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UFO: Alien Invasion
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#include "../../../../client.h"#include "../../../cl_localentity.h"#include "e_event_actorendshot.h"
Go to the source code of this file.
Functions | |
| int | CL_ActorEndShootTime (const eventRegister_t *self, dbuffer *msg, eventTiming_t *eventTiming) |
| Decides if following events should be delayed. | |
| void | CL_ActorEndShoot (const eventRegister_t *self, dbuffer *msg) |
| Ends shooting with actor. | |
| void CL_ActorEndShoot | ( | const eventRegister_t * | self, |
| dbuffer * | msg ) |
Ends shooting with actor.
| [in] | self | Pointer to the event structure that is currently executed |
| [in] | msg | The netchannel message |
Definition at line 52 of file e_event_actorendshot.cpp.
References eventRegister_t::formatString, LE_Get(), LE_SetThink(), LET_StartIdle(), and NET_ReadFormat().
| int CL_ActorEndShootTime | ( | const eventRegister_t * | self, |
| dbuffer * | msg, | ||
| eventTiming_t * | eventTiming ) |
Decides if following events should be delayed.
Definition at line 32 of file e_event_actorendshot.cpp.
References cl, eventTiming_t::impactTime, eventTiming_t::nextTime, eventTiming_t::parsedDeath, and eventTiming_t::parsedShot.