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UFO: Alien Invasion
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Files | |
| chr_shared.cpp | |
| chr_shared.h | |
| g_actor.cpp | |
| g_actor.h | |
| g_ai.cpp | |
| Artificial Intelligence for opponents or human controlled actors that are panicked. | |
| g_ai.h | |
| Artificial Intelligence functions. | |
| g_ai_lua.cpp | |
| Artificial Intelligence. | |
| g_camera.cpp | |
| g_client.cpp | |
| Main part of the game logic. | |
| g_client.h | |
| Interface for g_client.cpp. | |
| g_cmds.cpp | |
| Player commands. | |
| g_combat.cpp | |
| All parts of the main game logic that are combat related. | |
| g_combat.h | |
| All parts of the main game logic that are combat related. | |
| g_edict.h | |
| Local definitions for game module. | |
| g_edicts.cpp | |
| functions to handle the storage of all edicts in the game module. | |
| g_edicts.h | |
| functions to handle the storage and lifecycle of all edicts in the game module. | |
| g_events.cpp | |
| g_events.h | |
| Event related headers. | |
| g_func.cpp | |
| func_* edicts | |
| g_func.h | |
| func_* edicts | |
| g_health.cpp | |
| g_health.h | |
| g_inventory.cpp | |
| g_inventory.h | |
| g_local.h | |
| Local definitions for game module. | |
| g_main.cpp | |
| Main game functions. | |
| g_match.cpp | |
| Match related functions. | |
| g_match.h | |
| Match related functions. | |
| g_mission.cpp | |
| Mission related code - king of the hill and so on. | |
| g_mission.h | |
| Mission related code - king of the hill and so on. | |
| g_morale.cpp | |
| g_move.cpp | |
| g_move.h | |
| g_reaction.cpp | |
| Reaction fire code. | |
| g_reaction.h | |
| Reaction fire system. | |
| g_round.cpp | |
| g_spawn.cpp | |
| Brings new objects into the world. | |
| g_spawn.h | |
| Brings new objects into the world. | |
| g_stats.cpp | |
| g_svcmds.cpp | |
| Server commands. | |
| g_trigger.cpp | |
| Trigger functions. | |
| g_trigger.h | |
| Trigger functions. | |
| g_utils.cpp | |
| Misc utility functions for game module. | |
| g_utils.h | |
| Misc utility functions for game module. | |
| g_vis.cpp | |
| g_vis.h | |
| game.h | |
| Interface to game library. | |
| inv_shared.cpp | |
| Common object-, inventory-, container- and firemode-related functions. | |
| inv_shared.h | |
| common object-, inventory-, container- and firemode-related functions headers. | |
| inventory.cpp | |
| inventory.h | |
| q_shared.cpp | |
| Common functions. | |
| q_shared.h | |
| Common header file. | |
| q_sizes.h | |
| srvedict.h | |
| Interface to game library. | |