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UFO: Alien Invasion
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Directories | |
| missions | |
| save | |
Files | |
| aliencargo.cpp | |
| Alien cargo class. | |
| aliencargo.h | |
| Alien cargo class header. | |
| aliencontainment.cpp | |
| Alien containment class. | |
| aliencontainment.h | |
| Alien containment class header. | |
| cl_game_campaign.cpp | |
| Singleplayer campaign game type code. | |
| cl_game_campaign.h | |
| Singleplayer campaign game type headers. | |
| cp_aircraft.cpp | |
| Most of the aircraft related stuff. | |
| cp_aircraft.h | |
| Header file for aircraft stuff. | |
| cp_aircraft_callbacks.cpp | |
| Menu related console command callbacks. | |
| cp_aircraft_callbacks.h | |
| Header file for menu related console command callbacks. | |
| cp_airfight.cpp | |
| Airfight related stuff. | |
| cp_airfight.h | |
| Header file for airfights. | |
| cp_alien_interest.cpp | |
| Alien interest values influence the campaign actions. | |
| cp_alien_interest.h | |
| Alien interest header. | |
| cp_alienbase.cpp | |
| Alien base related functions. | |
| cp_alienbase.h | |
| cp_aliencont.cpp | |
| Deals with the Alien Containment stuff. | |
| cp_aliencont.h | |
| Header file for Alien Containment stuff. | |
| cp_aliencont_callbacks.cpp | |
| Menu related callback functions used alien containment. | |
| cp_aliencont_callbacks.h | |
| Header file for menu callback functions used for alien containment menu. | |
| cp_auto_mission.cpp | |
| single player automatic (quick, simulated) missions, without going to the battlescape. | |
| cp_auto_mission.h | |
| Header file for single player automatic (quick, simulated) missions, without going to the battlescape. | |
| cp_base.cpp | |
| Handles everything that is located in or accessed trough a base. | |
| cp_base.h | |
| Header for base management related stuff. | |
| cp_base_callbacks.cpp | |
| Menu related console command callbacks. | |
| cp_base_callbacks.h | |
| Header file for menu related console command callbacks. | |
| cp_basedefence_callbacks.cpp | |
| Header file for menu callback functions used for basedefence menu. | |
| cp_basedefence_callbacks.h | |
| Header file for menu callback functions used for basedefence menu. | |
| cp_building.cpp | |
| Base building related stuff. | |
| cp_building.h | |
| Header for base building related stuff. | |
| cp_campaign.cpp | |
| Single player campaign control. | |
| cp_campaign.h | |
| Header file for single player campaign control. | |
| cp_capacity.cpp | |
| cp_capacity.h | |
| cp_cgame_callbacks.cpp | |
| cp_cgame_callbacks.h | |
| cp_character.cpp | |
| Character (soldier, alien) related campaign functions. | |
| cp_character.h | |
| Header file for character (soldier, alien) related campaign functions. | |
| cp_component.cpp | |
| Aircraft and item components. | |
| cp_component.h | |
| Header file for Aircraft and item components. | |
| cp_employee.cpp | |
| Single player employee stuff. | |
| cp_employee.h | |
| Header for employee related stuff. | |
| cp_employee_callbacks.cpp | |
| Header file for menu callback functions used for hire/employee menu. | |
| cp_employee_callbacks.h | |
| Header file for menu callback functions used for hire/fire employee menu. | |
| cp_event.cpp | |
| Geoscape event implementation. | |
| cp_event.h | |
| Header for geoscape event related stuff. | |
| cp_event_callbacks.cpp | |
| cp_event_callbacks.h | |
| cp_fightequip_callbacks.cpp | |
| Header file for menu callback functions used for base and aircraft equip menu. | |
| cp_fightequip_callbacks.h | |
| Header file for menu callback functions used for base and aircraft equip menu. | |
| cp_geoscape.cpp | |
| Geoscape/Map management. | |
| cp_geoscape.h | |
| Header for Geoscape management. | |
| cp_hospital.cpp | |
| Most of the hospital related stuff. | |
| cp_hospital.h | |
| Header file for hospital related stuff. | |
| cp_hospital_callbacks.cpp | |
| cp_hospital_callbacks.h | |
| Header file for menu related console command callbacks. | |
