Here is a list of all variables with links to the structures/unions they belong to:
- c -
- C : mdfour
- c : cgame_import_t, hudRadar_t
- cachedLights : lighting_t
- cacheItem : InventoryInterface
- cacheSize : abstractScrollableExtraData_t
- callback : cgame_import_t, uiTimer_t
- calledTime : uiTimer_t
- cam : clientBattleScape_t
- camera : Edict, sequenceContext_t
- cameraType : camera_edict_data_t
- camorg : camera_t
- campaign : mapDef_t, markResearched_t
- campaignEvents : campaignEvents_t, ccs_t
- campaigns : ccs_t
- campaignStats : ccs_t
- campaignTriggerEvents : ccs_t
- capacities : base_t
- capacity : building_t
- capturedAliens : stats_t
- cargo : AlienCargo, ItemCargo
- carriedWeight : chrScoreMission_t
- cast : swig_dycast_func
- cast_initial : swig_module_info
- category : mission_t, msgCategoryEntry_t, music_t
- categoryIdx : alienTeamGroup_t
- cbmBox : cBspModel_t
- cc : eventMail_t
- ceil : tape_t, terrain_t
- ceiling : place_t
- cell : place_t
- center : extents_t, mapExtraData_t, mBspSurface_t, modelInfo_t, objDef_t, tape_t, uiModel_t
- central_pos : unz_s
- cgameLibrary : client_static_t
- cgameType : cgame_import_t
- change : animState_t
- changeListener : cvar_t
- channels : s_env_t
- character_size : irc_bucket_t
- character_token : irc_bucket_t
- characterTemplates : teamDef_t
- cheads : dMapTile_t, MapTile
- check : cvar_t, sanity_functions_t, scheduleEvent_t
- checkcount : cBspBrush_t
- checks_high : timer
- checks_low : timer
- childCount : optionExtraData_t
- children : cBspNode_t, dBspNode_t, mBspNode_t, node_t, ptl_t, timedParticle_t, tnode_t, worldSector_t
- chkAll : mapConfig_t
- chkBrushes : mapConfig_t
- chkContained : mapConfig_t
- chkEntities : mapConfig_t
- chkFillLevelFlags : mapConfig_t
- chkIntersection : mapConfig_t
- chkLevelFlags : mapConfig_t
- chkMixedFaceContents : mapConfig_t
- chkMMicro : mapConfig_t
- chkNodraws : mapConfig_t
- chkTextures : mapConfig_t
- chkZFight : mapConfig_t
- chr : autoUnit_t, cgame_import_t, Edict, Employee, game_import_t
- chrList : clientBattleScape_t
- chrscore : updateCharacter_t
- chrTemplates : csi_t
- chunk : roqCinematic_t, s_sample_t
- chunkIdx : wrapCache_t
- cin : videoExtraData_t
- cinematicType : cinematic_t
- cities : ccs_t
- city : mission_t::missionData_t
- civilian : shot_mock_t
- civilians : battleParam_t
- civiliansKilled : ccs_t, missionResults_t
- civiliansKilledFriendlyFire : missionResults_t
- civiliansSurvived : missionResults_t
- civTeam : battleParam_t, mapDef_t
- classname : Edict, entityDef_t, localEntityParse_t, SrvEdict
- clean : scheduleEvent_t
- clearColor : r_framebuffer_t
- clickAction1 : cgame_import_t
- clickAction2 : cgame_import_t
- clickAction3 : cgame_import_t
- clickDelay : zoneExtraData_t
- clickOutAbort : textEntryExtraData_t
- clickText1 : cgame_import_t
- clickText2 : cgame_import_t
- clickText3 : cgame_import_t
- clientAction : Edict, le_t
- clientdata : swig_module_info, swig_dycast_func
- clientinfo : clientBattleScape_t
- clients : serverInstanceStatic_t, serverList_t
- clipBox : MoveClip
- clipbox : model_t
- clipmaxs : model_t
- clipmins : model_t
- clipOverflow : modelExtraData_t
- closeButton : windowExtraData_t
- closed : net_stream
- cls_static : swig_lua_class
- cmd : ptlCmd_t
- cmdBuffer : sysConsole_t
- cnode : cBspHead_t
- cnt : mToPlace_t
