UFO: Alien Invasion
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renderer Directory Reference
Directory dependency graph for renderer:
src/client/renderer

Files

 
r_array.cpp
 Arrays are "lazily" managed to reduce glArrayPointer calls. Drawing routines should call R_SetArrayState or R_ResetArrayState somewhat early-on.
 
r_array.h
 
r_bsp.cpp
 BSP model code.
 
r_corona.cpp
 
r_corona.h
 
r_draw.cpp
 
r_draw.h
 
r_entity.cpp
 
r_entity.h
 
r_error.h
 Error checking function.
 
r_flare.cpp
 
r_flare.h
 
r_font.cpp
 font handling with SDL_ttf font engine
 
r_font.h
 
r_framebuffer.cpp
 Framebuffer Objects support.
 
r_framebuffer.h
 
r_geoscape.cpp
 
r_geoscape.h
 
r_gl.h
 OpenGL bindings.
 
r_grass.cpp
 Pseudoinstanced grass generation and rendering.
 
r_grass.h
 Pseudoinstanced grass generation and rendering.
 
r_image.cpp
 
r_image.h
 
r_light.cpp
 
r_light.h
 
r_lighting.h
 
r_lightmap.cpp
 
r_lightmap.h
 lightmap definitions
 
r_local.h
 local graphics definitions
 
r_main.cpp
 
r_main.h
 
r_material.cpp
 Material related code.
 
r_material.h
 Header file for the render material subsystem.
 
r_matrix.cpp
 
r_matrix.h
 
r_mesh.cpp
 Mesh Model drawing code.
 
r_mesh.h
 
r_mesh_anim.cpp
 animation parsing and playing
 
r_mesh_anim.h
 
r_misc.cpp
 
r_misc.h
 
r_model.cpp
 model loading and caching
 
r_model.h
 Brush model header file.
 
r_model_alias.cpp
 shared alias model loading code (md2, md3)
 
r_model_alias.h
 Shared alias model functions.
 
r_model_brush.cpp
 brush model loading
 
r_model_brush.h
 brush model loading
 
r_model_md2.cpp
 md2 alias model loading
 
r_model_md2.h
 md2 alias model loading
 
r_model_md3.cpp
 md3 alias model loading
 
r_model_md3.h
 md3 alias model loading
 
r_model_obj.cpp
 obj model loading
 
r_model_obj.h
 obj model loading
 
r_particle.cpp
 
r_particle.h
 Particle system header file.
 
r_program.cpp
 Shader (GLSL) backend functions.
 
r_program.h
 
r_sdl.cpp
 This file contains SDL specific stuff having to do with the OpenGL refresh.
 
r_sdl.h
 
r_sphere.cpp
 Functions to generate and render spheres.
 
r_sphere.h
 Functions to generate and render spheres.
 
r_state.cpp
 
r_state.h
 
r_surface.cpp
 surface-related refresh code
 
r_thread.cpp
 
r_thread.h
 
r_weather.cpp
 Weather effects rendering subsystem implementation.
 
r_weather.h
 Weather effects rendering subsystem header file.