Here is a list of all struct and union fields with links to the structures/unions they belong to:
- t -
- t : aseTVertex_t, aseVertex_t, dMD2Coord_t, ptl_t, scale_t, scroll_t
- table : hashTable_s
- tabWidth : textExtraData_t
- tag : modelExtraData_t, seqEnt_t, uiModel_t
- tagent : entity_t
- TagMalloc() : game_import_t
- tagname : entity_t, localEntityParse_t, localModel_t
- tagNode : uiCallContext_t
- tagNum : memBlock_t
- tags : mAliasModel_t
- tangent : mAliasComplexVertex_t
- tangent_array : rstate_t
- tangent_buffer : mBspModel_t
- tangents : mAliasMesh_t, mBspModel_t
- tape : materialStage_t
- target : AiAction, baseWeapon_t, Edict, localEntityParse_t, localModel_t, ReactionFireTarget
- targetname : Edict, localEntityParse_t
- targetPos : game_import_t
- targets : ReactionFireTargetList
- td : requirement_t::typelink_t
- team : autoUnit_t, campaign_t, cgame_export_t, client_static_t, Edict, le_t, teamDef_t
- teamAccomplishment : autoMissionBattle_t
- teamCount : teamData_t
- teamDef : alienCargo_t, character_t, csi_t, le_t
- teamDefID : cgame_import_t
- teamDefName : cgame_import_t
- teamDefTechs : ccs_t
- teamList : clientBattleScape_t
- teamMembers : cgame_import_t
- teamOfs : level_locals_t
- teams : mapDef_t
- teamSaveSlotIndex : client_static_t
- TearDown() : GameTest, LocalEnv
- TearDownTestCase() : CampaignTest, CharacterTest, DBufferTest, EventsTest, FootStepTest, GameTest, GenericTest, InventoryTest, MapDefMassRMATest, MapDefStatsTest, MapDefTest, ParserTest, ParticleTest, RandomMapAssemblyTest, RendererTest, RoutingTest, ScriptTest, UILevel2Test, UITest, WebApiTest
- tech : aircraft_t, building_t, campaignEvent_t, installationTemplate_t, requirement_t::typelink_t, teamDef_t, technologyDescriptions_t
- technologies : ccs_t
- temp : invDef_t
- tempBuffer : dlhandle_t
- terminal : uiAction_t
- terrain : materialStage_t
- TerrainDef() : TerrainDef
- TerrainDefs() : TerrainDefs
- terrainDefs : csi_t
- terrainDefTable : TerrainDefs
- terrainName : TerrainDef
- terrains : mapDef_t
- testAssembly() : RandomMapAssemblyTest
- testCountSpawnpointsForMap() : GameTest
- testCountSpawnpointsForMapInMultiplayerMode() : GameTest
- testCountSpawnpointsForMapInSingleplayerMode() : GameTest
- testCountSpawnpointsForMapWithAssembly() : GameTest
- testCountSpawnpointsForMapWithAssemblyAndAircraft() : GameTest
- testCountSpawnpointsForMapWithAssemblyAndAircraftAndUfo() : GameTest
- testCountSpawnpointsGetNum2x2ValueForAircraft() : GameTest
- testCountSpawnpointsGetNumteamValueForAircraft() : GameTest
- testCountSpawnpointsGetNumteamValueForUFO() : GameTest
- tested : side_t
- testside : bspbrush_t
- texcoord : mobjvert_t
- texcoord_array : gltexunit_t
- texcoord_buffer : mBspModel_t
- texcoord_index : char_arrays_t
- texcoords : char_arrays_t, mAliasMesh_t, mBspModel_t, mobj_t, triangle_t
- texenv : gltexunit_t
- texes : sphere_t
- texh : imageExtraData_t, tbarExtraData_t
- texinfo : dBspBrushSide_t, dBspSurface_t, dMapTile_t, face_t, mBspModel_t, mBspSurface_t, side_t
- texl : imageExtraData_t, tbarExtraData_t
- texmins : lightinfo_t
- texnum : chunkCache_t, gltexunit_t, image_t
- texorg : lightinfo_t
- texsize : chunkCache_t, lightinfo_t
- text : campaign_t, cgame_import_t, console_t, msgid_t, seq2D_t, technologyDescriptions_t, uiMessageListNodeMessage_t, uiNode_t, uiSharedData_t, wrapCache_t
- textLineSelected : textExtraData_t
- textoworld : lightinfo_t
- textSelected : textExtraData_t