| cp_installation.cpp | |
| Handles everything that is located in or accessed through an installation. | |
| cp_installation.h | |
| Header for installation management related stuff. | |
| cp_installation_callbacks.cpp | |
| Menu related console command callbacks. | |
| cp_installation_callbacks.h | |
| Header file for menu related console command callbacks. | |
| cp_mapfightequip.cpp | |
| contains everything related to equiping slots of aircraft or base | |
| cp_mapfightequip.h | |
| Header for slot management related stuff. | |
| cp_market.cpp | |
| Single player market stuff. | |
| cp_market.h | |
| Header for single player market stuff. | |
| cp_market_callbacks.cpp | |
| cp_market_callbacks.h | |
| Header file for menu related console command callbacks. | |
| cp_mission_callbacks.cpp | |
| UI callbacks for missions. | |
| cp_mission_callbacks.h | |
| header file UI callbacks for missions. | |
| cp_mission_triggers.cpp | |
| Campaign mission triggers. | |
| cp_mission_triggers.h | |
| Campaign mission triggers. | |
| cp_missions.cpp | |
| Campaign missions code. | |
| cp_missions.h | |
| Campaign missions headers. | |
| cp_nation.cpp | |
| Nation code. | |
| cp_nation.h | |
| Nation code. | |
| cp_overlay.cpp | |
| Functions to generate and render overlay for geoscape. | |
| cp_overlay.h | |
| Functions to generate and render overlay for geoscape. | |
| cp_parse.cpp | |
| Campaign parsing code. | |
| cp_parse.h | |
| Campaign parsing header. | |
| cp_popup.cpp | |
| Manage popups. | |
| cp_popup.h | |
| cp_produce.cpp | |
| Single player production stuff. | |
| cp_produce.h | |
| Header for production related stuff. | |
| cp_produce_callbacks.cpp | |
| Menu related callback functions used for production. | |
| cp_produce_callbacks.h | |
| Header file for menu related console command callbacks for production menu. | |
| cp_radar.cpp | |
| Radars / sensor stuff, to detect and track ufos. | |
| cp_radar.h | |
| cp_rank.cpp | |
| cp_rank.h | |
| cp_research.cpp | |
| Technology research. | |
| cp_research.h | |
| Header for research related stuff. | |
| cp_research_callbacks.cpp | |
| Menu related functions for research. | |
| cp_research_callbacks.h | |
| Header for menu related research stuff. | |
| cp_save.cpp | |
| Implements savegames. | |
| cp_save.h | |
| Defines some savefile structures. | |
| cp_save_callbacks.cpp | |
| UI Callbacks for savegame management. | |
| cp_save_callbacks.h | |
| Header file for Savegame UI callbacks. | |
| cp_statistics.cpp | |
| Campaign statistics. | |
| cp_statistics.h | |
| Campaign statistic headers. | |
| cp_team.cpp | |
| Team management for the campaign gametype. | |
| cp_team.h | |
| Team management for the campaign gametype headers. | |
| cp_team_callbacks.cpp | |
| Menu related callback functions for the team menu. | |
| cp_team_callbacks.h | |
| Menu related callback functions for the team menu. | |
| cp_time.cpp | |
| Campaign geoscape time code. | |
| cp_time.h | |
| Campaign geoscape time header. | |
| cp_transfer.cpp | |
| Deals with the Transfer stuff. | |
| cp_transfer.h | |
| Header file for Transfer stuff. | |
| cp_transfer_callbacks.cpp | |
| cp_transfer_callbacks.h | |
| Header file for menu related console command callbacks. | |
| cp_ufo.cpp | |
| UFOs on geoscape. | |
| cp_ufo.h | |
| cp_ufo_callbacks.cpp | |
| Menu related console command callbacks. | |
| cp_ufo_callbacks.h | |
| Header file for menu related console command callbacks. | |
| cp_ufopedia.cpp | |
| UFOpaedia script interpreter. | |
| cp_ufopedia.h | |
| Header file for UFOpaedia script interpreter. | |
| cp_uforecovery.cpp | |
| UFO recovery and storing. | |
| cp_uforecovery.h | |
| UFO recovery and storing. | |
| cp_uforecovery_callbacks.cpp | |
| UFO recovery and storing callback functions. | |
| cp_uforecovery_callbacks.h | |
| UFO recovery and storing callback header file. | |
| cp_xvi.cpp | |
| Campaign XVI code. | |
| cp_xvi.h | |
| Campaign XVI header. | |
| itemcargo.cpp | |
| Item cargo class. | |
| itemcargo.h | |
| Item cargo class header. | |