UFO: Alien Invasion
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e_event_actormove.h
Go to the documentation of this file.
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/*
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Copyright (C) 2002-2025 UFO: Alien Invasion.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#pragma once
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#include "
../../e_main.h
"
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int
CL_ActorDoMoveTime
(
const
eventRegister_t
* self,
dbuffer
* msg,
eventTiming_t
* eventTiming);
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void
CL_ActorDoMove
(
const
eventRegister_t
* self,
dbuffer
* msg);
dbuffer
Definition
dbuffer.h:20
CL_ActorDoMove
void CL_ActorDoMove(const eventRegister_t *self, dbuffer *msg)
Moves actor.
Definition
e_event_actormove.cpp:104
CL_ActorDoMoveTime
int CL_ActorDoMoveTime(const eventRegister_t *self, dbuffer *msg, eventTiming_t *eventTiming)
Decides if following events should be delayed. The delay is the amount of time the actor needs to wal...
Definition
e_event_actormove.cpp:33
e_main.h
eventRegister_t
Struct that defines one particular event with all its callbacks and data.
Definition
e_main.h:42
eventTiming_t
CL_ParseEvent timers and vars.
Definition
e_main.h:30
src
client
battlescape
events
event
actor
e_event_actormove.h
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