- texture : dBspTexinfo_t, entity_t, gltexunit_t, sphere_t, terrainType_t
- textures : r_framebuffer_t
- texunits : rstate_t
- tfaces : aseMesh_t
- th : cgame_import_t
- thead : dMapTile_t, MapTile
- theadlevel : dMapTile_t, MapTile
- thickness : cgame_import_t
- think : Edict, le_t, localModel_t, ptlDef_t
- thinkDelay : le_t
- thinkFade : ptl_t
- thread : renderer_threadstate_t
- throughWall : fireDef_t
- thrown : objDef_t
- tile : boxtrace_t, cBspModel_t, mBspSurface_t, mPlaced_t, mToPlace_t
- tiled_17_1_3 : uiSprite_t
- tiled_25_1_3 : uiSprite_t
- tiled_popup : uiSprite_t
- tiles : TileSet
- tileSets : MapInfo
- time : aircraft_t, aircraftProjectile_t, animState_t, cgame_import_t, clientBattleScape_t, components_t, Edict, fireDef_t, level_locals_t, mAliasAnim_t, material_t, mBspFlare_t, rendererData_t, sequenceContext_t, sustain_t, technology_t
- timeCallback : eventRegister_t
- timeOut : timerExtraData_t
- timeout : Weather::particle
- timer : ccs_t
- timerActive : sysConsole_t
- timesAlreadyUsed : mapDef_t
- timestamp : uiMessageListNodeMessage_t
- timeStart : building_t
- timeValue : aseMesh_t
- tipString : tipOfTheDay_t
- title : Assembly, uiMessageListNodeMessage_t
- tl : cgame_import_t
- tm_hour : tm_unz
- tm_mday : tm_unz
- tm_min : tm_unz
- tm_mon : tm_unz
- tm_sec : tm_unz
- tm_year : tm_unz
- tmu_date : unz_file_info
- tnodes : dMapTile_t, MapTile
- to : AiAction, eventMail_t, filelink_t, game_import_t, mAliasAnim_t, techMail_t
- toggle() : uiCheckBoxNode
- toggleActive() : Edict
- token : cgame_import_t, parseItemWeapon_t, ui_typedActionToken_t
- tooltip : uiNode_t
- tooltip1 : cgame_import_t
- tooltip2 : cgame_import_t
- tooltip3 : cgame_import_t
- top : viddefContext_t
- topic : irc_channel_t
- topIcon : spinnerExtraData_t
- toPos : Step
- topSentinel : memBlock_t
- total : sha2_context
- total_lateness : timer
- totalFrames : production_t
- totalLines : console_t
- totalMarge : cgame_export_t
- totalN : mdfour
- touchedList : Edict
- tpl : aircraft_t, building_t
- tps : ptl_t
- trace : boxtrace_t, MoveClipCL, MoveClipSV, ptlTraceCache_t, rendererData_t
- trace_s() : trace_t
- trace_t() : game_import_t
- traceEntity : rendererData_t
- tracenum : mBspSurface_t, rlocals_t
- trackingRange : installationTemplate_t, radar_t
- trailing : irc_server_msg_t
- transfer : Employee
- transfers : ccs_t
- transform : entity_t
- transform_s() : transform_t
- translate : dMD2Frame_t, dmd3frame_t, mAliasFrame_t
- treatmentLevel : woundInfo_t
- triangles : polyset_t
- trigger : implant_t
- triggerTUs : ReactionFireTarget
- tris : mobj_t
- truncated : chunkCache_t, optionExtraData_t
- tryAddToInventory() : InventoryInterface
- tryToShoot() : ReactionFire
- ttl : Weather::particle
- TU : Edict, le_t
- tu : ugv_t
- TUs : itemEffect_t, reserveShot_t
- TUsAfter : Step
- tvertexes : aseMesh_t
- type : AI_t, aircraftSlot_t, anim_t, buildingTypeMapping_s, campaignTriggerEvent_t, cBspPlane_t, cgame_import_t, craftItem, dBspPlane_t, Edict, eventRegister_t, image_t, installationTemplate_t, irc_command_t, irc_server_msg_t, le_t, light_t, mapcycle_t, model_t, objDef_t, pending_event_t, plane_t, productionData_t, ptlArt_t, ptlCmd_t, r_progvar_t, r_shader_t, rank_t, requirement_t, swig_cast_info, swig_lua_class, swig_lua_const_info, swig_lua_rawdata, swig_lua_userdata, technology_t, tnode_t, ui_typedActionToken_t, uiAction_t, uiMessageListNodeMessage_t, uiSharedData_t, uiValue_t, value_t
- type_initial : swig_module_info
- types : swig_module_info