UFO: Alien Invasion
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campaign Directory Reference
Directory dependency graph for campaign:
src/client/cgame/campaign

Directories

 
missions
 
save

Files

 
aliencargo.cpp
 Alien cargo class.
 
aliencargo.h
 Alien cargo class header.
 
aliencontainment.cpp
 Alien containment class.
 
aliencontainment.h
 Alien containment class header.
 
cl_game_campaign.cpp
 Singleplayer campaign game type code.
 
cl_game_campaign.h
 Singleplayer campaign game type headers.
 
cp_aircraft.cpp
 Most of the aircraft related stuff.
 
cp_aircraft.h
 Header file for aircraft stuff.
 
cp_aircraft_callbacks.cpp
 Menu related console command callbacks.
 
cp_aircraft_callbacks.h
 Header file for menu related console command callbacks.
 
cp_airfight.cpp
 Airfight related stuff.
 
cp_airfight.h
 Header file for airfights.
 
cp_alien_interest.cpp
 Alien interest values influence the campaign actions.
 
cp_alien_interest.h
 Alien interest header.
 
cp_alienbase.cpp
 Alien base related functions.
 
cp_alienbase.h
 
cp_aliencont.cpp
 Deals with the Alien Containment stuff.
 
cp_aliencont.h
 Header file for Alien Containment stuff.
 
cp_aliencont_callbacks.cpp
 Menu related callback functions used alien containment.
 
cp_aliencont_callbacks.h
 Header file for menu callback functions used for alien containment menu.
 
cp_auto_mission.cpp
 single player automatic (quick, simulated) missions, without going to the battlescape.
 
cp_auto_mission.h
 Header file for single player automatic (quick, simulated) missions, without going to the battlescape.
 
cp_base.cpp
 Handles everything that is located in or accessed trough a base.
 
cp_base.h
 Header for base management related stuff.
 
cp_base_callbacks.cpp
 Menu related console command callbacks.
 
cp_base_callbacks.h
 Header file for menu related console command callbacks.
 
cp_basedefence_callbacks.cpp
 Header file for menu callback functions used for basedefence menu.
 
cp_basedefence_callbacks.h
 Header file for menu callback functions used for basedefence menu.
 
cp_building.cpp
 Base building related stuff.
 
cp_building.h
 Header for base building related stuff.
 
cp_campaign.cpp
 Single player campaign control.
 
cp_campaign.h
 Header file for single player campaign control.
 
cp_capacity.cpp
 
cp_capacity.h
 
cp_cgame_callbacks.cpp
 
cp_cgame_callbacks.h
 
cp_character.cpp
 Character (soldier, alien) related campaign functions.
 
cp_character.h
 Header file for character (soldier, alien) related campaign functions.
 
cp_component.cpp
 Aircraft and item components.
 
cp_component.h
 Header file for Aircraft and item components.
 
cp_employee.cpp
 Single player employee stuff.
 
cp_employee.h
 Header for employee related stuff.
 
cp_employee_callbacks.cpp
 Header file for menu callback functions used for hire/employee menu.
 
cp_employee_callbacks.h
 Header file for menu callback functions used for hire/fire employee menu.
 
cp_event.cpp
 Geoscape event implementation.
 
cp_event.h
 Header for geoscape event related stuff.
 
cp_event_callbacks.cpp
 
cp_event_callbacks.h
 
cp_fightequip_callbacks.cpp
 Header file for menu callback functions used for base and aircraft equip menu.
 
cp_fightequip_callbacks.h
 Header file for menu callback functions used for base and aircraft equip menu.
 
cp_geoscape.cpp
 Geoscape/Map management.
 
cp_geoscape.h
 Header for Geoscape management.
 
cp_hospital.cpp
 Most of the hospital related stuff.
 
cp_hospital.h
 Header file for hospital related stuff.
 
cp_hospital_callbacks.cpp
 
cp_hospital_callbacks.h
 Header file for menu related console command callbacks.
 
cp_installation.cpp
 Handles everything that is located in or accessed through an installation.
 
cp_installation.h
 Header for installation management related stuff.
 
cp_installation_callbacks.cpp
 Menu related console command callbacks.
 
