UFO: Alien Invasion
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client → common Relation

File in src/clientIncludes file in src/common
cgame / cgame.hbinaryexpressionparser.h
cgame / cgame.hhttp.h
cgame / cgame.hxml.h
battlescape / cl_actor.cppgrid.h
battlescape / cl_actor.cpprouting.h
battlescape / cl_battlescape.hgrid.h
cinematic / cl_cinematic.hfilesys.h
cgame / cl_game.cppfilesys.h
cgame / cl_game_team.hxml.h
cl_http.hhttp.h
battlescape / cl_hud.cppgrid.h
battlescape / cl_localentity.cppgrid.h
battlescape / cl_localentity.cpptracing.h
cl_shared.hcommon.h
cl_video.hcvar.h
cl_video.hmem.h
client.hhttp.h
cgame / campaign / cp_event.cppbinaryexpressionparser.h
cgame / campaign / cp_save.hmsg.h
cgame / campaign / cp_save.hxml.h
cgame / campaign / cp_save_callbacks.cppfilesys.h
battlescape / events / event / actor / e_event_actoradd.cppgrid.h
battlescape / events / event / actor / e_event_actorappear.cppgrid.h
input / cl_input.cpptracing.h
ui / node / ui_node_abstractnode.cpphashtable.h
ui / node / ui_node_abstractnode.cppscripts_lua.h
ui / node / ui_node_abstractoption.cppscripts_lua.h
ui / node / ui_node_abstractscrollable.cppscripts_lua.h
ui / node / ui_node_abstractscrollbar.cppscripts_lua.h
ui / node / ui_node_abstractvalue.cppscripts_lua.h
ui / node / ui_node_bar.cppscripts_lua.h
ui / node / ui_node_base.cppscripts_lua.h
ui / node / ui_node_baseinventory.cppscripts_lua.h
ui / node / ui_node_battlescape.cppscripts_lua.h
ui / node / ui_node_button.cppscripts_lua.h
ui / node / ui_node_checkbox.cppscripts_lua.h
ui / node / ui_node_container.cppscripts_lua.h
ui / node / ui_node_controls.cppscripts_lua.h
ui / node / ui_node_data.cppscripts_lua.h
ui / node / ui_node_editor.cppscripts_lua.h
ui / node / ui_node_geoscape.cppscripts_lua.h
ui / node / ui_node_image.cppscripts_lua.h
ui / node / ui_node_item.cppscripts_lua.h
ui / node / ui_node_linechart.cppscripts_lua.h
ui / node / ui_node_material_editor.cppscripts_lua.h
ui / node / ui_node_messagelist.cppscripts_lua.h
ui / node / ui_node_model.cppscripts_lua.h
ui / node / ui_node_option.cppscripts_lua.h
ui / node / ui_node_optionlist.cppscripts_lua.h
ui / node / ui_node_optiontree.cppscripts_lua.h
ui / node / ui_node_panel.cppscripts.h
ui / node / ui_node_panel.cppscripts_lua.h
ui / node / ui_node_radar.cppscripts_lua.h
ui / node / ui_node_radiobutton.cppscripts_lua.h
ui / node / ui_node_rows.cppscripts_lua.h
ui / node / ui_node_selectbox.cppscripts_lua.h
ui / node / ui_node_sequence.cppscripts_lua.h
ui / node / ui_node_special.cppscripts_lua.h
ui / node / ui_node_spinner.cppscripts_lua.h
ui / node / ui_node_string.cppscripts_lua.h
ui / node / ui_node_tab.cppscripts_lua.h
ui / node / ui_node_tbar.cppscripts_lua.h
ui / node / ui_node_text.cppscripts_lua.h
ui / node / ui_node_text2.cppscripts_lua.h
ui / node / ui_node_textentry.cppscripts_lua.h
ui / node / ui_node_textlist.cppscripts_lua.h
ui / node / ui_node_texture.cppscripts_lua.h
ui / node / ui_node_timer.cppscripts_lua.h
ui / node / ui_node_video.cppscripts_lua.h
ui / node / ui_node_vscrollbar.cppscripts_lua.h
ui / node / ui_node_window.cppscripts_lua.h
ui / node / ui_node_zone.cppscripts_lua.h
renderer / r_local.hcommon.h
renderer / r_local.hqfiles.h
renderer / r_main.cpptracing.h
sound / s_local.hcvar.h
sound / s_local.hmem.h
sound / s_music.cppfilesys.h
sound / s_music.cppcommon.h
sound / s_music.cppscripts.h
sound / s_sample.cppfilesys.h
sound / s_sample.cppcommon.h
ui / swig / ui_lua_shared.cppcvar.h
ui / swig / ui_lua_shared.cppscripts.h
ui / swig / ui_lua_shared.cppscripts_lua.h
ui / ui_actions.hcommon.h
ui / ui_behaviour.cpphashtable.h
ui / ui_behaviour.cppscripts.h
ui / ui_behaviour.cppscripts_lua.h
ui / ui_behaviour.cppswig_lua_runtime.h
ui / ui_components.hcommon.h
ui / ui_expression.hcommon.h
ui / ui_lua.cppcvar.h
ui / ui_lua.cpphashtable.h
ui / ui_lua.cppfilesys.h
ui / ui_lua.cppscripts_lua.h
ui / ui_lua.cppswig_lua_runtime.h
ui / ui_lua.hscripts_lua.h
ui / ui_node.cpphashtable.h
ui / ui_nodes.cpphashtable.h
ui / ui_nodes.cppscripts_lua.h
ui / ui_nodes.hscripts.h
ui / ui_nodes.hscripts_lua.h
ui / ui_parse.hscripts.h
ui / ui_windows.hcommon.h
web / web_main.cppsha1.h
web / web_main.hcommon.h
web / web_main.hhttp.h
battlescape / events / event / world / e_event_entappear.cppgrid.h