UFO: Alien Invasion
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e_event_actorreactionfiretargetupdate.h File Reference
#include "../../e_main.h"
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Functions

int CL_ActorReactionFireTargetUpdateTime (const eventRegister_t *self, dbuffer *msg, eventTiming_t *eventTiming)
void CL_ActorReactionFireTargetUpdate (const eventRegister_t *self, dbuffer *msg)
 Network event function for reaction fire target handling. Responsible for updating the HUD with the information that were received from the server.

Function Documentation

◆ CL_ActorReactionFireTargetUpdate()

void CL_ActorReactionFireTargetUpdate ( const eventRegister_t * self,
dbuffer * msg )

Network event function for reaction fire target handling. Responsible for updating the HUD with the information that were received from the server.

Parameters
selfThe event pointer
msgThe network message to parse the event data from

Definition at line 57 of file e_event_actorreactionfiretargetupdate.cpp.

References CL_ActorIsReactionFireOutOfRange(), le_t::entnum, eventRegister_t::formatString, LE_Get(), LE_NotFoundError, NET_ReadFormat(), and UI_ExecuteConfunc().

◆ CL_ActorReactionFireTargetUpdateTime()