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UFO: Alien Invasion
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#include "../../e_main.h"

Go to the source code of this file.
Functions | |
| int | CL_ActorReactionFireRemoveTargetTime (const eventRegister_t *self, dbuffer *msg, eventTiming_t *eventTiming) |
| void | CL_ActorReactionFireRemoveTarget (const eventRegister_t *self, dbuffer *msg) |
| Network event function for reaction fire target handling. Responsible for updating the HUD with the information that were received from the server. | |
| void CL_ActorReactionFireRemoveTarget | ( | const eventRegister_t * | self, |
| dbuffer * | msg ) |
Network event function for reaction fire target handling. Responsible for updating the HUD with the information that were received from the server.
| self | The event pointer |
| msg | The network message to parse the event data from |
Definition at line 57 of file e_event_actorreactionfireremovetarget.cpp.
References le_t::entnum, eventRegister_t::formatString, LE_Get(), LE_NotFoundError, NET_ReadFormat(), and UI_ExecuteConfunc().
| int CL_ActorReactionFireRemoveTargetTime | ( | const eventRegister_t * | self, |
| dbuffer * | msg, | ||
| eventTiming_t * | eventTiming ) |
Definition at line 32 of file e_event_actorreactionfireremovetarget.cpp.
References CL_GetStepTime(), eventRegister_t::formatString, eventTiming_t::impactTime, LE_Get(), LE_NotFoundError, MAX_ROUTE, NET_ReadFormat(), eventTiming_t::nextTime, and eventTiming_t::shootTime.