_t
- extends : uiBehaviour_t
- extensionsString : rconfig_t
- extents : boxtrace_t
- external_fa : unz_file_info
- extraDataSize : uiBehaviour_t
- extrasamples : mapConfig_t