cp_installation_callbacks.h
 Header file for menu related console command callbacks.
 
cp_mapfightequip.cpp
 contains everything related to equiping slots of aircraft or base
 
cp_mapfightequip.h
 Header for slot management related stuff.
 
cp_market.cpp
 Single player market stuff.
 
cp_market.h
 Header for single player market stuff.
 
cp_market_callbacks.cpp
 
cp_market_callbacks.h
 Header file for menu related console command callbacks.
 
cp_messageoptions.cpp
 In-game message settings.
 
cp_messageoptions.h
 Header file for messageoptions related stuff.
 
cp_messageoptions_callbacks.cpp
 
cp_messageoptions_callbacks.h
 Header file for menu related console command callbacks.
 
cp_messages.cpp
 
cp_messages.h
 
cp_mission_callbacks.cpp
 UI callbacks for missions.
 
cp_mission_callbacks.h
 header file UI callbacks for missions.
 
cp_mission_triggers.cpp
 Campaign mission triggers.
 
cp_mission_triggers.h
 Campaign mission triggers.
 
cp_missions.cpp
 Campaign missions code.
 
cp_missions.h
 Campaign missions headers.
 
cp_nation.cpp
 Nation code.
 
cp_nation.h
 Nation code.
 
cp_overlay.cpp
 Functions to generate and render overlay for geoscape.
 
cp_overlay.h
 Functions to generate and render overlay for geoscape.
 
cp_parse.cpp
 Campaign parsing code.
 
cp_parse.h
 Campaign parsing header.
 
cp_popup.cpp
 Manage popups.
 
cp_popup.h
 
cp_produce.cpp
 Single player production stuff.
 
cp_produce.h
 Header for production related stuff.
 
cp_produce_callbacks.cpp
 Menu related callback functions used for production.
 
cp_produce_callbacks.h
 Header file for menu related console command callbacks for production menu.
 
cp_radar.cpp
 Radars / sensor stuff, to detect and track ufos.
 
cp_radar.h
 
cp_rank.cpp
 
cp_rank.h
 
cp_research.cpp
 Technology research.
 
cp_research.h
 Header for research related stuff.
 
cp_research_callbacks.cpp
 Menu related functions for research.
 
cp_research_callbacks.h
 Header for menu related research stuff.
 
cp_save.cpp
 Implements savegames.
 
cp_save.h
 Defines some savefile structures.
 
cp_save_callbacks.cpp
 UI Callbacks for savegame management.
 
cp_save_callbacks.h
 Header file for Savegame UI callbacks.
 
cp_statistics.cpp
 Campaign statistics.
 
cp_statistics.h
 Campaign statistic headers.
 
cp_team.cpp
 Team management for the campaign gametype.
 
cp_team.h
 Team management for the campaign gametype headers.
 
cp_team_callbacks.cpp
 Menu related callback functions for the team menu.
 
cp_team_callbacks.h
 Menu related callback functions for the team menu.
 
cp_time.cpp
 Campaign geoscape time code.
 
cp_time.h
 Campaign geoscape time header.
 
cp_transfer.cpp
 Deals with the Transfer stuff.
 
cp_transfer.h
 Header file for Transfer stuff.
 
cp_transfer_callbacks.cpp
 
cp_transfer_callbacks.h
 Header file for menu related console command callbacks.
 
cp_ufo.cpp
 UFOs on geoscape.
 
cp_ufo.h
 
cp_ufo_callbacks.cpp
 Menu related console command callbacks.
 
cp_ufo_callbacks.h
 Header file for menu related console command callbacks.
 
cp_ufopedia.cpp
 UFOpaedia script interpreter.
 
cp_ufopedia.h
 Header file for UFOpaedia script interpreter.
 
cp_uforecovery.cpp
 UFO recovery and storing.
 
cp_uforecovery.h
 UFO recovery and storing.
 
cp_uforecovery_callbacks.cpp
 UFO recovery and storing callback functions.
 
cp_uforecovery_callbacks.h
 UFO recovery and storing callback header file.
 
cp_xvi.cpp
 Campaign XVI code.
 
cp_xvi.h
 Campaign XVI header.
 
itemcargo.cpp
 Item cargo class.
 
itemcargo.h
 Item cargo class header.