- codecData : cinematic_t
- collapsed : optionExtraData_t
- collect : cgame_import_t
- collected : requirement_t
- color : cgame_export_t, cgame_import_t, corona_t, entity_t, light_t, localEntityParse_t, materialStage_t, mBspFlare_t, modelInfo_t, nation_t, ptl_t, seq2D_t, seqEnt_t, uiModel_t, uiNode_t, uiSprite_t, Weather
- color_array : rstate_t
- color_array_enabled : rstate_t
- color_index : batch_arrays_t, char_arrays_t
- colors : batch_arrays_t, char_arrays_t
- columns : baseInventoryExtraData_t
- combine2_program : rstate_t
- command : campaignTriggerEvent_t
- comp : storedUFO_t
- compare : hashTable_s, ipfilter_t
- compile_for_day : mapConfig_t
- completeParam : cmd_function_t
- componentRate : campaign_t
- components : ccs_t, uiGlobal_t
- compressed : saveFileHeader_t
- compressed_size : unz_file_info
- compression_method : file_in_zip_read_info_s, unz_file_info
- Computed : SHA1Context
- condition : storedUFO_t
- configstrings : clientBattleScape_t, serverInstanceGame_t
- connectTime : client_static_t
- constData : uiTerminalActionData_t
- constructor : swig_lua_class
- constString : uiTerminalActionData_t
- container : cgame_import_t, containerExtraData_t
- containerLike : modelExtraData_t
- contentAlign : uiNode_t
- contentFlags : cBspLeaf_t, dBspLeaf_t, Edict, face_t, mapbrush_t, node_t, side_t, trace_t
- contentmask : game_import_t, MoveClip
- contents : boxtrace_t, le_t, mBspLeaf_t, mBspNode_t
- context : client_static_t, sequenceExtraData_t, viddef_t
- continuous : entityKeyRange_t
- contrast : mapConfig_t
- converter : swig_cast_info
- convolve_program : rstate_t
- coronas : rendererData_t
- Corrupted : SHA1Context
- cost : installationTemplate_t
- count : abstractOptionExtraData_t, Edict, hashBucket_s, mBspSurfaces_t, ptlTraceCache_t, ReactionFireTargetList, s_channel_t
- craftitem : objDef_t
- crashed : mission_t
- crashsite : missionResults_t
- crc : unz_file_info
- crc32 : file_in_zip_read_info_s
- crc32_wait : file_in_zip_read_info_s
- createFile : memPool_t
- createLine : memPool_t
- creator : dmd3frame_t
- creditMessage : production_t
- credits : campaign_t, ccs_t
- crouch : chrReservations_t, fireDef_t
- crouched : game_import_t
- crouchingState : game_import_t, Step
- csi : cgame_import_t, game_import_t, InventoryInterface
- ctrl : ptl_t
- cultures : mapDef_t
- cur : capacities_t
- cur_file_info : unz_s
- cur_file_info_internal : unz_s
- curadata : uiGlobal_t
- curAnim : mAliasModel_t
- curCampaign : ccs_t
- curFrame : mAliasModel_t
- curl : client_static_t, dlhandle_t
- curMap : MapInfo
- curpos : ase_t
- current : rowsExtraData_t
- current_file_ok : unz_s
- currentCmd : sequenceContext_t
- currentEvolutionAircraft : market_t
- currentEvolutionItems : market_t
- currentFace : aseMesh_t
- currentFrame : aseMeshAnimation_t, roqCinematic_t
- currentLine : console_t
- currentObject : ase_t
- currentSelectedFiremode : le_t
- currentSelectedMap : client_static_t
- currentSize : priorityQueue_t
- currentTime : ogmCinematic_t
- currentTrack : music_t
- currentVertex : aseMesh_t
- curRotationSpeed : mapExtraData_t
- cursize : sizebuf_t
- cursor : consoleHistory_t, cursorChange_t
- cursorPosition : textEntryExtraData_t
- curZoomSpeed : mapExtraData_t
- cvar : abstractOptionExtraData_t, radioButtonExtraData_t, uiValue_t
- cvars : gametype_t