UFO: Alien Invasion
Loading...
Searching...
No Matches
e_event_actorreactionfireabortshot.h File Reference
#include "../../e_main.h"
Include dependency graph for e_event_actorreactionfireabortshot.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Functions

int CL_ActorReactionFireAbortShotTime (const eventRegister_t *self, dbuffer *msg, eventTiming_t *eventTiming)
void CL_ActorReactionFireAbortShot (const eventRegister_t *self, dbuffer *msg)
 Network event function for reaction fire target handling. Responsible for updating the HUD with the information that were received from the server.

Function Documentation

◆ CL_ActorReactionFireAbortShot()

void CL_ActorReactionFireAbortShot ( const eventRegister_t * self,
dbuffer * msg )

Network event function for reaction fire target handling. Responsible for updating the HUD with the information that were received from the server.

Parameters
selfThe event pointer
msgThe network message to parse the event data from

Definition at line 55 of file e_event_actorreactionfireabortshot.cpp.

References le_t::entnum, eventRegister_t::formatString, LE_Get(), LE_NotFoundError, NET_ReadFormat(), and UI_ExecuteConfunc().

◆ CL_ActorReactionFireAbortShotTime()

int CL_ActorReactionFireAbortShotTime ( const eventRegister_t * self,
dbuffer * msg,
eventTiming_t * eventTiming )