UFO: Alien Invasion
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e_event_actorreactionfirechange.h File Reference
#include "../../e_main.h"
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Functions

void CL_ActorReactionFireChange (const eventRegister_t *self, dbuffer *msg)
 Network event function for reaction fire mode changes. Responsible for updating the HUD with the information that were received from the server.

Function Documentation

◆ CL_ActorReactionFireChange()

void CL_ActorReactionFireChange ( const eventRegister_t * self,
dbuffer * msg )

Network event function for reaction fire mode changes. Responsible for updating the HUD with the information that were received from the server.

Parameters
selfThe event pointer
msgThe network message to parse the event data from
See also
HUD_UpdateReactionFiremodes

Definition at line 39 of file e_event_actorreactionfirechange.cpp.

References CL_ActorGetChr(), eventRegister_t::formatString, INVSH_GetItemByIDX(), LE_Get(), LE_NotFoundError, NET_ReadFormat(), character_t::RFmode, FiremodeSettings::set(), and UI_ExecuteConfunc().