UFO: Alien Invasion
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Here is a list of all struct and union fields with links to the structures/unions they belong to:
- _ -
__attribute__() :
cgame_import_t
,
game_import_t
_ammoDef :
Item
_ammoLeft :
Item
_amount :
Item
_area :
AiAreaSearch
_assigned :
Employee
_bodyParts :
BodyData
_ceil :
routing_t
_child :
Edict
,
SrvEdict
_cmds :
GAMECmdListener
_containers :
Inventory
_count :
AiAreaSearch::LQueue
_cvars :
GAMECvarListener
_data :
dbuffer
_def :
Container
_deleter :
SharedPtrDeletionDeleterImpl< T, D >
_deletion :
SharedPtr< T >
_file :
ScopedFile
_floor :
routing_t
_fmIdx :
FiremodeSettings
_getNextCont() :
Inventory
_hand :
FiremodeSettings
_head :
AiAreaSearch::LQueue
_id :
BodyData
_invList :
Container
,
InventoryInterface
_itemDef :
Item
_keyStr :
KeyValuePair
_length :
dbuffer
_mutex :
ScopedMutex
_nation :
Employee
_next :
Item
_numBodyParts :
BodyData
_owner :
Edict
,
SrvEdict
_pointer :
SharedPtr< T >
_ptr :
SharedPtrDeletionDeleterImpl< T, D >
,
SharedPtrDeletionImpl< T >
_refCount :
SharedPtr< T >
_reload :
objDef_t
_route :
routing_t
_scopeLeaveCommand :
ScopedCommand
_stepup :
routing_t
_STUN :
Edict
_tail :
AiAreaSearch::LQueue
_totalBodyArea :
BodyData
_touch :
Edict
_type :
Employee
_ugv :
Employee
_valStr :
KeyValuePair
_weapon :
FiremodeSettings
_x :
Item
_y :
Item
Generated on __DATE__ __TIME__ for UFO: Alien Invasion by
1.16.1